<?xml version="1.0"?>
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	<id>https://wiki.megateamfortress.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sharkck</id>
	<title>The MegaTF/TeamFortress Wiki! - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.megateamfortress.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Sharkck"/>
	<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/Special:Contributions/Sharkck"/>
	<updated>2026-05-25T17:06:14Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.32.4</generator>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Help:MapHowTo&amp;diff=1444</id>
		<title>Help:MapHowTo</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Help:MapHowTo&amp;diff=1444"/>
		<updated>2025-11-10T23:52:32Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Below is the template located at: [[Map:MapTemplate|Map Template]]&lt;br /&gt;
Basically, with the template, replace key words with what goes where.  &lt;br /&gt;
# Search for the map you're creating a page for by putting Map:mapname into the search bar in the top-right (Assuming default template) and hit create page.&lt;br /&gt;
# With the template, anywhere you see filename (or *filename) replace it with the filename minus .bsp... so for 2fort5r.bsp, the filename would be '2fort5r'.&lt;br /&gt;
# Anywhere you see Author, replace it with the map author's name... Note: The first part of the tag cannot contain any brackets ([ or ]) or else it will error out. ie: Top cat: &amp;lt;nowiki&amp;gt;[[Category:Gunther]]&amp;lt;/nowiki&amp;gt; Map info category line: &amp;lt;nowiki&amp;gt;[[:Category:Gunther|[SS] Gunther]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
# Delete the appropriate section from the line &amp;lt;nowiki&amp;gt;[[Category:Map_Co-op or Map_Fortress|filename]]&amp;lt;/nowiki&amp;gt;.  If it is a fortress-only map, it should be &amp;lt;nowiki&amp;gt;[[Category:Map_Fortress|filename]]&amp;lt;/nowiki&amp;gt;.  If it is a co-op map then it should be &amp;lt;nowiki&amp;gt;[[Category:Map_Co-op|filename]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
# Delete the entire &amp;lt;nowiki&amp;gt;[[Category:MapsWithNoOriginalText]]&amp;lt;/nowiki&amp;gt; line if there is original text.  If there isn't, just remove the (Delete....the map) bit.&lt;br /&gt;
# Anywhere you see 'Mapname' put in the full mapname of the map... ie: the mapname of canalz2k.bsp is Canal Zone 2000.  'Canal Zone 2000' would go in-place of 'Mapname'&lt;br /&gt;
# Fill out any available information such as the date the map was created, the file size, and map size (ie: Small/Medium/Large x-x players)&lt;br /&gt;
# Upload the map snapshot (Using the 'Upload File' link on the left sidebar under tools) image as filename.jpg (Change &amp;quot;filename&amp;quot; to the mapname and if your image is something other than .jpg then it needs to be changed on the line &amp;lt;nowiki&amp;gt;| [[File:filename.jpg]] ||&amp;lt;/nowiki&amp;gt; !!!&lt;br /&gt;
# Copy &amp;amp; paste the original .txt contents for the map info created by the author if applicable (If it's lost in time or you dont have it, make sure you set MapsWithNoOriginalText category at the top so that hopefully someone can find it!)&lt;br /&gt;
# Note: if all the text in the copy/paste of the .txt jumbles up, you will either need to add line breaks or add a space in between each line to get it to look right.&lt;br /&gt;
# Before you save the page, take the '&amp;lt;nowiki&amp;gt;[[Category:Mapper]]&amp;lt;/nowiki&amp;gt;' from the bottom of the template and cut it.  After you save it, click on the author's name and if it takes you to a fresh page, create it and add '&amp;lt;nowiki&amp;gt;[[Category:Mapper]]&amp;lt;/nowiki&amp;gt;' to that page and save it.  This will add it to the Mapper's page.&lt;br /&gt;
&lt;br /&gt;
