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	<id>https://wiki.megateamfortress.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Aphasia</id>
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	<updated>2026-07-24T03:55:54Z</updated>
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	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Setup_A_Client&amp;diff=1241</id>
		<title>Setup A Client</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Setup_A_Client&amp;diff=1241"/>
		<updated>2018-11-21T13:18:30Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: /* Installation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Installation=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
| Playing TeamFortress requires:&lt;br /&gt;
&lt;br /&gt;
* '''Quake.''' Download and install [http://www.megateamfortress.com/files/wiki/files/quake-shareware-setup-beta099a.exe Quake Shareware], or obtain [http://store.steampowered.com/app/2310/QUAKE/ Quake] from Steam.&lt;br /&gt;
* '''TeamFortress Mod.''' Download and unzip [http://www.megateamfortress.com/files/wiki/files/MegaTFUnited.zip MegaTF] into your Quake folder.&lt;br /&gt;
* '''Modern Client.''' Download and unzip [http://www.megateamfortress.com/files/wiki/files/ezquake.zip ezQuake] into your Quake folder.  (ezQuake replaces the old QWCL.exe as your Quake Client.  Other modern QuakeWorld [[Clients]] exist, which you may use at your discretion, but we highly recommend ezQuake.)&lt;br /&gt;
&lt;br /&gt;
Before you play, setup your [[Configs]] - TeamFortress has lots of commands to bind.  Then, Launch &amp;quot;ezquake.exe&amp;quot; in your Quake folder to play! Use the server-browser to find a TeamFortress game near you!  Or find a server at [[Active Servers]] or [https://www.quakeservers.net/quakeworld/servers/t=tf/ quakeservers.net] and connect manually from the console.&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 50%;&amp;quot; | Or choose a preconfigured package:&lt;br /&gt;
* [https://www.fortressone.org FortressOne] (for Windows)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Tip: Run your ezquake graphics on &amp;quot;eyecandy&amp;quot; for a graphical upgrade! Also visit the [[Graphical Replacements]] page for high quality texture replacements.''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
&lt;br /&gt;
TeamFortress servers will download maps, models, sounds and other files to you as you need them on a case-by-case basis.  However, there are some files servers do not distribute when you join.&lt;br /&gt;
&lt;br /&gt;
The [http://www.megateamfortress.com/files/wiki/files/TFMegaPack.zip TFMegaPack (95MB)] contains optional files that you WON'T get automatically from a server for colored lighting (.lit), location data (.loc), skyboxes, and high-res textures.  &lt;br /&gt;
&lt;br /&gt;
Sometimes, a server may be missing a file - or you may just want to save yourself the wait time and get to fragging.  In which case, download:&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/files/TFMegaPack_XL.zip TFMegaPack XL (180MB)] - All of TFMegaPack, plus the most common maps and add-on files.&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/files/TFMegaPack_XXL.zip TFMegaPack XXL (640MB)] - All of TFMegaPack_XL, plus a TON of maps and everything else.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Linux:'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Install [https://www.fortressone.org FortressOne] for Linux.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''MAC:'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Client Commands=&lt;br /&gt;
Useful client commands that are independant of any mod. You can review these and choose how you would like to configure your client. &lt;br /&gt;
Changes should go in ../fortress/config.cfg&lt;br /&gt;
==EZQuake==&lt;br /&gt;
=== v_viewheight ===&lt;br /&gt;
v_viewheight is the level of your eyes as the player bobs up and down while running. Most people have bobbing turned off. The level of your gun doesn't change during the bob cycle, just your eyes. At -7, your eyes are at the same level as your gun. Rockets are aimed right at the crosshair during their entire path. As the level of your eyes goes up, close range aim gets more off. At -5 to -4, if you try to shoot down over a ledge, the rocket will hit the ledge and if it's close, will blow up in your face. At -6 and -7 you can aim precisely over a ledge. It really only matters for rockets. A drawback of lower viewheights is that lightning gun shafts tend to be coming right at your face. Not a problem in MegaTF. Low viewheights make you feel short and high ones make you feel tall and you can see over more obstacles.&lt;br /&gt;
&lt;br /&gt;
=== Some useful cvar options ===&lt;br /&gt;
&lt;br /&gt;
*r_fastsky 1 //sets sky to a solid color, less distracting, easier to see players outline in the sky.&lt;br /&gt;
*r_skycolor x x x //RGB value of sky color&lt;br /&gt;
*r_fastturb 1 //sets all liquids to a solid color based on texture, less distracting, cleaner looking map.&lt;br /&gt;
*v_viewheight &amp;quot;-6&amp;quot; // Some lore about this one. This lowers your view as much as possible, with the idea of being exactly in line with your rocket trajectory, instead of above it. The idea is that your crosshair is more accurately where the rockets will hit in the distance.&lt;br /&gt;
*s_khz &amp;quot;44&amp;quot; // attempt to sample all sounds at 44khz, crisper audio, and needed for the replacement sound pack.&lt;br /&gt;
*s_ambientlevel &amp;quot;0&amp;quot; // removes annoying looping background noises&lt;br /&gt;
*cl_bob &amp;quot;0&amp;quot; //removes screen bobbing&lt;br /&gt;
*cl_bobcycle &amp;quot;0.0&amp;quot; //removes screen bobbing&lt;br /&gt;
*cl_bobup &amp;quot;0.0&amp;quot; //removes screen bobbing&lt;br /&gt;
*cl_rollangle &amp;quot;0&amp;quot; //controls how much your screen tilts when strafing.&lt;br /&gt;
* etc. etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==FTEQuake==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;fill me in&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Scripts&amp;diff=1236</id>
		<title>Scripts</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Scripts&amp;diff=1236"/>
		<updated>2018-10-25T16:51:47Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: /* 2-Touch Grenade Script + Timer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;General scripts that any class can access should go in config.cfg located in ../quake/fortress/. Class based scripts can go in specific class configs (eg. ../quake/fortress/soldier.cfg)&lt;br /&gt;
&lt;br /&gt;
''Generally these scripts are supported by EzQuake.''&lt;br /&gt;
&lt;br /&gt;
==Grenade Timer==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Basic Grenade Script + Timer===&lt;br /&gt;
&lt;br /&gt;
Place the following in your config file.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
bind  x             &amp;quot;primeone;play gren&amp;quot;&lt;br /&gt;
bind  c             &amp;quot;primetwo;play gren&amp;quot;&lt;br /&gt;
bind  f             &amp;quot;throwgren&amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Place [http://www.megateamfortress.com/files/wiki//sound/gren.wav gren.wav] in your quake/fortress/sound folder.&lt;br /&gt;
&lt;br /&gt;
===2-Touch Grenade Script + Timer===&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
tp_forceTriggers 1&lt;br /&gt;
alias gren1prime &amp;quot;primeone; bind x gren1throw&amp;quot;&lt;br /&gt;
alias gren1throw &amp;quot;throwgren; bind x gren1prime&amp;quot;&lt;br /&gt;
alias gren2prime &amp;quot;primetwo; bind c gren2throw&amp;quot;&lt;br /&gt;
alias gren2throw &amp;quot;throwgren; bind c gren2prime&amp;quot;&lt;br /&gt;
alias grentime &amp;quot;play gren.wav&amp;quot;&lt;br /&gt;
msg_trigger grentime &amp;quot;renade primed&amp;quot;&lt;br /&gt;
alias cleargrens &amp;quot;bind x gren1prime; bind c gren2prime&amp;quot;&lt;br /&gt;
alias f_death cleargrens&lt;br /&gt;
bind x gren1prime&lt;br /&gt;
bind c gren2prime&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
Download grenade timer: [http://megateamfortress.com/files/wiki/configs/GREN.zip GREN.zip]&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
add more styles&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
''add other styles''&lt;br /&gt;
&lt;br /&gt;
==Generic Zoom Script==&lt;br /&gt;
This can be applied anywhere, for example in each class config, with custom values, or as an overall zoom script in your main config.cfg&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
alias z20 &amp;quot;fov 20;wait;sensitivity 0.6;wait;bind mouse2 z105&amp;quot;&lt;br /&gt;
alias z105 &amp;quot;fov 105;wait;sensitivity 5;wait;bind mouse2 z20&amp;quot;&lt;br /&gt;
bind mouse2 &amp;quot;z20&amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Taunts (very important) ==&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
alias gogogo &amp;quot;yell;wait;impulse 7;wait;yell;wait;impulse 7;wait;yell;wait;impulse 7;wait;yell;wait;impulse 7;wait;yell;wait;impulse 7;wait;yell;wait;impulse 7;wait;&amp;quot;&lt;br /&gt;
bind &amp;quot;yourkey&amp;quot; gogogo&lt;br /&gt;
alias pathetic &amp;quot;taunt;wait;impulse 8;wait;taunt;wait;impulse 8;wait;taunt;wait;impulse 8;wait;taunt;wait;impulse 8;wait;taunt;wait;impulse 8;wait;&amp;quot;&lt;br /&gt;
bind &amp;quot;yourkey&amp;quot; pathetic&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Quick Cell Drop ==&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
//Cell drop script. Useful for Quick Sentry Gun Building technique&lt;br /&gt;
alias celldrops &amp;quot;dropammo;wait;impulse 4;wait;dropammo;wait;impulse 4;wait;dropammo;wait;impulse 4;wait;dropammo;wait;impulse 4;wait;dropammo;wait;impulse 4;wait;dropammo;wait;impulse 4;wait;dropammo;wait;impulse 4;wait;dropammo;wait;impulse 4;wait;dropammo;wait;impulse 4&amp;quot;&lt;br /&gt;
bind &amp;quot;key&amp;quot; celldrops&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Team Colored Cross-hair==&lt;br /&gt;
This script will change your cross-hair color to whatever color team you're on. Put the following in your config.cfg.&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
if $team = &amp;quot;Blue&amp;quot; then crosshaircolor 0 255 255&lt;br /&gt;
if $team = &amp;quot;Red&amp;quot; then crosshaircolor 255 0 0&lt;br /&gt;
if $team = &amp;quot;Gren&amp;quot; then crosshaircolor 0 255 0&lt;br /&gt;
if $team = &amp;quot;Yell&amp;quot; then crosshaircolor 255 255 0&lt;br /&gt;
if $team = &amp;quot;blue&amp;quot; then crosshaircolor 0 255 255&lt;br /&gt;
if $team = &amp;quot;red&amp;quot; then crosshaircolor 255 0 0&lt;br /&gt;
if $team = &amp;quot;gren&amp;quot; then crosshaircolor 0 255 0&lt;br /&gt;
if $team = &amp;quot;yell&amp;quot; then crosshaircolor 255 255 0&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Map-Specific Skybox Loader==&lt;br /&gt;
You can create a config for each map, and add a skybox loading command to each map config -- but having them all consolidated into one list makes things more manageable.  Just add &amp;quot;exec skyboxes&amp;quot; to the top of each individual class config (ie, soldier.cfg, demoman.cfg, etc) and this will do the rest:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;&lt;br /&gt;
// Simple Automatic SkyBox loader, by Aphasia&lt;br /&gt;
// add as many customized map-skybox combos as you like below&lt;br /&gt;
// note that setting it to 'none' will unload the skybox, forcing ezq to use original map sky textures as built&lt;br /&gt;
&lt;br /&gt;
// default skybox - set to none in order to default to map's built-in sky textures when one is not specified below&lt;br /&gt;
set newskybox &amp;quot;none&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// if you want ezquake to alwayse use a certain skybox when not otherwise specified, ignoring all maps'&lt;br /&gt;
// built-in sky textures, uncomment the following line and specify the skybox you want as default:&lt;br /&gt;
// set newskybox &amp;quot;null_plainsky512&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// Set all of your map-specific skyboxes here, comment out or delete ones you do not line, add as necessary:&lt;br /&gt;
if $mapname == &amp;quot;2fort4&amp;quot;		then set newskybox &amp;quot;null_plainsky512&amp;quot;&lt;br /&gt;
if $mapname == &amp;quot;2fort5&amp;quot;		then set newskybox &amp;quot;null_plainsky512&amp;quot;&lt;br /&gt;
if $mapname == &amp;quot;2fort5r&amp;quot;	then set newskybox &amp;quot;null_plainsky512&amp;quot;&lt;br /&gt;
if $mapname == &amp;quot;skydomez&amp;quot; 	then set newskybox &amp;quot;frozendusk&amp;quot;&lt;br /&gt;
if $mapname == &amp;quot;beer2&amp;quot; 		then set newskybox &amp;quot;dejavu512&amp;quot;&lt;br /&gt;
if $mapname == &amp;quot;hell99&amp;quot; 	then set newskybox &amp;quot;none&amp;quot;&lt;br /&gt;
if $mapname == &amp;quot;haloween&amp;quot; 	then set newskybox &amp;quot;none&amp;quot;&lt;br /&gt;
if $mapname == &amp;quot;lodge5&amp;quot; 	then set newskybox &amp;quot;bone-chill512&amp;quot;&lt;br /&gt;
if $mapname == &amp;quot;tater2&amp;quot; 	then set newskybox &amp;quot;mercury512&amp;quot;&lt;br /&gt;
if $mapname == &amp;quot;bam4&amp;quot; 		then set newskybox &amp;quot;moondust-lf512&amp;quot;&lt;br /&gt;
if $mapname == &amp;quot;canyon1&amp;quot; 	then set newskybox &amp;quot;hg512&amp;quot;&lt;br /&gt;
if $mapname == &amp;quot;mbases&amp;quot; 	then set newskybox &amp;quot;seeingred512&amp;quot;&lt;br /&gt;
if $mapname == &amp;quot;bases&amp;quot; 		then set newskybox &amp;quot;seeingred512&amp;quot;&lt;br /&gt;
if $mapname == &amp;quot;gods&amp;quot; 		then set newskybox &amp;quot;badomen512&amp;quot;&lt;br /&gt;
//if $mapname == &amp;quot;town2&amp;quot; 	then set newskybox &amp;quot;urbansp512&amp;quot;&lt;br /&gt;
//if $mapname == &amp;quot;spacetf&amp;quot; 	then set newskybox &amp;quot;xenzone&amp;quot;&lt;br /&gt;