* Ps: Dont try to copy/paste the below template from this page.  Do it from the template page linked up at the beginning of this stub.  (Go to the page and hit 'edit' and then copy it from the source/edit window.)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:Maps|*filename]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:Author]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:Map_Co-op or Map_Fortress|filename]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:MapsWithNoOriginalText]] (Delete this line if there is an original .txt file you're adding below for the map)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;'''Mapname''' - [https://www.megateamfortress.com/files/maps/filename.zip Download this map!]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{| class=&amp;quot;wikitable&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;! Image !! Map Info !! Player Synopsis/Review&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;| [[File:filename.jpg]] ||&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* filename.bsp: Mapname&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Author: [[:Category:Author|Author]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Created:&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Size:&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Info: CTF (OvD), 2 Teams&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Map Size:&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;short&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;||&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;'''Player Synopsis:'''&amp;lt;/nowiki&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;'''Player Review:'''&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;'''From the author:'''&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;To put into the mapper category page (Do not put this on the map page!):&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:Mapper]]&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=FAQ&amp;diff=1410</id>
		<title>FAQ</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=FAQ&amp;diff=1410"/>
		<updated>2023-11-06T17:49:03Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
'''What is bunnyhopping?'''&lt;br /&gt;
&lt;br /&gt;
What is 'bunnyhopping' and how do I do it? Bunnyhopping is the exploitation of a glitch within the Quake 1 game engine in which ANY class is able to move almost as quickly as a scout. This exploitation involves a lot of jumping and strafings. The first thing you'll need to know to perform bunnyhop is the proper jumping method. Try to learn how to perform a series of jumps. To do this press and hold your &amp;quot;jump&amp;quot; key in the middle of a jump. This will automatically 'queue' a jump for you so that when you land you'll immediately jump again. Every time you jump, press and hold &amp;quot;jump&amp;quot; to keep the series going. Now that we've got that out of the way, you can learn how to perform a running bunnyhop. Walk/run forward and gain some momentum. When you're moving at maximum speed, press &amp;quot;jump&amp;quot; and perform a series of jumps. You'll see that you're being propeled forward with no slowing down. Easy right? Now the hard part: turning. Turning during a bunnyhop actually has two uses: (1) it helps you turn corners at high speeds without any slowdown whatsoever; (2) it actually SPEEDS YOU UP. Do a running bunnyhop. Now to turn left, move your mouse LEFT and AT THE SAME TIME strafe LEFT. To perform a right turn, move your mouse RIGHT and AT THE SAME TIME strafe RIGHT.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''&amp;quot;Couldn't load gfx/palette.lmp&amp;quot; What does this error mean? '''&lt;br /&gt;
&lt;br /&gt;
If you're getting this error it means your pak files are missing, or in the wrong directory. Make sure your pak files are located in your &amp;quot;id1&amp;quot; folder. Pak files come with the original quake install. You can purchase [http://store.steampowered.com/app/2310/QUAKE/ quake on steam].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''What is the most popular quake client?'''&lt;br /&gt;
&lt;br /&gt;
The most popular quake client is [[Ezquake]]. About 90% of the community uses it, and we recommend you do too!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Do people still play this game?'''&lt;br /&gt;
&lt;br /&gt;
Yes! We host &amp;quot;Frag Friday&amp;quot; EVERY Friday at 7 est. We also run Pubs/Quads on Saturdays at 4 est. Classic MTF (unmodified) games are hosted on ZAP at connect zap.megatf.us.  Modified MTF games are hosted at tastyspleen server: 74.86.171.201:27502. Join us on [http://discord.megateamfortress.com discord]!&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Ezquake&amp;diff=1409</id>
		<title>Ezquake</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Ezquake&amp;diff=1409"/>
		<updated>2023-11-06T17:45:32Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ezquake.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
[http://http://ezquake.github.io/ http://ezquake.github.io/]&lt;br /&gt;
&lt;br /&gt;
== About ezQuake ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
id Software created Quake in 1996, and released the source code to the engine (under the GPL licence) in 1999. Tonik developed the ZQuake QuakeWorld client from this, before fuh took ZQuake and turned it into FuhQuake. The ezQuake project started in August 2004 as a derivative of FuhQuake, and today is the dominant QuakeWorld client for those playing online competitively.&lt;br /&gt;
&lt;br /&gt;
Download and unzip one of the the official ZAP versions of ezQuake! The current development builds (and for quite some time) the ezQuake team has focused the development of their client towards other games hence removing features and abilities specific for Quake TF (And MegaTF!).  The ZAP version of ezQuake fixes (undoes) those changes making it the most-compatible client to use.  Please use the ZAP versions of ezQuake.  If you need the whole deal, you can download any of the ezQuake official full downloads below and then put the ZAP executable (binary) over top of the installed one.&lt;br /&gt;
&lt;br /&gt;
== Download ezQuake ==&lt;br /&gt;
&lt;br /&gt;
'''Windows'''&lt;br /&gt;
&lt;br /&gt;
*** ezQuake 3.2.3 ZAP [http://megateamfortress.com/files/ezquake-3.2.3-zap-5274.zip download]&lt;br /&gt;
&lt;br /&gt;
*** ezQuake 3.1 ZAP (Includes fixed WinAMP compatibility for those that miss WinAMP integration) [http://megateamfortress.com/files/ezquake_3.1_zap.zip download]&lt;br /&gt;
&lt;br /&gt;
ezQuake nightly build (Feb-26-2018)&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/clients/ezquake/2018-02-26-cf0fbd5-ezquake.7z download]&lt;br /&gt;
&lt;br /&gt;
ezQuake 3.0 Full&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/clients/ezquake/ezquake_win32_3.0-full.zip download]&lt;br /&gt;
&lt;br /&gt;
ezQuake 3.0.1 Upgrade&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/clients/ezquake/ezquake3.0.1-win32-update.zip download]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Linux'''&lt;br /&gt;
&lt;br /&gt;
*** ezQuake 3.2.3 ZAP (Linux) [http://megateamfortress.com/files/ezquake_3.2.3_linux_zap.zip download]&lt;br /&gt;
&lt;br /&gt;
ezQuake 3.0 Full&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/clients/ezquake/ezquake_linux64_3.0-full.tar.gz download]&lt;br /&gt;
&lt;br /&gt;
ezQuake 3.0.1 Upgrade&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/clients/ezquake/ezquake3.0.1-linux64-update.tar.gz download]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Mac OSX'''&lt;br /&gt;
&lt;br /&gt;
ezQuake 3.0 Full&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/clients/ezquake/ezQuake_osx_3.0-full.zip download]&lt;br /&gt;
&lt;br /&gt;
ezQuake 3.0.1 Upgrade&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/clients/ezquake/ezquake3.0.1-osx-update.zip download]&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Setup_A_Client&amp;diff=1408</id>
		<title>Setup A Client</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Setup_A_Client&amp;diff=1408"/>
		<updated>2023-11-05T17:53:15Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Installation=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
| Playing TeamFortress requires:&lt;br /&gt;
&lt;br /&gt;
* '''Quake.''' Download and install [http://www.megateamfortress.com/files/wiki/files/quake-shareware-setup-beta099a.exe Quake Shareware], or obtain [http://store.steampowered.com/app/2310/QUAKE/ Quake] from Steam.&lt;br /&gt;