&lt;br /&gt;
// == DO NOT CHANGE ==&lt;br /&gt;
// only load a skybox if the currently set skybox differs from specified above for current map...&lt;br /&gt;
if (&amp;quot;$newskybox&amp;quot; == &amp;quot;none&amp;quot;) then unset r_skyname&lt;br /&gt;
if (&amp;quot;$r_skyname&amp;quot; != &amp;quot;$newskybox&amp;quot;) and (&amp;quot;$newskybox&amp;quot; != &amp;quot;none&amp;quot;) then loadsky $newskybox &lt;br /&gt;
// == END ==&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Setup_A_Client&amp;diff=1197</id>
		<title>Setup A Client</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Setup_A_Client&amp;diff=1197"/>
		<updated>2018-07-20T17:57:27Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Installation=&lt;br /&gt;
'''Windows:'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Step 1.''' Download and install [http://www.megateamfortress.com/files/wiki/files/quake-shareware-setup-beta099a.exe Quake Shareware], or obtain [http://store.steampowered.com/app/2310/QUAKE/ Quake] from Steam. Quake should download into your steam directory. ''Example: C:\Program Files (x86)\Steam\steamapps\common\Quake.'' If you already own quake ignore step 1.&lt;br /&gt;
&lt;br /&gt;
'''Step 2.''' Download and unzip [http://www.megateamfortress.com/files/wiki/files/MegaTFUnited.zip MegaTF] into your Quake folder.&lt;br /&gt;
&lt;br /&gt;
'''Step 3.''' Download and unzip [http://www.megateamfortress.com/files/wiki/files/ezquake.zip ezQuake] into your Quake folder.  ezQuake replaces the old QWCL.exe as your Quake Client.  Other modern QuakeWorld [[Clients]] exist, which you may use at your discretion, but we highly recommend ezQuake. &lt;br /&gt;
&lt;br /&gt;
'''Step 4.''' Setup your [[Configs]]&lt;br /&gt;
&lt;br /&gt;
'''Step 5.''' Launch &amp;quot;ezquake.exe&amp;quot; in your Quake folder to play! Use the server-browser to find a TeamFortress game near you!  Or find a server at [[Active Servers]] or [https://www.quakeservers.net/quakeworld/servers/t=tf/ quakeservers.net] and connect manually from the console.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Tip: Run your ezquake graphics on &amp;quot;eyecandy&amp;quot; for a graphical upgrade! Also visit the [[Graphical Replacements]] page for high quality texture replacements.''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
&lt;br /&gt;
TeamFortress servers will download maps, models, sounds and other files to you as you need them on a case-by-case basis.  However, there are some files servers do not distribute when you join.&lt;br /&gt;
&lt;br /&gt;
The [http://www.megateamfortress.com/files/wiki/files/TFMegaPack.zip TFMegaPack (95MB)] contains optional files that you WON'T get automatically from a server for colored lighting (.lit), location data (.loc), skyboxes, and high-res textures.  &lt;br /&gt;
&lt;br /&gt;
Sometimes, a server may be missing a file - or you may just want to save yourself the wait time and get to fragging.  In which case, download:&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/files/TFMegaPack_XL.zip TFMegaPack XL (180MB)] - All of TFMegaPack, plus the most common maps and add-on files.&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/files/TFMegaPack_XXL.zip TFMegaPack XXL (640MB)] - All of TFMegaPack_XL, plus a TON of maps and everything else.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Linux:'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''MAC:'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Client Commands=&lt;br /&gt;
Useful client commands that are independant of any mod. You can review these and choose how you would like to configure your client. &lt;br /&gt;
Changes should go in ../fortress/config.cfg&lt;br /&gt;
==EZQuake==&lt;br /&gt;
=== v_viewheight ===&lt;br /&gt;
v_viewheight is the level of your eyes as the player bobs up and down while running. Most people have bobbing turned off. The level of your gun doesn't change during the bob cycle, just your eyes. At -7, your eyes are at the same level as your gun. Rockets are aimed right at the crosshair during their entire path. As the level of your eyes goes up, close range aim gets more off. At -5 to -4, if you try to shoot down over a ledge, the rocket will hit the ledge and if it's close, will blow up in your face. At -6 and -7 you can aim precisely over a ledge. It really only matters for rockets. A drawback of lower viewheights is that lightning gun shafts tend to be coming right at your face. Not a problem in MegaTF. Low viewheights make you feel short and high ones make you feel tall and you can see over more obstacles.&lt;br /&gt;
&lt;br /&gt;
=== Some useful cvar options ===&lt;br /&gt;
&lt;br /&gt;
*r_fastsky 1 //sets sky to a solid color, less distracting, easier to see players outline in the sky.&lt;br /&gt;
*r_skycolor x x x //RGB value of sky color&lt;br /&gt;
*r_fastturb 1 //sets all liquids to a solid color based on texture, less distracting, cleaner looking map.&lt;br /&gt;
*v_viewheight &amp;quot;-6&amp;quot; // Some lore about this one. This lowers your view as much as possible, with the idea of being exactly in line with your rocket trajectory, instead of above it. The idea is that your crosshair is more accurately where the rockets will hit in the distance.&lt;br /&gt;
*s_khz &amp;quot;44&amp;quot; // attempt to sample all sounds at 44khz, crisper audio, and needed for the replacement sound pack.&lt;br /&gt;
*s_ambientlevel &amp;quot;0&amp;quot; // removes annoying looping background noises&lt;br /&gt;
*cl_bob &amp;quot;0&amp;quot; //removes screen bobbing&lt;br /&gt;
*cl_bobcycle &amp;quot;0.0&amp;quot; //removes screen bobbing&lt;br /&gt;
*cl_bobup &amp;quot;0.0&amp;quot; //removes screen bobbing&lt;br /&gt;
*cl_rollangle &amp;quot;0&amp;quot; //controls how much your screen tilts when strafing.&lt;br /&gt;
* etc. etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==FTEQuake==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;fill me in&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:cyberball&amp;diff=1079</id>
		<title>Map:cyberball</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:cyberball&amp;diff=1079"/>
		<updated>2018-03-17T21:32:42Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: /* IMPORTANT NOTE */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|cyberball]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
[[Category:Map_BallGame|cyberball]]&lt;br /&gt;
[[Category:Map_Size|Small]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|Yes]]&lt;br /&gt;
&lt;br /&gt;
'''CyberBall: Quakeworld''' - [https://www.megateamfortress.com/files/maps/cyberball.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 200px&amp;quot; | [[File:cyberball.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* cyberball.bsp: CyberBall: QuakeWorld&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2017&lt;br /&gt;
* Size: 7,511k&lt;br /&gt;
* Info: [[:Category:Map_BallGame|Ball Game]], 2 Teams&lt;br /&gt;
* Map Size: Small 4-8 players&lt;br /&gt;
&lt;br /&gt;
CYBERBALL: Suit up or shut up.&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  A fast-paced, close-quarters MegaTF interpretation of the game CyberBall.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==BASIS==&lt;br /&gt;
This game is based on the original CyberBall games for Arcade, Sega Genesis, and others, but adapted for QuakeWorld.&lt;br /&gt;
&lt;br /&gt;
Because of the small size of the arena, and the close-quarters fighting, team size has been limited to no more than 4 players per side, and only to:&lt;br /&gt;
&lt;br /&gt;
SNIPER - SOLDIER - DEMOMAN - HWGUY - ENGINEER&lt;br /&gt;
&lt;br /&gt;
Pick your team lineup wisely, because everyone is going to end up playing offense and defense at some point.&lt;br /&gt;
&lt;br /&gt;
Anyone else present can be a new class of &amp;quot;PARTICIPATORY SPECTATOR,&amp;quot; a term I'm officially coining right now, but teams are otherwise 4on4 unless modified by a server admin.&lt;br /&gt;
&lt;br /&gt;
==GAMEPLAY==&lt;br /&gt;
The idea is simple, but sometimes lost to those not reading directions. Take the ball from the center of the map to the opposing team's goal.  Think American Football.  You score 5 frags for your team every time you do, and one point is awarded to your team score.&lt;br /&gt;
&lt;br /&gt;
DROPFLAG and THROWFLAG commands are available to help you hand-off the ball to your teammates.&lt;br /&gt;
&lt;br /&gt;
IMPORTANT: Do not take your time getting the ball to the goal.  As soon as the ball is disturbed from the center, it begins heating up going from:&lt;br /&gt;
&lt;br /&gt;
COOL -&amp;gt; WARM -&amp;gt; HOT -&amp;gt; CRITICAL&lt;br /&gt;
&lt;br /&gt;
When the ball reaches critical mass it EXPLODES killing everyone on the play field.&lt;br /&gt;
&lt;br /&gt;
You can disarm the ball by scoring, or by stepping on a DEFUSE PAD.  There are four pads on each side of the map, which can only be used ONCE EACH per play.  They will also give you a little bit of health to keep you going.  If the other team drops the ball near your goal, it will be important to DEFUSE IT quickly so you have time to run it to the other side of the map.&lt;br /&gt;
&lt;br /&gt;
A location file has been added to the package which goes in your fortress/loc/ folder to facilitate teamplay shouts.&lt;br /&gt;
&lt;br /&gt;
==MOVEMENT==&lt;br /&gt;
This isn't your typical map - hopping and rocketing around the map is much harder than in most.  Playing like deathmatch or standard CTF isn't going to work out well.  Work as a TEAM, and communicate to WIN.&lt;br /&gt;
&lt;br /&gt;
I suggest having keys bound for shouting &amp;quot;OVER HERE&amp;quot; and &amp;quot;GO&amp;quot; etc, as well as THROWFLAG so you can handoff if you want to.  &lt;br /&gt;
&lt;br /&gt;
==IMPORTANT NOTE==&lt;br /&gt;
At the time of this map's release, EZQuake did not yet recognize the scoring system this map uses!  Included is a FRAGFILE.DAT that should go into your fortress/ directory.  This will ensure EZQuake properly shows not just FRAGS/KILLS/DEATHS but ALSO your TOUCHES and CAPTURES.  It isn't required, but it is nice.&lt;br /&gt;
&lt;br /&gt;
==THANKS==&lt;br /&gt;
Thanks as always to id, for Quake, The TFS crew, for Team Fortress, Ambush, for MegaTF, and DyerMaker for everything you contributed to MegaTF! All the Clan Moose crew who I will never forget! &lt;br /&gt;
&lt;br /&gt;
SPECIAL THANKS TO KLOWN FOR HELPING TO PLAYTEST CYBERBALL!&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:skeeball&amp;diff=1075</id>
		<title>Map:skeeball</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:skeeball&amp;diff=1075"/>
		<updated>2018-03-15T03:28:51Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|skeeball3]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_Objective|skeeball3]]&lt;br /&gt;
[[Category:Map_Size|Small]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|Yes]]&lt;br /&gt;
&lt;br /&gt;
'''SkeeBall!''' - [https://www.megateamfortress.com/files/maps/skeeball3.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 200px&amp;quot; | [[File:skeeball3.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* skeeball3.bsp: SkeeBall!&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2018&lt;br /&gt;
* Size: 2,118k&lt;br /&gt;
* Info: [[:Category:Map_Objective|Objective]], 2 Teams&lt;br /&gt;
* Map Size: Small, 2+ players&lt;br /&gt;
&lt;br /&gt;
Blame Klown&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Play some Skee-Ball! or, play AS the Skee-Ball!  Either way, fun times await.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the author:'''&lt;br /&gt;
&lt;br /&gt;
This map was made as a lark to be a fun &amp;quot;intermission&amp;quot; between real maps.  The essential premise is an oversized Skee-Ball machine, where the blue team play as all snipers and hang out in the arcade, while the red team play AS THE SKEE-BALLS and roll themselves down the length of the map, popping up into the air before falling through various numbered holes for points.&lt;br /&gt;
&lt;br /&gt;
The Arcade comes complete with tacky carpeting, retro game machines, and a very progressive gender-neutral bathroom - pretty sure that's a first for Quake.  Bathrooms.&lt;br /&gt;
&lt;br /&gt;
[[File:skeeball3b.png|300px]]&lt;br /&gt;
[[File:skeeball3c.png|300px]]&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Category:Maps&amp;diff=1074</id>
		<title>Category:Maps</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Category:Maps&amp;diff=1074"/>
		<updated>2018-03-15T03:27:40Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: /* Maps by Category */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here you can find all of the information on almost any map created!  The point of this is to maintain all of the original information on every map as well as providing a player description and review for each.&lt;br /&gt;
&lt;br /&gt;
==Maps by Category==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| TeamFortress Game Mode:&lt;br /&gt;
* [[:Category:Map_Assault|Assault]]&lt;br /&gt;
* [[:Category:Map_BallGame|Ball Game]] (ie: [[Map:spaz4|Spaz Ball]], [[Map:cyberball|CyberBall]], [[Map:sandball|Sandball]])&lt;br /&gt;
* [[:Category:Map_ClassBattle|Class Battle]] (ie: [[Map:sniprwar|Sniper War]], [[Map:engbat|EngBat]])&lt;br /&gt;
* [[:Category:Map_CTF|Capture The Flag]] (ie: [[Map:2fort5|2Fort5]], [[Map:well6|Well6]], [[Map:bam4|Bam4]])&lt;br /&gt;
* [[:Category:Map_Domination|Domination/Control Point]] (ie: [[Map:canalzon|CanalZon]])&lt;br /&gt;
* [[:Category:Map_InconvenientTransportation|Inconvenient Transportation]] (ie: [[Map:border1|Border1]], [[Map:beer2|Beer2]])&lt;br /&gt;
* [[:Category:Map_KeepAway|Keep Away]] (ie: [[Map:2ka5|2ka5]], [[Map:airtower|Air Tower]])&lt;br /&gt;
* [[:Category:Map_KingOfTheHill|King Of The Hill]] (ie: [[Map:KotH5|KotH5]])&lt;br /&gt;
* [[:Category:Map_SpecialDelivery|Special Delivery]] (ie: [[Map:rock2|Rock2]])&lt;br /&gt;
* [[:Category:Map_Hunted|Hunted]] (ie: [[Map:hunted|Hunted]])&lt;br /&gt;
* [[:Category:Map_Objective| Uncategorized modes]]&lt;br /&gt;
| Specialty Maps:&lt;br /&gt;
* [[:Category:Map_Co=op|Co-op Maps]] (ie: Maps made for TF Co-op)&lt;br /&gt;
* [[:Category:Map_Duel|Duel]] (ie: [[Map:1on1r|1on1r]])&lt;br /&gt;
* [[:Category:Map_FFA|Free For All]] (ie: [[Map:knockout|Knockout]], [[Map:duelshock|Duelshock]])&lt;br /&gt;
* [[:Category:Map_Quad|Quad]] (ie: TF maps optimized for Quad-style play specifically)&lt;br /&gt;
* [[:Category:Map_Training|Training]] (ie: [[Map:rcktjump|Rocket Jump]], [[Map:concjump|Conc Jump]])&lt;br /&gt;
&lt;br /&gt;
Or Sort By:&lt;br /&gt;
* [[:Category:Mapper|Map Author]]&lt;br /&gt;
* [[:Category:Map_Teams|# of teams]]&lt;br /&gt;
* [[:Category:Map_Size|Map Size]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reviews &amp;amp; Synopsis==&lt;br /&gt;
We do need some help with some map pages!  Here is a list of the maps that need a player review or synopsis:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[:Category:NeedsReview|Maps that need a player review!]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[:Category:Needs_Synopsis|Maps that need a player synopsis!]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please feel free to add your review/synopsis!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Preservation==&lt;br /&gt;
Also, over the years, there has been a lot of information lost to time.  Here is a list of the maps where we're missing the original .txt file information from the author.  If you happen to have some of these .txt files, please let an admin know and we can get it added!&lt;br /&gt;
&lt;br /&gt;
[[:Category:MapsWithNoOriginalText|Maps that are missing their original .txt from the author.]]&lt;br /&gt;
&lt;br /&gt;
==Thanks==&lt;br /&gt;
Special thanks goes to [[:Category:Night Hunter|Night Hunter]] aka '''[SD] Hunter''', host of the http://clan.sd.ru/ website for letting us use his reviews on many of the maps!  (Note that they were all '''translated''' from Russian to English and to expect the translated reviews to have some grammar issues :D )&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Category:Maps&amp;diff=1073</id>
		<title>Category:Maps</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Category:Maps&amp;diff=1073"/>
		<updated>2018-03-15T03:26:42Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: /* Maps by Category */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here you can find all of the information on almost any map created!  The point of this is to maintain all of the original information on every map as well as providing a player description and review for each.&lt;br /&gt;
&lt;br /&gt;
==Maps by Category==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| TeamFortress Game Mode:&lt;br /&gt;
* [[:Category:Map_Assault|Assault]]&lt;br /&gt;
* [[:Category:Map_BallGame|Ball Game]] (ie: [[Map:spaz4|Spaz Ball]], [[Map:cyberball|CyberBall]], [[Map:sandball|Sandball]])&lt;br /&gt;
* [[:Category:Map_ClassBattle|Class Battle]] (ie: [[Map:sniprwar|Sniper War]], [[Map:engbat|EngBat]])&lt;br /&gt;
* [[:Category:Map_CTF|Capture The Flag]] (ie: [[Map:2fort5|2Fort5]], [[Map:well6|Well6]], [[Map:bam4|Bam4]])&lt;br /&gt;
* [[:Category:Map_Domination|Domination/Control Point]] (ie: [[Map:canalzon|CanalZon]])&lt;br /&gt;
* [[:Category:Map_InconvenientTransportation|Inconvenient Transportation]] (ie: [[Map:border1|Border1]], [[Map:beer2|Beer2]])&lt;br /&gt;
* [[:Category:Map_KeepAway|Keep Away]] (ie: [[Map:2ka5|2ka5]], [[Map:airtower|Air Tower]])&lt;br /&gt;
* [[:Category:Map_KingOfTheHill|King Of The Hill]] (ie: [[Map:KotH5|KotH5]])&lt;br /&gt;
* [[:Category:Map_SpecialDelivery|Special Delivery]] (ie: [[Map:rock2|Rock2]])&lt;br /&gt;
* [[:Category:Map_Hunted|Hunted]] (ie: [[Map:hunted|Hunted]])&lt;br /&gt;
* [[:Category:Map_Objective| Uncategorized modes]]&lt;br /&gt;
| Specialty Maps:&lt;br /&gt;
* [[:Category:Map_Co=op|Co-op Maps]] (ie: Maps made for TF Co-op)&lt;br /&gt;
* [[:Category:Map_Duel|Duel]] (ie: [[Map:1on1r|1on1r]])&lt;br /&gt;
* [[:Category:Map_FFA|Free For All]] (ie: [[Map:knockout|Knockout]], [[Map:duelshock|Duelshock]])&lt;br /&gt;
* [[:Category:Map_Quad|Quad]] (ie: TF maps optimized for Quad-style play specifically)&lt;br /&gt;
* [[:Category:Map_Training|Training]] (ie: [[Map:rcktjump|Rocket Jump]], [[Map:concjump|Conc Jump]])&lt;br /&gt;
&lt;br /&gt;
Or Sort By:&lt;br /&gt;
* [[:Category:Mapper|Map Author]]&lt;br /&gt;
* [[:Category:Map_Teams|# of teams]]&lt;br /&gt;
* [[:Category:Map_Size|Map Size]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reviews &amp;amp; Synopsis==&lt;br /&gt;
We do need some help with some map pages!  Here is a list of the maps that need a player review or synopsis:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[:Category:NeedsReview|Maps that need a player review!]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[:Category:Needs_Synopsis|Maps that need a player synopsis!]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please feel free to add your review/synopsis!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Preservation==&lt;br /&gt;
Also, over the years, there has been a lot of information lost to time.  Here is a list of the maps where we're missing the original .txt file information from the author.  If you happen to have some of these .txt files, please let an admin know and we can get it added!&lt;br /&gt;
&lt;br /&gt;
[[:Category:MapsWithNoOriginalText|Maps that are missing their original .txt from the author.]]&lt;br /&gt;
&lt;br /&gt;
==Thanks==&lt;br /&gt;
Special thanks goes to [[:Category:Night Hunter|Night Hunter]] aka '''[SD] Hunter''', host of the http://clan.sd.ru/ website for letting us use his reviews on many of the maps!  (Note that they were all '''translated''' from Russian to English and to expect the translated reviews to have some grammar issues :D )&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Category:Maps&amp;diff=1072</id>
		<title>Category:Maps</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Category:Maps&amp;diff=1072"/>
		<updated>2018-03-15T03:25:43Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here you can find all of the information on almost any map created!  The point of this is to maintain all of the original information on every map as well as providing a player description and review for each.&lt;br /&gt;
&lt;br /&gt;
==Maps by Category==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| TeamFortress Game Mode:&lt;br /&gt;
* [[:Category:Map_Assault|Assault]]&lt;br /&gt;
* [[:Category:Map_BallGame|Ball Game]] (ie: [[Map:spaz4|Spaz Ball]], [[Map:cyberball|CyberBall]], [[Map:sandball|Sandball]])&lt;br /&gt;
* [[:Category:Map_ClassBattle|Class Battle]] (ie: [[Map:sniprwar|Sniper War]], [[Map:engbat|EngBat]])&lt;br /&gt;
* [[:Category:Map_CTF|Capture The Flag]] (ie: [[Map:2fort5|2Fort5]], [[Map:well6|Well6]], [[Map:bam4|Bam4]])&lt;br /&gt;
* [[:Category:Map_Domination|Domination/Control Point]] (ie: [[Map:canalzon|CanalZon]])&lt;br /&gt;
* [[:Category:Map_InconvenientTransportation|Inconvenient Transportation]] (ie: [[Map:border1|Border1]], [[Map:beer2|Beer2]])&lt;br /&gt;
* [[:Category:Map_KeepAway|Keep Away]] (ie: [[Map:2ka5|2ka5]], [[Map:airtower|Air Tower]])&lt;br /&gt;
* [[:Category:Map_KingOfTheHill|King Of The Hill]] (ie: KotH5)&lt;br /&gt;
* [[:Category:Map_SpecialDelivery|Special Delivery]] (ie: [[Map:rock2|Rock2]])&lt;br /&gt;
* [[:Category:Map_Hunted|Hunted]] (ie: [[Map:hunted|Hunted]])&lt;br /&gt;
* [[:Category:Map_Objective| Uncategorized modes]]&lt;br /&gt;
| Specialty Maps:&lt;br /&gt;
* [[:Category:Map_Co=op|Co-op Maps]] (ie: Maps made for TF Co-op)&lt;br /&gt;
* [[:Category:Map_Duel|Duel]] (ie: [[Map:1on1r|1on1r]])&lt;br /&gt;
* [[:Category:Map_FFA|Free For All]] (ie: [[Map:knockout|Knockout]], [[Map:duelshock|Duelshock]])&lt;br /&gt;
* [[:Category:Map_Quad|Quad]] (ie: TF maps optimized for Quad-style play specifically)&lt;br /&gt;
* [[:Category:Map_Training|Training]] (ie: [[Map:rcktjump|Rocket Jump]], [[Map:concjump|Conc Jump]])&lt;br /&gt;
&lt;br /&gt;
Or Sort By:&lt;br /&gt;
* [[:Category:Mapper|Map Author]]&lt;br /&gt;
* [[:Category:Map_Teams|# of teams]]&lt;br /&gt;
* [[:Category:Map_Size|Map Size]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reviews &amp;amp; Synopsis==&lt;br /&gt;
We do need some help with some map pages!  Here is a list of the maps that need a player review or synopsis:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[:Category:NeedsReview|Maps that need a player review!]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[:Category:Needs_Synopsis|Maps that need a player synopsis!]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please feel free to add your review/synopsis!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Preservation==&lt;br /&gt;
Also, over the years, there has been a lot of information lost to time.  Here is a list of the maps where we're missing the original .txt file information from the author.  If you happen to have some of these .txt files, please let an admin know and we can get it added!&lt;br /&gt;
&lt;br /&gt;
[[:Category:MapsWithNoOriginalText|Maps that are missing their original .txt from the author.]]&lt;br /&gt;
&lt;br /&gt;
==Thanks==&lt;br /&gt;
Special thanks goes to [[:Category:Night Hunter|Night Hunter]] aka '''[SD] Hunter''', host of the http://clan.sd.ru/ website for letting us use his reviews on many of the maps!  (Note that they were all '''translated''' from Russian to English and to expect the translated reviews to have some grammar issues :D )&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:xmas&amp;diff=1071</id>
		<title>Map:xmas</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:xmas&amp;diff=1071"/>
		<updated>2018-03-15T01:44:28Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|xmas]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
[[Category:Oblina]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_KeepAway|xmas]]&lt;br /&gt;
[[Category:Map_Size|Medium]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]] &lt;br /&gt;
&lt;br /&gt;
'''&lt;br /&gt;
* xmas.bsp: Merry Christmas!''' - [https://www.megateamfortress.com/files/maps/xmas.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:xmas.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* xmas.bsp: Merry Christmas from Clan Moose!&lt;br /&gt;
* Author: [[:Category:Oblina|Oblina]] &amp;amp; [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 1996&lt;br /&gt;
* Size: 785kb&lt;br /&gt;
* Info: [[:Category:Map_KeepAway|Keep Away (Variant)]], 2 Teams&lt;br /&gt;
* Map Size: Medium&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Merry Christmas from Clan Moose!&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the Author:'''&lt;br /&gt;
&lt;br /&gt;
===MERRY CHRISTMAS FROM CLAN MOOSE!===&lt;br /&gt;
The objective, as with every holiday season, is to FIGHT TO THE DEATH to have MORE PRESENTS UNDER YOUR TREE than the other guy!&lt;br /&gt;
&lt;br /&gt;
In this map, players begin with a mad dash to The Mall to pickup last-minute Christmas gifts... but there's just one problem: SUPPLIES ARE EXTREMELY LIMITED.  Get what you can and rush it back to your house, placing each package under the tree!  The longer you keep them there, the more points you will earn.&lt;br /&gt;
&lt;br /&gt;
But the Red &amp;amp; Blue teams aren't the only ones shopping at The Mall.  It seems Santa may have had a little trouble procuring that EXTRA SPECIAL gift this year, too!  You'll have to track him down to get what might be THE LAST FURBY ANYWHERE to put below the tree.&lt;br /&gt;
&lt;br /&gt;
====Old School====&lt;br /&gt;
The idea behind this came from DyerMaker's Unholy Kingdoms map, but we went a little crazy with the idea -- upping it from just 1 goal item on each side to four total on the map that could be placed under either side's Christmas tree.  It was also one of the first few to utilize MegaTF's newly added custom ambient/random sounds and SNOW.  (In ezQuake, the falling snow that is coming down the chimneys of each house looks like bubbles, which kind of sucks, but the idea is still cool.)&lt;br /&gt;
&lt;br /&gt;
====THANK YOU SO MUCH TO HAZE====&lt;br /&gt;
This map was thought lost forever to the sands of time until we discovered it archived along with hundreds of others in Haze's huge collection.  Thank you thank you to Haze again for finding it.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Category:Oblina&amp;diff=1070</id>
		<title>Category:Oblina</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Category:Oblina&amp;diff=1070"/>
		<updated>2018-03-15T01:24:09Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mapper]]&lt;br /&gt;
Sniper, map-maker, nurse, mom, and wife of Aphasia.  Founding member of Clan Moose.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Category:Aphasia&amp;diff=1069</id>
		<title>Category:Aphasia</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Category:Aphasia&amp;diff=1069"/>
		<updated>2018-03-15T01:23:56Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mapper]]&lt;br /&gt;
MegaTF die-hard, map author, husband of Oblina, founding member of Clan Moose.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Category:Aphasia&amp;diff=1068</id>
		<title>Category:Aphasia</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Category:Aphasia&amp;diff=1068"/>
		<updated>2018-03-15T01:23:25Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mapper]]&lt;br /&gt;
[[File:aphasia.jng|200px]]&lt;br /&gt;
&lt;br /&gt;
MegaTF die-hard, map author, husband of Oblina, founding member of Clan Moose.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;poem&amp;gt;&lt;br /&gt;