* '''TeamFortress Mod.''' Download and unzip [http://www.megateamfortress.com/files/wiki/files/MegaTFUnited.zip MegaTF] into your Quake folder.&lt;br /&gt;
* '''Modern Client.''' Download and unzip one of the the official ZAP versions of ezQuake! [http://megateamfortress.com/files/ezquake-3.2.3-zap-5274.zip ezQuake 3.2.3 ZAP (Win)], [http://megateamfortress.com/files/ezquake_3.2.3_linux_zap.zip ezQuake 3.2.3 ZAP (Linux)], or [http://megateamfortress.com/files/ezquake_3.1_zap.zip ezQuake 3.1 ZAP (Win. Includes fixed WinAMP compatibility)] into your Quake folder.  (ezQuake replaces the old QWCL.exe as your Quake Client.  Other modern QuakeWorld [[Clients]] exist, which you may use at your discretion, but we highly recommend the ZAP ezQuake as it fixes a few things the ezQuake team has removed for MegaTF/Quake 1.)&lt;br /&gt;
&lt;br /&gt;
Before you play, setup your [[Configs]] - TeamFortress has lots of commands to bind.  Then, Launch &amp;quot;ezquake.exe&amp;quot; in your Quake folder to play! Use the server-browser to find a TeamFortress game near you!  Or find a server at [[Active Servers]] or [https://www.quakeservers.net/quakeworld/servers/t=tf/ quakeservers.net] and connect manually from the console.&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 50%;&amp;quot; | Or choose a preconfigured installer package:&amp;lt;br /&amp;gt;''*recommended for new players*''&lt;br /&gt;
* [https://www.fortressone.org FortressOne] (for Windows)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Tip: Run your ezquake graphics on &amp;quot;eyecandy&amp;quot; for a graphical upgrade! Also visit the [[Graphical Replacements]] page for high quality texture replacements.''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
&lt;br /&gt;
TeamFortress servers will download maps, models, sounds and other files to you as you need them on a case-by-case basis.  However, there are some files servers do not distribute when you join.&lt;br /&gt;
&lt;br /&gt;
The [http://www.megateamfortress.com/files/wiki/files/TFMegaPack.zip TFMegaPack (95MB)] contains optional files that you WON'T get automatically from a server for colored lighting (.lit), location data (.loc), skyboxes, and high-res textures.  &lt;br /&gt;
&lt;br /&gt;
Sometimes, a server may be missing a file - or you may just want to save yourself the wait time and get to fragging.  In which case, download:&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/files/TFMegaPack_XL.zip TFMegaPack XL (180MB)] - All of TFMegaPack, plus the most common maps and add-on files.&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/files/TFMegaPack_XXL.zip TFMegaPack XXL (640MB)] - All of TFMegaPack_XL, plus a TON of maps and everything else.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Linux:'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Install [https://www.fortressone.org FortressOne] for Linux.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''MAC:'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Client Commands=&lt;br /&gt;
Useful client commands that are independant of any mod. You can review these and choose how you would like to configure your client. &lt;br /&gt;
Changes should go in ../fortress/config.cfg&lt;br /&gt;
==EZQuake==&lt;br /&gt;
=== v_viewheight ===&lt;br /&gt;
v_viewheight is the level of your eyes as the player bobs up and down while running. Most people have bobbing turned off. The level of your gun doesn't change during the bob cycle, just your eyes. At -7, your eyes are at the same level as your gun. Rockets are aimed right at the crosshair during their entire path. As the level of your eyes goes up, close range aim gets more off. At -5 to -4, if you try to shoot down over a ledge, the rocket will hit the ledge and if it's close, will blow up in your face. At -6 and -7 you can aim precisely over a ledge. It really only matters for rockets. A drawback of lower viewheights is that lightning gun shafts tend to be coming right at your face. Not a problem in MegaTF. Low viewheights make you feel short and high ones make you feel tall and you can see over more obstacles.&lt;br /&gt;
&lt;br /&gt;
=== Some useful cvar options ===&lt;br /&gt;