Every story eventually grows silent&lt;br /&gt;
Every legend eventually fades&lt;br /&gt;
So we pass into the annals of time&lt;br /&gt;
Our bodies aging, our minds tiring&lt;br /&gt;
Yet our hearts continue on&lt;br /&gt;
Our game was our escape&lt;br /&gt;
Forged in honest competition&lt;br /&gt;
Our bonds still are unbroken&lt;br /&gt;
Lives lived a thousand times over&lt;br /&gt;
Made this one better&lt;br /&gt;
Across nations, across languages&lt;br /&gt;
We are one, we are united&lt;br /&gt;
We are friends&lt;br /&gt;
We are family&lt;br /&gt;
We are Clan Moose&lt;br /&gt;
&amp;lt;/poem&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Category:Aphasia&amp;diff=1066</id>
		<title>Category:Aphasia</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Category:Aphasia&amp;diff=1066"/>
		<updated>2018-03-15T01:22:15Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mapper]]&lt;br /&gt;
[[File:aphasia.png|300px]]&lt;br /&gt;
&lt;br /&gt;
MegaTF die-hard, map author, husband of Oblina, founding member of Clan Moose.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;poem&amp;gt;&lt;br /&gt;
Every story eventually grows silent&lt;br /&gt;
Every legend eventually fades&lt;br /&gt;
So we pass into the annals of time&lt;br /&gt;
Our bodies aging, our minds tiring&lt;br /&gt;
Yet our hearts continue on&lt;br /&gt;
Our game was our escape&lt;br /&gt;
Forged in honest competition&lt;br /&gt;
Our bonds still are unbroken&lt;br /&gt;
Lives lived a thousand times over&lt;br /&gt;
Made this one better&lt;br /&gt;
Across nations, across languages&lt;br /&gt;
We are one, we are united&lt;br /&gt;
We are friends&lt;br /&gt;
We are family&lt;br /&gt;
We are Clan Moose&lt;br /&gt;
&amp;lt;/poem&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Category:Oblina&amp;diff=1065</id>
		<title>Category:Oblina</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Category:Oblina&amp;diff=1065"/>
		<updated>2018-03-15T01:14:20Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Mapper]]&lt;br /&gt;
&lt;br /&gt;
[[File:oblina.png|300px]]&lt;br /&gt;
&lt;br /&gt;
Sniper, map-maker, nurse, mom, and wife of Aphasia.  Founding member of Clan Moose.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Category:Oblina&amp;diff=1064</id>
		<title>Category:Oblina</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Category:Oblina&amp;diff=1064"/>
		<updated>2018-03-15T01:12:21Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:oblina.png|300px]]&lt;br /&gt;
&lt;br /&gt;
Sniper, map-maker, nurse, mom, and wife of Aphasia.  Founding member of Clan Moose.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Category:Oblina&amp;diff=1062</id>
		<title>Category:Oblina</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Category:Oblina&amp;diff=1062"/>
		<updated>2018-03-15T01:11:17Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: Created page with &amp;quot;400px  Sniper, map-maker, nurse, mom, and wife of Aphasia.  Founding member of Clan Moose.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:oblina.png|400px]]&lt;br /&gt;
&lt;br /&gt;
Sniper, map-maker, nurse, mom, and wife of Aphasia.  Founding member of Clan Moose.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=File:Xmas.png&amp;diff=1061</id>
		<title>File:Xmas.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=File:Xmas.png&amp;diff=1061"/>
		<updated>2018-03-15T01:04:43Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:xmas&amp;diff=1060</id>
		<title>Map:xmas</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:xmas&amp;diff=1060"/>
		<updated>2018-03-15T01:04:24Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|xmas]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
[[Category:Oblina]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_KeepAway|xmas]]&lt;br /&gt;
[[Category:Map_Size|Medium]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]] &lt;br /&gt;
&lt;br /&gt;
'''&lt;br /&gt;
* xmas.bsp: Merry Christmas!''' - [https://www.megateamfortress.com/files/maps/xmas.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:xmas.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* xmas.bsp: Merry Christmas from Clan Moose!&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]] &amp;amp; [[:Category:Oblina|Oblina]]&lt;br /&gt;
* Created: 1996&lt;br /&gt;
* Size: 785kb&lt;br /&gt;
* Info: [[:Category:Map_KeepAway|Keep Away (Variant)]], 2 Teams&lt;br /&gt;
* Map Size: Medium&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Merry Christmas from Clan Moose!&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the Author:'''&lt;br /&gt;
&lt;br /&gt;
===MERRY CHRISTMAS FROM CLAN MOOSE!===&lt;br /&gt;
The objective, as with every holiday season, is to FIGHT TO THE DEATH to have MORE PRESENTS UNDER YOUR TREE than the other guy!&lt;br /&gt;
&lt;br /&gt;
In this map, players begin with a mad dash to The Mall to pickup last-minute Christmas gifts... but there's just one problem: SUPPLIES ARE EXTREMELY LIMITED.  Get what you can and rush it back to your house, placing each package under the tree!  The longer you keep them there, the more points you will earn.&lt;br /&gt;
&lt;br /&gt;
But the Red &amp;amp; Blue teams aren't the only ones shopping at The Mall.  It seems Santa may have had a little trouble procuring that EXTRA SPECIAL gift this year, too!  You'll have to track him down to get what might be THE LAST FURBY ANYWHERE to put below the tree.&lt;br /&gt;
&lt;br /&gt;
====Old School====&lt;br /&gt;
The idea behind this came from DyerMaker's Unholy Kingdoms map, but we went a little crazy with the idea -- upping it from just 1 goal item on each side to four total on the map that could be placed under either side's Christmas tree.  It was also one of the first few to utilize MegaTF's newly added custom ambient/random sounds and SNOW.  (In ezQuake, the falling snow that is coming down the chimneys of each house looks like bubbles, which kind of sucks, but the idea is still cool.)&lt;br /&gt;
&lt;br /&gt;
====THANK YOU SO MUCH TO HAZE====&lt;br /&gt;
This may was thought lost forever to the sands of time until we discovered it archived along with hundreds of others in Haze's huge collection.  Thank you thank you to Haze again for finding it.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:xmas&amp;diff=1059</id>
		<title>Map:xmas</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:xmas&amp;diff=1059"/>
		<updated>2018-03-15T01:03:54Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: Created page with &amp;quot;xmas Category:Aphasia Category:Oblina &amp;lt;!--  Available Map Category Styles are: Map_Assault Map_BallGame Map_ClassBattle Map_Co-op Map_CTF Map_Dominat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|xmas]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
[[Category:Oblina]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_KeepAway|xmas]]&lt;br /&gt;
[[Category:Map_Size|Medium]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]] &lt;br /&gt;
&lt;br /&gt;
'''&lt;br /&gt;
* xmas.bsp: Merry Christmas!''' - [https://www.megateamfortress.com/files/maps/xmas.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:xmas.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* xmas.bsp: xmas&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]] &amp;amp; [[:Category:Oblina|Oblina]]&lt;br /&gt;
* Created: 1996&lt;br /&gt;
* Size: 785kb&lt;br /&gt;
* Info: [[:Category:Map_KeepAway|Keep Away (Variant)]], 2 Teams&lt;br /&gt;
* Map Size: Medium&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Merry Christmas from Clan Moose!&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the Author:'''&lt;br /&gt;
&lt;br /&gt;
===MERRY CHRISTMAS FROM CLAN MOOSE!===&lt;br /&gt;
The objective, as with every holiday season, is to FIGHT TO THE DEATH to have MORE PRESENTS UNDER YOUR TREE than the other guy!&lt;br /&gt;
&lt;br /&gt;
In this map, players begin with a mad dash to The Mall to pickup last-minute Christmas gifts... but there's just one problem: SUPPLIES ARE EXTREMELY LIMITED.  Get what you can and rush it back to your house, placing each package under the tree!  The longer you keep them there, the more points you will earn.&lt;br /&gt;
&lt;br /&gt;
But the Red &amp;amp; Blue teams aren't the only ones shopping at The Mall.  It seems Santa may have had a little trouble procuring that EXTRA SPECIAL gift this year, too!  You'll have to track him down to get what might be THE LAST FURBY ANYWHERE to put below the tree.&lt;br /&gt;
&lt;br /&gt;
====Old School====&lt;br /&gt;
The idea behind this came from DyerMaker's Unholy Kingdoms map, but we went a little crazy with the idea -- upping it from just 1 goal item on each side to four total on the map that could be placed under either side's Christmas tree.  It was also one of the first few to utilize MegaTF's newly added custom ambient/random sounds and SNOW.  (In ezQuake, the falling snow that is coming down the chimneys of each house looks like bubbles, which kind of sucks, but the idea is still cool.)&lt;br /&gt;
&lt;br /&gt;
====THANK YOU SO MUCH TO HAZE====&lt;br /&gt;
This may was thought lost forever to the sands of time until we discovered it archived along with hundreds of others in Haze's huge collection.  Thank you thank you to Haze again for finding it.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:duelshock&amp;diff=1058</id>
		<title>Map:duelshock</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:duelshock&amp;diff=1058"/>
		<updated>2018-03-15T00:51:37Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|duelshock]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_FFA|duelshock]]&lt;br /&gt;
[[Category:Map_Size|Small]]&lt;br /&gt;
[[Category:Map_Teams|4]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]] &lt;br /&gt;
&lt;br /&gt;
'''DuelShock''' - [https://www.megateamfortress.com/files/maps/duelshock.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:duelshock.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* duelshock.bsp: DuelShock&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2017&lt;br /&gt;
* Size: 917kb&lt;br /&gt;
* Info: [[:Category:Map_FFA|FFA]], 4 Teams&lt;br /&gt;
* Map Size: Small&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  4-Team TF Arena&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the Author:'''&lt;br /&gt;
&lt;br /&gt;
Set on a very, very broken Holodeck, you've entered with the program already running.  Unfortunately for you, the Holodeck safety protocols are not functioning!&lt;br /&gt;
&lt;br /&gt;
Could never understand how Geordi couldn't keep them running right.  Shrug.&lt;br /&gt;
&lt;br /&gt;
This is what I'm calling Fortress DeathMatch - in that you can of course choose any of four teams, and any of 9 classes, just as always, but there is no other purpose to this map than turning players into backpacks.  It's chaos.  Fun for two, or bring the whole family!&lt;br /&gt;
&lt;br /&gt;
There are many homages made in this map to Quake, to the creators of MegaTF, to Clan Moose, and of course a little Trek and another little show with a crack in space and time that never properly got fixed. Anyway, give it a whirl and I hope you like it.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:world1-1&amp;diff=1057</id>
		<title>Map:world1-1</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:world1-1&amp;diff=1057"/>
		<updated>2018-03-15T00:50:52Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|world1-1]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_CTF|world1-1]]&lt;br /&gt;
[[Category:Map_Size|Small]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]] &lt;br /&gt;
&lt;br /&gt;
'''&lt;br /&gt;
* world1-1.bsp: Mushroom Kingdoms (world1-1)''' - [https://www.megateamfortress.com/files/maps/mushk1.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:world1-1.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* world1-1.bsp: Mushroom Kingdoms (world1-1)&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2017&lt;br /&gt;
* Size: 769kb&lt;br /&gt;
* Info: [[:Category:Map_CTF|CTF]], 2 Teams&lt;br /&gt;
* Map Size: Small&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Super Mario Quakeworld TeamFortress Capture The Flag&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the Author:'''&lt;br /&gt;
&lt;br /&gt;
I made Mushroom Kingdoms (aka world1-1) as a fun give-back to the community for helping me get back into QWTF, and debuted it at &amp;quot;Frag Friday&amp;quot; on the TastySpleen MegaTF Classics server (74.86.171.201:27502).  It's pretty much exactly what it looks like - a nostalgia-laden, overly bright fragfest complete with powerup mushrooms, gold coins, fireflowers, super stars, warp pipes and lava pits plus all the accompanying sound effects you'll remember from play Super Mario Bros.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=File:Thecrucible.png&amp;diff=1056</id>
		<title>File:Thecrucible.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=File:Thecrucible.png&amp;diff=1056"/>
		<updated>2018-03-15T00:48:44Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:thecrucible&amp;diff=1055</id>
		<title>Map:thecrucible</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:thecrucible&amp;diff=1055"/>
		<updated>2018-03-15T00:48:32Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: Created page with &amp;quot;thecrucible Category:Aphasia &amp;lt;!--  Available Map Category Styles are: Map_Assault Map_BallGame Map_ClassBattle Map_Co-op Map_CTF Map_Domination Map_Duel...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|thecrucible]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_FFA|thecrucible]]&lt;br /&gt;
[[Category:Map_Size|Small]]&lt;br /&gt;
[[Category:Map_Teams|4]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]] &lt;br /&gt;
&lt;br /&gt;
'''&lt;br /&gt;