&lt;br /&gt;
*r_fastsky 1 //sets sky to a solid color, less distracting, easier to see players outline in the sky.&lt;br /&gt;
*r_skycolor x x x //RGB value of sky color&lt;br /&gt;
*r_fastturb 1 //sets all liquids to a solid color based on texture, less distracting, cleaner looking map.&lt;br /&gt;
*v_viewheight &amp;quot;-6&amp;quot; // Some lore about this one. This lowers your view as much as possible, with the idea of being exactly in line with your rocket trajectory, instead of above it. The idea is that your crosshair is more accurately where the rockets will hit in the distance.&lt;br /&gt;
*s_khz &amp;quot;44&amp;quot; // attempt to sample all sounds at 44khz, crisper audio, and needed for the replacement sound pack.&lt;br /&gt;
*s_ambientlevel &amp;quot;0&amp;quot; // removes annoying looping background noises&lt;br /&gt;
*cl_bob &amp;quot;0&amp;quot; //removes screen bobbing&lt;br /&gt;
*cl_bobcycle &amp;quot;0.0&amp;quot; //removes screen bobbing&lt;br /&gt;
*cl_bobup &amp;quot;0.0&amp;quot; //removes screen bobbing&lt;br /&gt;
*cl_rollangle &amp;quot;0&amp;quot; //controls how much your screen tilts when strafing.&lt;br /&gt;
* etc. etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==FTEQuake==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;fill me in&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Setup_A_Client&amp;diff=1407</id>
		<title>Setup A Client</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Setup_A_Client&amp;diff=1407"/>
		<updated>2023-11-05T16:31:46Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Installation=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
| Playing TeamFortress requires:&lt;br /&gt;
&lt;br /&gt;
* '''Quake.''' Download and install [http://www.megateamfortress.com/files/wiki/files/quake-shareware-setup-beta099a.exe Quake Shareware], or obtain [http://store.steampowered.com/app/2310/QUAKE/ Quake] from Steam.&lt;br /&gt;
* '''TeamFortress Mod.''' Download and unzip [http://www.megateamfortress.com/files/wiki/files/MegaTFUnited.zip MegaTF] into your Quake folder.&lt;br /&gt;
* '''Modern Client.''' Download and unzip one of the the official ZAP versions of ezQuake! [http://megateamfortress.com/files/ezquake-3.2.3-zap-5274.zip ezQuake 3.2.3 ZAP (Win)], [http://megateamfortress.com/files/ezquake_3.2.3_linux_zap.zip ezQuake 3.2.3 ZAP (Linux)], or [http://megateamfortress.com/files/ezquake_3.1_zap.zip ezQuake 3.1 ZAP (Win. Includes WinAMP compatibility)] into your Quake folder.  (ezQuake replaces the old QWCL.exe as your Quake Client.  Other modern QuakeWorld [[Clients]] exist, which you may use at your discretion, but we highly recommend the ZAP ezQuake as it fixes a few things the ezQuake team has removed for MegaTF/Quake 1.)&lt;br /&gt;
&lt;br /&gt;
Before you play, setup your [[Configs]] - TeamFortress has lots of commands to bind.  Then, Launch &amp;quot;ezquake.exe&amp;quot; in your Quake folder to play! Use the server-browser to find a TeamFortress game near you!  Or find a server at [[Active Servers]] or [https://www.quakeservers.net/quakeworld/servers/t=tf/ quakeservers.net] and connect manually from the console.&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 50%;&amp;quot; | Or choose a preconfigured installer package:&amp;lt;br /&amp;gt;''*recommended for new players*''&lt;br /&gt;
* [https://www.fortressone.org FortressOne] (for Windows)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Tip: Run your ezquake graphics on &amp;quot;eyecandy&amp;quot; for a graphical upgrade! Also visit the [[Graphical Replacements]] page for high quality texture replacements.''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
&lt;br /&gt;
TeamFortress servers will download maps, models, sounds and other files to you as you need them on a case-by-case basis.  However, there are some files servers do not distribute when you join.&lt;br /&gt;
&lt;br /&gt;
The [http://www.megateamfortress.com/files/wiki/files/TFMegaPack.zip TFMegaPack (95MB)] contains optional files that you WON'T get automatically from a server for colored lighting (.lit), location data (.loc), skyboxes, and high-res textures.  &lt;br /&gt;