* thecrucible.bsp: The Crucible''' - [https://www.megateamfortress.com/files/maps/thecrucible.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:thecrucible.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* thecrucible.bsp: thecrucible&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2017&lt;br /&gt;
* Size: 1453kb&lt;br /&gt;
* Info: [[:Category:Map_FFA|FFA]], 4 Teams&lt;br /&gt;
* Map Size: Small&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  The Crucible burns away the unworthy leaving only victory behind.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the Author:'''&lt;br /&gt;
&lt;br /&gt;
The Crucible is a 4-team Free For All with 2 special power-up items hidden on the map that can be transferred from player to player - these items give you special abilities for as long as you hold the item.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=File:Festivus.png&amp;diff=1054</id>
		<title>File:Festivus.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=File:Festivus.png&amp;diff=1054"/>
		<updated>2018-03-15T00:44:15Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:duelshock&amp;diff=1053</id>
		<title>Map:duelshock</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:duelshock&amp;diff=1053"/>
		<updated>2018-03-15T00:43:49Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|duelshock]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_FFA|duelshock]]&lt;br /&gt;
[[Category:Map_Size|Medium]]&lt;br /&gt;
[[Category:Map_Teams|4]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]] &lt;br /&gt;
&lt;br /&gt;
'''DuelShock''' - [https://www.megateamfortress.com/files/maps/duelshock.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:duelshock.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* duelshock.bsp: DuelShock&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2017&lt;br /&gt;
* Size: 917kb&lt;br /&gt;
* Info: [[:Category:Map_FFA|FFA]], 4 Teams&lt;br /&gt;
* Map Size: Small&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  4-Team TF Arena&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the Author:'''&lt;br /&gt;
&lt;br /&gt;
Set on a very, very broken Holodeck, you've entered with the program already running.  Unfortunately for you, the Holodeck safety protocols are not functioning!&lt;br /&gt;
&lt;br /&gt;
Could never understand how Geordi couldn't keep them running right.  Shrug.&lt;br /&gt;
&lt;br /&gt;
This is what I'm calling Fortress DeathMatch - in that you can of course choose any of four teams, and any of 9 classes, just as always, but there is no other purpose to this map than turning players into backpacks.  It's chaos.  Fun for two, or bring the whole family!&lt;br /&gt;
&lt;br /&gt;
There are many homages made in this map to Quake, to the creators of MegaTF, to Clan Moose, and of course a little Trek and another little show with a crack in space and time that never properly got fixed. Anyway, give it a whirl and I hope you like it.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:festivus&amp;diff=1052</id>
		<title>Map:festivus</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:festivus&amp;diff=1052"/>
		<updated>2018-03-15T00:43:29Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: Created page with &amp;quot;festivus Category:Aphasia &amp;lt;!--  Available Map Category Styles are: Map_Assault Map_BallGame Map_ClassBattle Map_Co-op Map_CTF Map_Domination Map_Duel Map...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|festivus]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_KeepAway|festivus]]&lt;br /&gt;
[[Category:Map_Size|Small]]&lt;br /&gt;
[[Category:Map_Teams|4]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]] &lt;br /&gt;
&lt;br /&gt;
'''&lt;br /&gt;
* festivus.bsp: Festivus''' - [https://www.megateamfortress.com/files/maps/festivus.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:festivus.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* festivus.bsp: Festivus&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2017&lt;br /&gt;
* Size: 1591kb&lt;br /&gt;
* Info: [[:Category:Map_KingOfTheHill|King Of The Hill]], 4 Teams&lt;br /&gt;
* Map Size: Small&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Festivus - A Holiday Map For The Restofus&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the Author:'''&lt;br /&gt;
&lt;br /&gt;
===WELCOME, NEWCOMERS!===&lt;br /&gt;
Tired of playing ridiculous, oversized Christmas maps?  Bored with Haloween?  SICK AND TIRED OF YOUR BUDDIES WHINING AND COMPLAINING?   &lt;br /&gt;
&lt;br /&gt;
This is Festivus, a holiday map for the rest of us.  &lt;br /&gt;
&lt;br /&gt;
There is no flag.  Just a simple aluminum pole.  (It has a very high strength-to-weight ratio.)&lt;br /&gt;
&lt;br /&gt;
There are no control points,  No cap points.  No buttons, no doors, no lifts, NOTHING.  &lt;br /&gt;
&lt;br /&gt;
Festivus begins with the airing of grievances.  Let the other participants know EXACTLY WHAT YOU THINK OF THEM.&lt;br /&gt;
&lt;br /&gt;
After the airing of grievances comes the feats of strength.  There is no variety here, no class choices.  You get SOLIDIER, and THATS IT.  &lt;br /&gt;
&lt;br /&gt;
Normally, the Festivus celebration ends when the host is subdued - here, it is over when the frag or time limit has been reached.  That is all.&lt;br /&gt;
&lt;br /&gt;
====HAPPY FESTIVUS, EVERYONE!====&lt;br /&gt;
Celebrate it every December 23, or whenever you feel the need.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=File:Topain.png&amp;diff=1051</id>
		<title>File:Topain.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=File:Topain.png&amp;diff=1051"/>
		<updated>2018-03-15T00:39:52Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:topain&amp;diff=1050</id>
		<title>Map:topain</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:topain&amp;diff=1050"/>
		<updated>2018-03-15T00:39:31Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|topain]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_KeepAway|topain]]&lt;br /&gt;
[[Category:Map_Size|Medium]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]] &lt;br /&gt;
&lt;br /&gt;
'''&lt;br /&gt;
* topain.bsp: Temple of Pain''' - [https://www.megateamfortress.com/files/maps/topain.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:topain.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* topain.bsp: Temple of Pain&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2017&lt;br /&gt;
* Size: 783kb&lt;br /&gt;
* Info: [[:Category:Map_KeepAway|Keep Away]], 2 Teams&lt;br /&gt;
* Map Size: Medium&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Enter the Temple of Pain - if you dare.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the Author:'''&lt;br /&gt;
&lt;br /&gt;
'''''Recently unearthed from the snow and ice in Antarctica your team has uncovered what appears to be an impossibility - a South-American style pyramid!  Who built it? Why is it here?  Before you can find out, you learn that a second team, hot on your heels, has uncovered a second strange pyramid nearby.  The race is on to discover the secrets - but what's inside? What are you willing to do to claim this discovery for your side?  Will you fight for it?  Will you fight to the DEATH for it?'''''&lt;br /&gt;
&lt;br /&gt;
If you dare - enter the Temple of Pain!  The map that tries to KILL YOU back!&lt;br /&gt;
&lt;br /&gt;
This is a brand-new &amp;quot;keep away&amp;quot; style map that can be played by large or small groups - even though the area inside is large, it's easily traversed.  This was done specifically so that in the event of 1-on-1 style dueling, when a player dies there is adequate time and space to randomize the circumstances of the next engagement.  You'll never just be thrown at each other &amp;quot;in the ring&amp;quot; to discover who's quickest with a rocket.  The idea here is to play the strengths of each class and each player, even if duelling, by providing OPTIONS.  There are multiple exits from the landing zone, and multiple dividers immediately after that to obscure your movement decisions.  This would be an excellent map for &amp;quot;quads&amp;quot; or structured games, too - you could even take turns in a 3-on-1 match-up just by controlling who goes inside the pyramid... those not fighting can just stand outside until the previous fellow dies, then hop in.&lt;br /&gt;
&lt;br /&gt;
Give it a try!&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:topain&amp;diff=1049</id>
		<title>Map:topain</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:topain&amp;diff=1049"/>
		<updated>2018-03-15T00:39:06Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: Created page with &amp;quot;topain Category:Aphasia &amp;lt;!--  Available Map Category Styles are: Map_Assault Map_BallGame Map_ClassBattle Map_Co-op Map_CTF Map_Domination Map_Duel Map_F...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|topain]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_KeepAway|topain]]&lt;br /&gt;
[[Category:Map_Size|Medium]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]] &lt;br /&gt;
&lt;br /&gt;
'''&lt;br /&gt;
* topain.bsp: Temple of Pain''' - [https://www.megateamfortress.com/files/maps/topain.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:topain.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* topain.bsp: Temple of Pain&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2017&lt;br /&gt;
* Size: 783kb&lt;br /&gt;
* Info: [[:Category:Map_KeepAway|Keep Away]], 2 Teams&lt;br /&gt;
* Map Size: Medium&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Enter the Temple of Pain - if you dare.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the Author:'''&lt;br /&gt;
&lt;br /&gt;
''''Recently unearthed from the snow and ice in Antarctica your team has uncovered what appears to be an impossibility - a South-American style pyramid!  Who built it? Why is it here?  Before you can find out, you learn that a second team, hot on your heels, has uncovered a second strange pyramid nearby.  The race is on to discover the secrets - but what's inside? What are you willing to do to claim this discovery for your side?  Will you fight for it?  Will you fight to the DEATH for it?''''&lt;br /&gt;
&lt;br /&gt;
If you dare - enter the Temple of Pain!  The map that tries to KILL YOU back!&lt;br /&gt;
&lt;br /&gt;
This is a brand-new &amp;quot;keep away&amp;quot; style map that can be played by large or small groups - even though the area inside is large, it's easily traversed.  This was done specifically so that in the event of 1-on-1 style dueling, when a player dies there is adequate time and space to randomize the circumstances of the next engagement.  You'll never just be thrown at each other &amp;quot;in the ring&amp;quot; to discover who's quickest with a rocket.  The idea here is to play the strengths of each class and each player, even if duelling, by providing OPTIONS.  There are multiple exits from the landing zone, and multiple dividers immediately after that to obscure your movement decisions.  This would be an excellent map for &amp;quot;quads&amp;quot; or structured games, too - you could even take turns in a 3-on-1 match-up just by controlling who goes inside the pyramid... those not fighting can just stand outside until the previous fellow dies, then hop in.&lt;br /&gt;
&lt;br /&gt;
Give it a try!&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=File:World1-1.png&amp;diff=1048</id>
		<title>File:World1-1.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=File:World1-1.png&amp;diff=1048"/>
		<updated>2018-03-15T00:35:42Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:world1-1&amp;diff=1047</id>
		<title>Map:world1-1</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:world1-1&amp;diff=1047"/>
		<updated>2018-03-15T00:35:28Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: Created page with &amp;quot;world1-1 Category:Aphasia &amp;lt;!--  Available Map Category Styles are: Map_Assault Map_BallGame Map_ClassBattle Map_Co-op Map_CTF Map_Domination Map_Duel Map...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|world1-1]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_CTF|world1-1]]&lt;br /&gt;
[[Category:Map_Size|Medium]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]] &lt;br /&gt;
&lt;br /&gt;
'''&lt;br /&gt;
* world1-1.bsp: Mushroom Kingdoms (world1-1)''' - [https://www.megateamfortress.com/files/maps/mushk1.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:world1-1.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* world1-1.bsp: Mushroom Kingdoms (world1-1)&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2017&lt;br /&gt;
* Size: 769kb&lt;br /&gt;
* Info: [[:Category:Map_CTF|CTF]], 2 Teams&lt;br /&gt;
* Map Size: Small&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Super Mario Quakeworld TeamFortress Capture The Flag&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the Author:'''&lt;br /&gt;
&lt;br /&gt;
I made Mushroom Kingdoms (aka world1-1) as a fun give-back to the community for helping me get back into QWTF, and debuted it at &amp;quot;Frag Friday&amp;quot; on the TastySpleen MegaTF Classics server (74.86.171.201:27502).  It's pretty much exactly what it looks like - a nostalgia-laden, overly bright fragfest complete with powerup mushrooms, gold coins, fireflowers, super stars, warp pipes and lava pits plus all the accompanying sound effects you'll remember from play Super Mario Bros.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:duelshock&amp;diff=1046</id>
		<title>Map:duelshock</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:duelshock&amp;diff=1046"/>
		<updated>2018-03-15T00:32:58Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|duelshock]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_FFA|duelshock]]&lt;br /&gt;
[[Category:Map_Size|Medium]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]] &lt;br /&gt;
&lt;br /&gt;
'''DuelShock''' - [https://www.megateamfortress.com/files/maps/duelshock.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:duelshock.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* duelshock.bsp: DuelShock&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2017&lt;br /&gt;
* Size: 917kb&lt;br /&gt;
* Info: [[:Category:Map_FFA|FFA]], 4 Teams&lt;br /&gt;
* Map Size: Small&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  4-Team TF Arena&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the Author:'''&lt;br /&gt;
&lt;br /&gt;
Set on a very, very broken Holodeck, you've entered with the program already running.  Unfortunately for you, the Holodeck safety protocols are not functioning!&lt;br /&gt;
&lt;br /&gt;
Could never understand how Geordi couldn't keep them running right.  Shrug.&lt;br /&gt;
&lt;br /&gt;
This is what I'm calling Fortress DeathMatch - in that you can of course choose any of four teams, and any of 9 classes, just as always, but there is no other purpose to this map than turning players into backpacks.  It's chaos.  Fun for two, or bring the whole family!&lt;br /&gt;
&lt;br /&gt;
There are many homages made in this map to Quake, to the creators of MegaTF, to Clan Moose, and of course a little Trek and another little show with a crack in space and time that never properly got fixed. Anyway, give it a whirl and I hope you like it.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=File:Duelshock.png&amp;diff=1045</id>
		<title>File:Duelshock.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=File:Duelshock.png&amp;diff=1045"/>
		<updated>2018-03-15T00:29:15Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:duelshock&amp;diff=1044</id>
		<title>Map:duelshock</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:duelshock&amp;diff=1044"/>
		<updated>2018-03-15T00:28:54Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: Created page with &amp;quot;duelshock Category:Aphasia &amp;lt;!--  Available Map Category Styles are: Map_Assault Map_BallGame Map_ClassBattle Map_Co-op Map_CTF Map_Domination Map_Duel Ma...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|duelshock]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_CTF|duelshock]]&lt;br /&gt;
[[Category:Map_Size|Medium]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]] &lt;br /&gt;
&lt;br /&gt;
'''DuelShock''' - [https://www.megateamfortress.com/files/maps/duelshock.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:duelshock.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* duelshock.bsp: DuelShock&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2017&lt;br /&gt;
* Size: 917kb&lt;br /&gt;
* Info: [[:Category:Map_FFA|FFA]], 4 Teams&lt;br /&gt;
* Map Size: Small&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  4-Team TF Arena&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the Author:'''&lt;br /&gt;
&lt;br /&gt;
Set on a very, very broken Holodeck, you've entered with the program already running.  Unfortunately for you, the Holodeck safety protocols are not functioning!&lt;br /&gt;
&lt;br /&gt;
Could never understand how Geordi couldn't keep them running right.  Shrug.&lt;br /&gt;
&lt;br /&gt;
This is what I'm calling Fortress DeathMatch - in that you can of course choose any of four teams, and any of 9 classes, just as always, but there is no other purpose to this map than turning players into backpacks.  It's chaos.  Fun for two, or bring the whole family!&lt;br /&gt;
&lt;br /&gt;
There are many homages made in this map to Quake, to the creators of MegaTF, to Clan Moose, and of course a little Trek and another little show with a crack in space and time that never properly got fixed. Anyway, give it a whirl and I hope you like it.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=File:Spiralgalaxies.png&amp;diff=1043</id>
		<title>File:Spiralgalaxies.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=File:Spiralgalaxies.png&amp;diff=1043"/>
		<updated>2018-03-15T00:24:55Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:spiralgalaxies&amp;diff=1042</id>
		<title>Map:spiralgalaxies</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:spiralgalaxies&amp;diff=1042"/>
		<updated>2018-03-15T00:24:37Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: Created page with &amp;quot;spiralgalaxies Category:Aphasia &amp;lt;!--  Available Map Category Styles are: Map_Assault Map_BallGame Map_ClassBattle Map_Co-op Map_CTF Map_Domination Map_Du...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|spiralgalaxies]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_CTF|spiralgalaxies]]&lt;br /&gt;
[[Category:Map_Size|Medium]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]] &lt;br /&gt;
&lt;br /&gt;
'''Spiral Galaxies''' - [https://www.megateamfortress.com/files/maps/spiralgalaxies.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:spiralgalaxies.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* spiralgalaxies.bsp: Spiral Galaxies&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2018&lt;br /&gt;
* Size: 3364kb&lt;br /&gt;
* Info: [[:Category:Map_CTF|CTF]], 2 Teams&lt;br /&gt;
* Map Size: Medium&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Capture The Flag among the stars.  Gotta see it with the [http://megateamfortress.com/files/wiki/skyboxes/skyboxpack_1.zip &amp;quot;Conflictlg&amp;quot; Skybox]!&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the Author:'''&lt;br /&gt;
&lt;br /&gt;
Two opposing bases have been constructed around several large planetoids, their gravitational energy harnessed to power an array of transporter pads in the central core.  Use them to beam yourself directly into the enemy base, but be careful, teleporters only work for the home team - you can't use them to get home!  Each side also has two pads that can be used to move quickly to your upper level where a giant canon waits to launch you clear across the map.  Defend your canon - because it is the only way back to the enemy base for invaders keen on taking your flag home, unless they want to ride the perilously slow floating conveyor pads that run between the two bases' lower decks.  &lt;br /&gt;
&lt;br /&gt;
Beware of orbiting asteroids.&lt;br /&gt;
&lt;br /&gt;
Looks awesome with [http://megateamfortress.com/files/wiki/skyboxes/skyboxpack_1.zip &amp;quot;Conflictlg&amp;quot; Skybox]!&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:spacetf&amp;diff=1041</id>
		<title>Map:spacetf</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:spacetf&amp;diff=1041"/>
		<updated>2018-03-15T00:20:26Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: Created page with &amp;quot;spacetf Category:Aphasia &amp;lt;!--  Available Map Category Styles are: Map_Assault Map_BallGame Map_ClassBattle Map_Co-op Map_CTF Map_Domination Map_Duel Map_...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|spacetf]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_CTF|spacetf]]&lt;br /&gt;
[[Category:Map_Size|Medium]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]] &lt;br /&gt;
&lt;br /&gt;
'''Frags In Spaaaaaace!''' - [https://www.megateamfortress.com/files/maps/spacetf.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:spacetf.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* spacetf.bsp: Frags In Spaaaaaace!&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2017&lt;br /&gt;
* Size: 1276kb&lt;br /&gt;
* Info: [[:Category:Map_CTF|CTF]], 2 Teams&lt;br /&gt;
* Map Size: Medium&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Space-based bouncy Capture The Flag!&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the Author:'''&lt;br /&gt;
&lt;br /&gt;
Inspired by QuakeLive's bouncy space adventure, this map tries to claim some of that airborne madness for Team Fortress.  Every class except Scout and Spy are available to you to wreak havoc with, and God help you if they go Sniper. &lt;br /&gt;
&lt;br /&gt;
Goes good with [http://megateamfortress.com/files/wiki/skyboxes/skyboxpack_1.zip &amp;quot;Xenzone&amp;quot; Skybox], but it's almost too busy.  Standard starfield sky included.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=File:Doublectf.png&amp;diff=1040</id>
		<title>File:Doublectf.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=File:Doublectf.png&amp;diff=1040"/>
		<updated>2018-03-15T00:13:16Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:doublectf&amp;diff=1039</id>
		<title>Map:doublectf</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:doublectf&amp;diff=1039"/>
		<updated>2018-03-15T00:12:52Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: Created page with &amp;quot;doublectf Category:Aphasia &amp;lt;!--  Available Map Category Styles are: Map_Assault Map_BallGame Map_ClassBattle Map_Co-op Map_CTF Map_Domination Map_Duel Ma...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|doublectf]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_CTF|doublectf]]&lt;br /&gt;
[[Category:Map_Size|Medium]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]] &lt;br /&gt;
&lt;br /&gt;
'''Double-CTF''' - [https://www.megateamfortress.com/files/maps/doublectf.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:doublectf.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* doublectf.bsp: Double-CTF&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2017&lt;br /&gt;
* Size: 925kb&lt;br /&gt;
* Info: [[:Category:Map_CTF|CTF (Variant)]], 2 Teams&lt;br /&gt;
* Map Size: Medium&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Construction-site Capture The Flag where flag defense is as important as offense.   Looks best with [http://megateamfortress.com/files/wiki/skyboxes/skyboxpack_1.zip &amp;quot;Cityn3&amp;quot; Skybox], but fine without.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the Author:'''&lt;br /&gt;
&lt;br /&gt;
Built on the idea that less is more, DoubleCTF centers on bringing an old idea back to Capture The Flag, which is that you cannot capture the enemy flag unless your own flag is home (returned).  &lt;br /&gt;
&lt;br /&gt;
The capture pad sits on the floor just below your flag's home rest, and if your flag isn't sitting pretty, you'd better get it back if you want to score with their flag!  In this map, you literally will have to chase down the player who stole you flag, kill them, and carry your OWN flag back home - dropping it on ITS home pad - before you can touch the capture pad and drop the enemy flag off for 10 points.  The key to winning on this map is getting your team to work together so that you don't have to do all that yourself.  &lt;br /&gt;
&lt;br /&gt;
Changing roles, moving from attack to defend, holding onto the enemy flag as your team retrieves your own flag... that's what this map is all about.  &lt;br /&gt;
&lt;br /&gt;
Multiple routes and multiple elevations for attack and escape provide ample room to move... and be careful - don't fall off!&lt;br /&gt;
&lt;br /&gt;
And, just because I can't be completely boring about everything - this map includes a new set of CTF flags and sounds with an animal theme.  &lt;br /&gt;
&lt;br /&gt;
Built with [http://megateamfortress.com/files/wiki/skyboxes/skyboxpack_1.zip &amp;quot;Cityn3&amp;quot; Skybox], in mind.  Try it out!&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:cyberball&amp;diff=1030</id>
		<title>Map:cyberball</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:cyberball&amp;diff=1030"/>
		<updated>2018-03-14T14:43:07Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|cyberball]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
[[Category:Map_BallGame|cyberball]]&lt;br /&gt;
[[Category:Map_Size|Small]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|Yes]]&lt;br /&gt;
&lt;br /&gt;
'''CyberBall: Quakeworld''' - [https://www.megateamfortress.com/files/maps/cyberball.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 200px&amp;quot; | [[File:cyberball.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* cyberball.bsp: CyberBall: QuakeWorld&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2017&lt;br /&gt;
* Size: 7,511k&lt;br /&gt;
* Info: [[:Category:Map_BallGame|Ball Game]], 2 Teams&lt;br /&gt;
* Map Size: Small 4-8 players&lt;br /&gt;
&lt;br /&gt;
CYBERBALL: Suit up or shut up.&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  A fast-paced, close-quarters MegaTF interpretation of the game CyberBall.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==BASIS==&lt;br /&gt;
This game is based on the original CyberBall games for Arcade, Sega Genesis, and others, but adapted for QuakeWorld.&lt;br /&gt;
&lt;br /&gt;
Because of the small size of the arena, and the close-quarters fighting, team size has been limited to no more than 4 players per side, and only to:&lt;br /&gt;
&lt;br /&gt;
SNIPER - SOLDIER - DEMOMAN - HWGUY - ENGINEER&lt;br /&gt;
&lt;br /&gt;
Pick your team lineup wisely, because everyone is going to end up playing offense and defense at some point.&lt;br /&gt;
&lt;br /&gt;
Anyone else present can be a new class of &amp;quot;PARTICIPATORY SPECTATOR,&amp;quot; a term I'm officially coining right now, but teams are otherwise 4on4 unless modified by a server admin.&lt;br /&gt;
&lt;br /&gt;
==GAMEPLAY==&lt;br /&gt;
The idea is simple, but sometimes lost to those not reading directions. Take the ball from the center of the map to the opposing team's goal.  Think American Football.  You score 5 frags for your team every time you do, and one point is awarded to your team score.&lt;br /&gt;
&lt;br /&gt;
DROPFLAG and THROWFLAG commands are available to help you hand-off the ball to your teammates.&lt;br /&gt;
&lt;br /&gt;
IMPORTANT: Do not take your time getting the ball to the goal.  As soon as the ball is disturbed from the center, it begins heating up going from:&lt;br /&gt;
&lt;br /&gt;
COOL -&amp;gt; WARM -&amp;gt; HOT -&amp;gt; CRITICAL&lt;br /&gt;
&lt;br /&gt;