&lt;br /&gt;
Sometimes, a server may be missing a file - or you may just want to save yourself the wait time and get to fragging.  In which case, download:&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/files/TFMegaPack_XL.zip TFMegaPack XL (180MB)] - All of TFMegaPack, plus the most common maps and add-on files.&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/files/TFMegaPack_XXL.zip TFMegaPack XXL (640MB)] - All of TFMegaPack_XL, plus a TON of maps and everything else.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Linux:'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Install [https://www.fortressone.org FortressOne] for Linux.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''MAC:'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Client Commands=&lt;br /&gt;
Useful client commands that are independant of any mod. You can review these and choose how you would like to configure your client. &lt;br /&gt;
Changes should go in ../fortress/config.cfg&lt;br /&gt;
==EZQuake==&lt;br /&gt;
=== v_viewheight ===&lt;br /&gt;
v_viewheight is the level of your eyes as the player bobs up and down while running. Most people have bobbing turned off. The level of your gun doesn't change during the bob cycle, just your eyes. At -7, your eyes are at the same level as your gun. Rockets are aimed right at the crosshair during their entire path. As the level of your eyes goes up, close range aim gets more off. At -5 to -4, if you try to shoot down over a ledge, the rocket will hit the ledge and if it's close, will blow up in your face. At -6 and -7 you can aim precisely over a ledge. It really only matters for rockets. A drawback of lower viewheights is that lightning gun shafts tend to be coming right at your face. Not a problem in MegaTF. Low viewheights make you feel short and high ones make you feel tall and you can see over more obstacles.&lt;br /&gt;
&lt;br /&gt;
=== Some useful cvar options ===&lt;br /&gt;
&lt;br /&gt;
*r_fastsky 1 //sets sky to a solid color, less distracting, easier to see players outline in the sky.&lt;br /&gt;
*r_skycolor x x x //RGB value of sky color&lt;br /&gt;
*r_fastturb 1 //sets all liquids to a solid color based on texture, less distracting, cleaner looking map.&lt;br /&gt;
*v_viewheight &amp;quot;-6&amp;quot; // Some lore about this one. This lowers your view as much as possible, with the idea of being exactly in line with your rocket trajectory, instead of above it. The idea is that your crosshair is more accurately where the rockets will hit in the distance.&lt;br /&gt;
*s_khz &amp;quot;44&amp;quot; // attempt to sample all sounds at 44khz, crisper audio, and needed for the replacement sound pack.&lt;br /&gt;
*s_ambientlevel &amp;quot;0&amp;quot; // removes annoying looping background noises&lt;br /&gt;
*cl_bob &amp;quot;0&amp;quot; //removes screen bobbing&lt;br /&gt;
*cl_bobcycle &amp;quot;0.0&amp;quot; //removes screen bobbing&lt;br /&gt;
*cl_bobup &amp;quot;0.0&amp;quot; //removes screen bobbing&lt;br /&gt;
*cl_rollangle &amp;quot;0&amp;quot; //controls how much your screen tilts when strafing.&lt;br /&gt;
* etc. etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==FTEQuake==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;fill me in&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Setup_A_Client&amp;diff=1406</id>
		<title>Setup A Client</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Setup_A_Client&amp;diff=1406"/>
		<updated>2023-11-05T15:41:46Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Installation=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
| Playing TeamFortress requires:&lt;br /&gt;
&lt;br /&gt;
* '''Quake.''' Download and install [http://www.megateamfortress.com/files/wiki/files/quake-shareware-setup-beta099a.exe Quake Shareware], or obtain [http://store.steampowered.com/app/2310/QUAKE/ Quake] from Steam.&lt;br /&gt;
* '''TeamFortress Mod.''' Download and unzip [http://www.megateamfortress.com/files/wiki/files/MegaTFUnited.zip MegaTF] into your Quake folder.&lt;br /&gt;