When the ball reaches critical mass it EXPLODES killing everyone on the play field.&lt;br /&gt;
&lt;br /&gt;
You can disarm the ball by scoring, or by stepping on a DEFUSE PAD.  There are four pads on each side of the map, which can only be used ONCE EACH per play.  They will also give you a little bit of health to keep you going.  If the other team drops the ball near your goal, it will be important to DEFUSE IT quickly so you have time to run it to the other side of the map.&lt;br /&gt;
&lt;br /&gt;
A location file has been added to the package which goes in your fortress/loc/ folder to facilitate teamplay shouts.&lt;br /&gt;
&lt;br /&gt;
==MOVEMENT==&lt;br /&gt;
This isn't your typical map - hopping and rocketing around the map is much harder than in most.  Playing like deathmatch or standard CTF isn't going to work out well.  Work as a TEAM, and communicate to WIN.&lt;br /&gt;
&lt;br /&gt;
I suggest having keys bound for shouting &amp;quot;OVER HERE&amp;quot; and &amp;quot;GO&amp;quot; etc, as well as THROWFLAG so you can handoff if you want to.  &lt;br /&gt;
&lt;br /&gt;
==IMPORTANT NOTE==&lt;br /&gt;
At the time of this map's release, EZQuake does not yet recognize the scoring system this map uses!  Included is a FRAGFILE.DAT that should go into your fortress/ directory.  This will ensure EZQuake properly shows not just FRAGS/KILLS/DEATHS but ALSO your TOUCHES and CAPTURES.  It isn't required, but it is nice.&lt;br /&gt;
&lt;br /&gt;
==THANKS==&lt;br /&gt;
Thanks as always to id, for Quake, The TFS crew, for Team Fortress, Ambush, for MegaTF, and DyerMaker for everything you contributed to MegaTF! All the Clan Moose crew who I will never forget! &lt;br /&gt;
&lt;br /&gt;
SPECIAL THANKS TO KLOWN FOR HELPING TO PLAYTEST CYBERBALL!&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:skeeball&amp;diff=1029</id>
		<title>Map:skeeball</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:skeeball&amp;diff=1029"/>
		<updated>2018-03-14T14:42:37Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|skeeball3]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_Objective|skeeball3]]&lt;br /&gt;
[[Category:Map_Size|Small]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|Yes]]&lt;br /&gt;
&lt;br /&gt;
'''SkeeBall!''' - [https://www.megateamfortress.com/files/maps/skeeball3.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 200px&amp;quot; | [[File:skeeball3.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* skeeball3.bsp: SkeeBall!&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2018&lt;br /&gt;
* Size: 2,118k&lt;br /&gt;
* Info: [[:Category:Map_Objective|Objective]], 2 Teams&lt;br /&gt;
* Map Size: Small, 2+ players&lt;br /&gt;
&lt;br /&gt;
Blame Klown&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Play some Skee-Ball! or, play AS the Skee-Ball!  Either way, fun times await.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the author:'''&lt;br /&gt;
&lt;br /&gt;
This map was made as a lark to be a fun &amp;quot;intermission&amp;quot; between real maps.  The essential premise is an oversized Skee-Ball machine, where the blue team play as all snipers and hang out in the arcade, while the red team play AS THE SKEE-BALLS and roll themselves down the length of the map, popping up into the air before falling through various numbered holes for points.&lt;br /&gt;
&lt;br /&gt;
The Arcade comes complete with tacky carpeting, retro game machines, and a very progressive gender-neutral bathroom - pretty sure that's a first for Quake.  Bathrooms.&lt;br /&gt;
&lt;br /&gt;
[[File:skeeball3b.png|300px]]&lt;br /&gt;
[[File:skeeball3c.png|300px]]&lt;br /&gt;
[[Category:Mapper]]&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:MapTemplate&amp;diff=1028</id>
		<title>Map:MapTemplate</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:MapTemplate&amp;diff=1028"/>
		<updated>2018-03-14T14:41:52Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|*filename]]&lt;br /&gt;
[[Category:Author]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Insert game type from above list|filename]]&lt;br /&gt;
[[Category:Map_Size|Small/Medium/Large]]&lt;br /&gt;
[[Category:Map_Teams|#]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|Yes/No/Unknown]]&lt;br /&gt;
[[Category:Maps_With_No_Original_Text]] (Delete this line if there is an original .txt file you're adding below for the map)&lt;br /&gt;
[[Category:Needs_Synopsis]] (Delete this line unless you're not providing a synopsis for the map.)&lt;br /&gt;
[[Category:Needs_Review]] (Delete this line unless you're not providing a review for the map.)&lt;br /&gt;
[[Category:Needs_Something_Else|What information is missing that needs to be collected?]] (Keep this line if there's missing information that needs to be filled in.)&lt;br /&gt;
&lt;br /&gt;
'''Mapname''' - [https://www.megateamfortress.com/files/maps/filename.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 200px&amp;quot; | [[File:filename.jpg]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* filename.bsp: Mapname&lt;br /&gt;
* Author: [[:Category:Author|Author]]&lt;br /&gt;
* Created: &lt;br /&gt;
* Size: &lt;br /&gt;
* Info: [[:Category:Insert game type from above list|Type]], 2 Teams&lt;br /&gt;
* Map Size: &lt;br /&gt;
&lt;br /&gt;
short &lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  &lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the author:'''&lt;br /&gt;
&lt;br /&gt;
To put into the mapper category page (Do not put this on the map page!):&lt;br /&gt;
[[Category:Mapper]]&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:panabbey3&amp;diff=1027</id>
		<title>Map:panabbey3</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:panabbey3&amp;diff=1027"/>
		<updated>2018-03-14T14:41:06Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|panabbey3]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_KeepAway|panabbey3]]&lt;br /&gt;
[[Category:Map_Size|Medium]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]]&lt;br /&gt;
&lt;br /&gt;
'''Pandemonium Abbey''' - [https://www.megateamfortress.com/files/maps/panabbey3.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:panabbey3.png|200px]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* panabbey3.bsp: Pandemonium Abbey&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2017&lt;br /&gt;
* Size: 3,918kb&lt;br /&gt;
* Info: [[:Category:Map_KeepAway|Keep Away (variation)]], 2 Teams&lt;br /&gt;
* Map Size: Medium&lt;br /&gt;
&lt;br /&gt;
Come, and see.&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Otherworldly variation of a Keep Away scenario set in two opposing churches, floating in the void.  Looks best with [http://megateamfortress.com/files/wiki/skyboxes/skyboxpack_1.zip &amp;quot;Forge&amp;quot; Skybox], but fine without.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the author:'''&lt;br /&gt;
&lt;br /&gt;
==Pandemonium Abbey==&lt;br /&gt;
Situated somewhere beyond the realms of reality there exists a place that guards both the doom and the salvation of men.  The duality of life and death, that delicate harmony, is what enables four sleeping evils to be entombed here.  Two churches. Two crypts in each.   Four unspeakable horrors.  &lt;br /&gt;
&lt;br /&gt;
Enter: man.&lt;br /&gt;
&lt;br /&gt;
Greedy for the glory and the promise of eternal life, this hallowed ground has now become an abattoir.  For just as evil dwells here, so does a beacon of light and life: the chalice.  The cup of Christ.  And he who possesses it will be granted eternal life. &lt;br /&gt;
&lt;br /&gt;
The balance has been disturbed.&lt;br /&gt;
&lt;br /&gt;
'''''&amp;quot;And I saw when the Lamb opened one of the seals, and I heard, as it were the noise of thunder, one of the four beasts saying, Come and see.&amp;quot;  Revelation 6:1.'''''&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
This map is not a traditional CTF scenario, instead it is a variant of Keep Away.  You must locate the Holy Grail, and beware of the false grails.  While you hold the chalice, you will be granted everlasting life; and while you stand with it upon your altar, your team will be rewarded.  &lt;br /&gt;
&lt;br /&gt;
Each team guards two crypts, enshrined in each is one of the Four Horsemen of the Apocalypse.  War. Conquest. Famine. Death. Protect them, or release them, the choice is up to you... but be careful what you awaken here.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=300px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
panabbey3b.png&lt;br /&gt;
panabbey3c.png&lt;br /&gt;
panabbey3d.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Download [http://megateamfortress.com/files/wiki/skyboxes/skyboxpack_1.zip Skybox Pack 1] for the recommended &amp;quot;Forge&amp;quot; skybox.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:panabbey3&amp;diff=1026</id>
		<title>Map:panabbey3</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:panabbey3&amp;diff=1026"/>
		<updated>2018-03-14T14:23:46Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|panabbey3]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_KeepAway|panabbey3]]&lt;br /&gt;
[[Category:Map_Size|Medium]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]]&lt;br /&gt;
&lt;br /&gt;
'''Pandemonium Abbey''' - [https://www.megateamfortress.com/files/maps/panabbey3.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:panabbey3.png|200px]] || &lt;br /&gt;
* panabbey3.bsp: Pandemonium Abbey&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2017&lt;br /&gt;
* Size: 3,918kb&lt;br /&gt;
* Info: [[:Category:Map_KeepAway|Keep Away (variation)]], 2 Teams&lt;br /&gt;
* Map Size: Medium&lt;br /&gt;
&lt;br /&gt;
Come, and see.&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Otherworldly variation of a Keep Away scenario set in two opposing churches, floating in the void.  Looks best with [http://megateamfortress.com/files/wiki/skyboxes/skyboxpack_1.zip &amp;quot;Forge&amp;quot; Skybox], but fine without.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the author:'''&lt;br /&gt;
&lt;br /&gt;
==Pandemonium Abbey==&lt;br /&gt;
Situated somewhere beyond the realms of reality there exists a place that guards both the doom and the salvation of men.  The duality of life and death, that delicate harmony, is what enables four sleeping evils to be entombed here.  Two churches. Two crypts in each.   Four unspeakable horrors.  &lt;br /&gt;
&lt;br /&gt;
Enter: man.&lt;br /&gt;
&lt;br /&gt;
Greedy for the glory and the promise of eternal life, this hallowed ground has now become an abattoir.  For just as evil dwells here, so does a beacon of light and life: the chalice.  The cup of Christ.  And he who possesses it will be granted eternal life. &lt;br /&gt;
&lt;br /&gt;
The balance has been disturbed.&lt;br /&gt;
&lt;br /&gt;
'''''&amp;quot;And I saw when the Lamb opened one of the seals, and I heard, as it were the noise of thunder, one of the four beasts saying, Come and see.&amp;quot;  Revelation 6:1.'''''&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
This map is not a traditional CTF scenario, instead it is a variant of Keep Away.  You must locate the Holy Grail, and beware of the false grails.  While you hold the chalice, you will be granted everlasting life; and while you stand with it upon your altar, your team will be rewarded.  &lt;br /&gt;
&lt;br /&gt;
Each team guards two crypts, enshrined in each is one of the Four Horsemen of the Apocalypse.  War. Conquest. Famine. Death. Protect them, or release them, the choice is up to you... but be careful what you awaken here.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=300px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
panabbey3b.png&lt;br /&gt;
panabbey3c.png&lt;br /&gt;
panabbey3d.png&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Download [http://megateamfortress.com/files/wiki/skyboxes/skyboxpack_1.zip Skybox Pack 1] for the recommended &amp;quot;Forge&amp;quot; skybox.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Graphical_Replacements&amp;diff=1025</id>
		<title>Graphical Replacements</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Graphical_Replacements&amp;diff=1025"/>
		<updated>2018-03-14T14:20:51Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: /* Skyboxes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Skins==&lt;br /&gt;
&lt;br /&gt;
'''TF Skins Upgrade'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:tf_scout.jpg]]&lt;br /&gt;
[[File:tf_sniper.jpg]]&lt;br /&gt;
[[File:tf_sold.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:tf_demoman.jpg]]&lt;br /&gt;
[[File:tf_medic.jpg]]&lt;br /&gt;
[[File:tf_hwguy.jpg]]&lt;br /&gt;
&lt;br /&gt;
[[File:tf_pyro.jpg]]&lt;br /&gt;
[[File:tf_spy.jpg]]&lt;br /&gt;
[[File:tf_eng.jpg]]&lt;br /&gt;
&lt;br /&gt;
Unzip into your quake/fortress/skins folder.&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/Skins/TFSkinsUpgrade.zip Download] TF skins upgrade.&lt;br /&gt;
&lt;br /&gt;
==Map Textures==&lt;br /&gt;
&lt;br /&gt;
A good place to start is with the [http://qrp.quakeone.com/ Quake Re-texturing Project]. It covers all the stock quake textures, it will instantly improve any maps using the defaults.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:qrp.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://megateamfortress.com/files/wiki/textures/QRP_map_textures_v.1.00.pk3.7z Download] QRP map textures.&lt;br /&gt;
&lt;br /&gt;
[http://megateamfortress.com/files/wiki/textures/QRP_normalmap_textures_add-on_v.1.00.pk3.7z Download] QRP map textures add-on.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
===Individual Maps===&lt;br /&gt;
&lt;br /&gt;
Install: Unzip the folder into quake/fortress/textures/&lt;br /&gt;
&lt;br /&gt;
''Example: 2fort5.zip should be unzipped into quake/fortress/textures/2fort5/''&lt;br /&gt;
&lt;br /&gt;
Protip: Use [http://ezquake.sourceforge.net/docs/?commands#mapgroup map grouping] command in EZquake to load one set of textures across multiple maps.&lt;br /&gt;