* '''Modern Client.''' Download and unzip one of the the official ZAP versions of ezQuake! [http://megateamfortress.com/files/ezquake-3.2.3-zap-5274.zip ezQuake 3.2.3 ZAP (Win)], [http://megateamfortress.com/files/ezquake_3.2.3_linux_zap.zip ezQuake 3.2.3 ZAP (Linux)], or [http://megateamfortress.com/files/ezquake-3.1_zap.zip ezQuake 3.1 ZAP (Win. Includes WinAMP compatibility)] into your Quake folder.  (ezQuake replaces the old QWCL.exe as your Quake Client.  Other modern QuakeWorld [[Clients]] exist, which you may use at your discretion, but we highly recommend the ZAP ezQuake as it fixes a few things the ezQuake team has removed for MegaTF/Quake 1.)&lt;br /&gt;
&lt;br /&gt;
Before you play, setup your [[Configs]] - TeamFortress has lots of commands to bind.  Then, Launch &amp;quot;ezquake.exe&amp;quot; in your Quake folder to play! Use the server-browser to find a TeamFortress game near you!  Or find a server at [[Active Servers]] or [https://www.quakeservers.net/quakeworld/servers/t=tf/ quakeservers.net] and connect manually from the console.&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 50%;&amp;quot; | Or choose a preconfigured installer package:&amp;lt;br /&amp;gt;''*recommended for new players*''&lt;br /&gt;
* [https://www.fortressone.org FortressOne] (for Windows)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Tip: Run your ezquake graphics on &amp;quot;eyecandy&amp;quot; for a graphical upgrade! Also visit the [[Graphical Replacements]] page for high quality texture replacements.''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
&lt;br /&gt;
TeamFortress servers will download maps, models, sounds and other files to you as you need them on a case-by-case basis.  However, there are some files servers do not distribute when you join.&lt;br /&gt;
&lt;br /&gt;
The [http://www.megateamfortress.com/files/wiki/files/TFMegaPack.zip TFMegaPack (95MB)] contains optional files that you WON'T get automatically from a server for colored lighting (.lit), location data (.loc), skyboxes, and high-res textures.  &lt;br /&gt;
&lt;br /&gt;
Sometimes, a server may be missing a file - or you may just want to save yourself the wait time and get to fragging.  In which case, download:&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/files/TFMegaPack_XL.zip TFMegaPack XL (180MB)] - All of TFMegaPack, plus the most common maps and add-on files.&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/files/TFMegaPack_XXL.zip TFMegaPack XXL (640MB)] - All of TFMegaPack_XL, plus a TON of maps and everything else.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Linux:'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Install [https://www.fortressone.org FortressOne] for Linux.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''MAC:'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Client Commands=&lt;br /&gt;
Useful client commands that are independant of any mod. You can review these and choose how you would like to configure your client. &lt;br /&gt;
Changes should go in ../fortress/config.cfg&lt;br /&gt;
==EZQuake==&lt;br /&gt;
=== v_viewheight ===&lt;br /&gt;
v_viewheight is the level of your eyes as the player bobs up and down while running. Most people have bobbing turned off. The level of your gun doesn't change during the bob cycle, just your eyes. At -7, your eyes are at the same level as your gun. Rockets are aimed right at the crosshair during their entire path. As the level of your eyes goes up, close range aim gets more off. At -5 to -4, if you try to shoot down over a ledge, the rocket will hit the ledge and if it's close, will blow up in your face. At -6 and -7 you can aim precisely over a ledge. It really only matters for rockets. A drawback of lower viewheights is that lightning gun shafts tend to be coming right at your face. Not a problem in MegaTF. Low viewheights make you feel short and high ones make you feel tall and you can see over more obstacles.&lt;br /&gt;
&lt;br /&gt;
=== Some useful cvar options ===&lt;br /&gt;
&lt;br /&gt;
*r_fastsky 1 //sets sky to a solid color, less distracting, easier to see players outline in the sky.&lt;br /&gt;
*r_skycolor x x x //RGB value of sky color&lt;br /&gt;