&lt;br /&gt;
''Example: mapgroup 2fort5 2fort5r 2fort5sta 2fort5fel ; mapgroup aztec1 aztec1sta aztec1fel miniaztec1''&lt;br /&gt;
====Diffuse textures (Flat)====&lt;br /&gt;
Used by Fuhquake/EZquake&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=240px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
ezquake044.png|[http://megateamfortress.com/files/wiki/textures/1on1r.zip 1on1r textures]&lt;br /&gt;
ezquake043.png|[http://megateamfortress.com/files/wiki/textures/2fort5.zip 2fort5 textures]&lt;br /&gt;
ezquake047.png|[http://megateamfortress.com/files/wiki/textures/2night2.zip 2night2 textures]&lt;br /&gt;
ezquake048.png|[http://megateamfortress.com/files/wiki/textures/32smooth.zip 32smooth textures]&lt;br /&gt;
ezquake049.png|[http://megateamfortress.com/files/wiki/textures/bam4.zip bam4 textures]&lt;br /&gt;
ezquake050.png|[http://megateamfortress.com/files/wiki/textures/h4rdcore.zip h4rdcore textures]&lt;br /&gt;
ezquake051.png|[http://megateamfortress.com/files/wiki/textures/impact1.zip impact1 textures]&lt;br /&gt;
ezquake052.png|[http://megateamfortress.com/files/wiki/textures/japanc_beta7.zip japanc_beta7 textures]&lt;br /&gt;
ezquake053.png|[http://megateamfortress.com/files/wiki/textures/mbasesr.zip mbasesr textures]&lt;br /&gt;
ezquake055.png|[http://megateamfortress.com/files/wiki/textures/rock2.zip rock2 textures]&lt;br /&gt;
ezquake057.png|[http://megateamfortress.com/files/wiki/textures/tf2k.zip tf2k textures]&lt;br /&gt;
ezquake058.png|[http://megateamfortress.com/files/wiki/textures/well6.zip well6 textures]&lt;br /&gt;
ezquake059.png|[http://megateamfortress.com/files/wiki/textures/xpress2.zip xpress2 textures]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Diffuse + Bumpmaps/Norms/Glow/Luma====&lt;br /&gt;
Used by FTE/Darkplaces - Can use in Ez/Fuh and still get the benefit of nicer diffuse textures&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=240px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
Mtf-miniaztec1-0.jpg|[http://megateamfortress.com/files/wiki/textures/aztec1/aztec1.zip aztec1 or miniaztec1 textures]&lt;br /&gt;
Mtf-minino-0.jpg|[http://megateamfortress.com/files/wiki/textures/mininoheros/mininoheros.zip mininoheros textures]&lt;br /&gt;
fte-20180225163332-0.jpg|[http://megateamfortress.com/files/wiki/textures/optics5/optics5.zip optics5 textures]&lt;br /&gt;
Fte-poop-0.png|[http://megateamfortress.com/files/wiki/textures/poop/poop_textures.zip poop textures]&lt;br /&gt;
fte-xpress3-0.jpg|[http://megateamfortress.com/files/wiki/textures/xpress3/xpress3.zip xpress3 textures]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Models/Weapons==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A million available..for example at http://gfx.quakeworld.nu&lt;br /&gt;
&lt;br /&gt;
===Sample MegaTF model pak=== &lt;br /&gt;
[[Sample model Pak]]&lt;br /&gt;
&lt;br /&gt;
===Upgraded model/weapon textures with original &amp;quot;look&amp;quot;===&lt;br /&gt;
[[File:ezquake148.png|600px]] [[File:ezquake149.png|600px]]&lt;br /&gt;
&lt;br /&gt;
This pk3 contains graphical upgrades for items such as ammo, armor, health, weapons as shown above. &lt;br /&gt;
&lt;br /&gt;
Download [http://megateamfortress.com/files/wiki/textures/textures.pk3 textures.pk3] and place it in your &amp;quot;id1&amp;quot; folder.&lt;br /&gt;
&lt;br /&gt;
===DOX Model/Skin/Sound Replacement PAKs===&lt;br /&gt;
From 1998. 8bit Replacement content including vweps,bmodels,models,skins,sounds. &amp;lt;br&amp;gt;&lt;br /&gt;
Providing a MegaTF edit here for download: contains only DOX original content combined into 1 pak and renamed files to work for MegaTF. Does not include extra DOX skins as there is overlap. Skin pak can be used in addition to this pak.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some Examples:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;packed&amp;quot; widths=240px&amp;gt;&lt;br /&gt;
File:Dox119.jpg&lt;br /&gt;
File:Dox110.jpg&lt;br /&gt;
File:Dox111.jpg&lt;br /&gt;
File:Dox115.jpg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
MegaTF Edit: &amp;lt;br&amp;gt;&lt;br /&gt;
[http://megateamfortress.com/files/wiki/models/DOX_mtf_edit.zip DOX_mtf_edit.zip]&amp;lt;br&amp;gt;&lt;br /&gt;
DOX Originals:&amp;lt;br&amp;gt;&lt;br /&gt;
[http://megateamfortress.com/files/wiki/models/DOX_2men&amp;amp;mofo_tfaddon.zip DOX_2men&amp;amp;mofo_tfaddon.zip]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://megateamfortress.com/files/wiki/models/DOXsnipe.zip DOXsnipe.zip]&amp;lt;br&amp;gt;&lt;br /&gt;
[http://megateamfortress.com/files/wiki/models/coolskinpak.zip coolskinpak.zip]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Skyboxes==&lt;br /&gt;
&lt;br /&gt;
Install: Unzip the files into your quake/qw/env folder.&lt;br /&gt;
&lt;br /&gt;
Load a skybox: Type &amp;quot;loadsky &amp;lt;skybox name&amp;gt;&amp;quot; in the console.&lt;br /&gt;
&lt;br /&gt;
Disable skybox: Type &amp;quot;skybox 0&amp;quot; in the console.&lt;br /&gt;
&lt;br /&gt;
Download [http://megateamfortress.com/files/wiki/skyboxes/skyboxpack_1.zip Skybox Pack 1] for an auto-loading skybox script and large set of high-res skyboxes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery widths=240px mode=&amp;quot;packed&amp;quot;&amp;gt;&lt;br /&gt;
endsetskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxes/endset_skybox.zip endset skybox]&lt;br /&gt;
overcastskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxessuperhigh_resolution_overcast_skybox.zip overcast skybox]&lt;br /&gt;
padcityhiltonskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxes/padcity_hilton.zip padcity hilton skybox]&lt;br /&gt;
purplechaosskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxes/purple_chaos.zip purple chaos skybox]&lt;br /&gt;
solarsystemskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxes/the_solar_system.zip solar system skybox]&lt;br /&gt;
spaceskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxes/space.zip space skybox]&lt;br /&gt;
wolfpackskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxes/wolf_pack_skybox.zip wolf pack skybox]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Audio replacement==&lt;br /&gt;
&lt;br /&gt;
Not graphical, but an upgrade to all of the original quake sounds.http://gfx.quakeworld.nu/details/384/mindgridaudio-high-resolution-quake-1-sounds/&lt;br /&gt;
&lt;br /&gt;
Use s_khz 44 in EZQuake.&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:panabbey3&amp;diff=1024</id>
		<title>Map:panabbey3</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:panabbey3&amp;diff=1024"/>
		<updated>2018-03-14T14:16:01Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|panabbey3]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_KeepAway|panabbey3]]&lt;br /&gt;
[[Category:Map_Size|Medium]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]]&lt;br /&gt;
&lt;br /&gt;
'''Pandemonium Abbey''' - [https://www.megateamfortress.com/files/maps/panabbey3.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:panabbey3.png|200px]] || &lt;br /&gt;
* panabbey3.bsp: Pandemonium Abbey&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2017&lt;br /&gt;
* Size: 3,918kb&lt;br /&gt;
* Info: [[:Category:Map_KeepAway|Keep Away (variation)]], 2 Teams&lt;br /&gt;
* Map Size: Medium&lt;br /&gt;
&lt;br /&gt;
Come, and see.&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Otherworldly variation of a Keep Away scenario set in two opposing churches, floating in the void.  Looks best with &amp;quot;forge&amp;quot; skybox, but fine without.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the author:'''&lt;br /&gt;
&lt;br /&gt;
==Pandemonium Abbey==&lt;br /&gt;
Situated somewhere beyond the realms of reality there exists a place that guards both the doom and the salvation of men.  The duality of life and death, that delicate harmony, is what enables four sleeping evils to be entombed here.  Two churches. Two crypts in each.   Four unspeakable horrors.  &lt;br /&gt;
&lt;br /&gt;
Enter: man.&lt;br /&gt;
&lt;br /&gt;
Greedy for the glory and the promise of eternal life, this hallowed ground has now become an abattoir.  For just as evil dwells here, so does a beacon of light and life: the chalice.  The cup of Christ.  And he who possesses it will be granted eternal life. &lt;br /&gt;
&lt;br /&gt;
The balance has been disturbed.&lt;br /&gt;
&lt;br /&gt;
'''''&amp;quot;And I saw when the Lamb opened one of the seals, and I heard, as it were the noise of thunder, one of the four beasts saying, Come and see.&amp;quot;  Revelation 6:1.'''''&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
This map is not a traditional CTF scenario, instead it is a variant of Keep Away.  You must locate the Holy Grail, and beware of the false grails.  While you hold the chalice, you will be granted everlasting life; and while you stand with it upon your altar, your team will be rewarded.  &lt;br /&gt;
&lt;br /&gt;
Each team guards two crypts, enshrined in each is one of the Four Horsemen of the Apocalypse.  War. Conquest. Famine. Death. Protect them, or release them, the choice is up to you... but be careful what you awaken here.&lt;br /&gt;
&lt;br /&gt;
[[File:panabbey3b.png|300px]] [[File:panabbey3c.png|300px]] [[File:panabbey3d.png|300px]]&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=File:Panabbey3d.png&amp;diff=1023</id>
		<title>File:Panabbey3d.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=File:Panabbey3d.png&amp;diff=1023"/>
		<updated>2018-03-14T14:15:09Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=File:Panabbey3c.png&amp;diff=1022</id>
		<title>File:Panabbey3c.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=File:Panabbey3c.png&amp;diff=1022"/>
		<updated>2018-03-14T14:14:47Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
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		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=File:Panabbey3b.png&amp;diff=1021</id>
		<title>File:Panabbey3b.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=File:Panabbey3b.png&amp;diff=1021"/>
		<updated>2018-03-14T14:14:24Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
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		<author><name>Aphasia</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:panabbey3&amp;diff=1020</id>
		<title>Map:panabbey3</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:panabbey3&amp;diff=1020"/>
		<updated>2018-03-14T14:13:57Z</updated>

		<summary type="html">&lt;p&gt;Aphasia: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|panabbey3]]&lt;br /&gt;
[[Category:Aphasia]]&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
Available Map Category Styles are:&lt;br /&gt;
Map_Assault&lt;br /&gt;
Map_BallGame&lt;br /&gt;
Map_ClassBattle&lt;br /&gt;
Map_Co-op&lt;br /&gt;
Map_CTF&lt;br /&gt;
Map_Domination&lt;br /&gt;
Map_Duel&lt;br /&gt;
Map_FFA&lt;br /&gt;
Map_InconvenientTransportation&lt;br /&gt;
Map_KeepAway&lt;br /&gt;
Map_KingOfTheHill&lt;br /&gt;
Map_Objective&lt;br /&gt;
Map_Quad&lt;br /&gt;
Map_SpecialDelivery&lt;br /&gt;
Map_The_Hunted&lt;br /&gt;
Map_Training&lt;br /&gt;
 --&amp;gt;&lt;br /&gt;
[[Category:Map_KeepAway|panabbey3]]&lt;br /&gt;
[[Category:Map_Size|Medium]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Review]]&lt;br /&gt;
&lt;br /&gt;
'''Pandemonium Abbey''' - [https://www.megateamfortress.com/files/maps/panabbey3.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:panabbey3.png|200px]] || &lt;br /&gt;
* panabbey3.bsp: Pandemonium Abbey&lt;br /&gt;
* Author: [[:Category:Aphasia|Aphasia]]&lt;br /&gt;
* Created: 2017&lt;br /&gt;
* Size: 3,918kb&lt;br /&gt;
* Info: [[:Category:Map_KeepAway|Keep Away (variation)]], 2 Teams&lt;br /&gt;
* Map Size: Medium&lt;br /&gt;
&lt;br /&gt;
Come, and see.&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Otherworldly variation of a Keep Away scenario set in two opposing churches, floating in the void.  Looks best with &amp;quot;forge&amp;quot; skybox, but fine without.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the author:'''&lt;br /&gt;
&lt;br /&gt;
==Pandemonium Abbey==&lt;br /&gt;
Situated somewhere beyond the realms of reality there exists a place that guards both the doom and the salvation of men.  The duality of life and death, that delicate harmony, is what enables four sleeping evils to be entombed here.  Two churches. Two crypts in each.   Four unspeakable horrors.  &lt;br /&gt;
&lt;br /&gt;
Enter: man.&lt;br /&gt;
&lt;br /&gt;
Greedy for the glory and the promise of eternal life, this hallowed ground has now become an abattoir.  For just as evil dwells here, so does a beacon of light and life: the chalice.  The cup of Christ.  And he who possesses it will be granted eternal life. &lt;br /&gt;
&lt;br /&gt;
The balance has been disturbed.&lt;br /&gt;
&lt;br /&gt;
'''''&amp;quot;And I saw when the Lamb opened one of the seals, and I heard, as it were the noise of thunder, one of the four beasts saying, Come and see.&amp;quot;  Revelation 6:1.'''''&lt;br /&gt;
&lt;br /&gt;
===Gameplay===&lt;br /&gt;
This map is not a traditional CTF scenario, instead it is a variant of Keep Away.  You must locate the Holy Grail, and beware of the false grails.  While you hold the chalice, you will be granted everlasting life; and while you stand with it upon your altar, your team will be rewarded.  &lt;br /&gt;
&lt;br /&gt;
Each team guards two crypts, enshrined in each is one of the Four Horsemen of the Apocalypse.  War. Conquest. Famine. Death. Protect them, or release them, the choice is up to you... but be careful what you awaken here.&lt;br /&gt;
&lt;br /&gt;
[[File:panabbey3b.png|200px]] [[File:panabbey3c.png|200px]] [[File:panabbey3d.png|200px]]&lt;/div&gt;</summary>
		<author><name>Aphasia</name></author>
		
	</entry>
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