*r_fastturb 1 //sets all liquids to a solid color based on texture, less distracting, cleaner looking map.&lt;br /&gt;
*v_viewheight &amp;quot;-6&amp;quot; // Some lore about this one. This lowers your view as much as possible, with the idea of being exactly in line with your rocket trajectory, instead of above it. The idea is that your crosshair is more accurately where the rockets will hit in the distance.&lt;br /&gt;
*s_khz &amp;quot;44&amp;quot; // attempt to sample all sounds at 44khz, crisper audio, and needed for the replacement sound pack.&lt;br /&gt;
*s_ambientlevel &amp;quot;0&amp;quot; // removes annoying looping background noises&lt;br /&gt;
*cl_bob &amp;quot;0&amp;quot; //removes screen bobbing&lt;br /&gt;
*cl_bobcycle &amp;quot;0.0&amp;quot; //removes screen bobbing&lt;br /&gt;
*cl_bobup &amp;quot;0.0&amp;quot; //removes screen bobbing&lt;br /&gt;
*cl_rollangle &amp;quot;0&amp;quot; //controls how much your screen tilts when strafing.&lt;br /&gt;
* etc. etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==FTEQuake==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;fill me in&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1405</id>
		<title>Active Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1405"/>
		<updated>2023-07-08T03:45:11Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page does not auto-update the server stats below.  Hit refresh to get the most recent information to display.&lt;br /&gt;
&lt;br /&gt;
ZAP MegaTF (zap.megatf.us)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/155.138.193.35:27500/ https://cache.gametracker.com/server_info/155.138.193.35:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Tastyspleen MegaTF Classics (gamehost2.tastyspleen.net:27502)&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Co-Op (gamehost2.tastyspleen.net:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27500/ http://cache.gametracker.com/server_info/23.227.170.216:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen AGR (tastyspleen.net:26666)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27501/ http://cache.gametracker.com/server_info/23.227.170.216:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1404</id>
		<title>Active Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1404"/>
		<updated>2023-07-08T03:24:07Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page does not auto-update the server stats below.  Hit refresh to get the most recent information to display.&lt;br /&gt;
&lt;br /&gt;
ZAP MegaTF (zap.megatf.us)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Classics (gamehost2.tastyspleen.net:27502)&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Co-Op (gamehost2.tastyspleen.net:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27500/ http://cache.gametracker.com/server_info/23.227.170.216:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen AGR (tastyspleen.net:26666)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27501/ http://cache.gametracker.com/server_info/23.227.170.216:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Setup_A_Server&amp;diff=1401</id>
		<title>Setup A Server</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Setup_A_Server&amp;diff=1401"/>
		<updated>2022-05-18T01:00:53Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Installation=&lt;br /&gt;
&lt;br /&gt;
'''Step 1.''' Download your server executeable, extract or place it in your existing Quake folder. You must already have all of the Quake and MegaTF files in order to host a server. See [[Servers]] for executables.&lt;br /&gt;
&lt;br /&gt;
*If you would like to use your client's built in server, as in Ezquake or FTE, skip this step.&lt;br /&gt;
&lt;br /&gt;
'''Step 2.''' Download the MegaTF server code, which is contained in a file called qwprogs.dat, and place it in your ../quake/fortress/ folder. See [[Servers#MegaTF_Progs]]&lt;br /&gt;
&lt;br /&gt;
'''Step 3.''' Create a server.cfg in ..quake/fortress/ with all of the settings you wish to use on the server. See [[Setup_A_Server#Server_Configuration]]&lt;br /&gt;
&lt;br /&gt;
'''Step 4.''' If you want others to join over the internet: [https://www.pcworld.com/article/244314/how_to_forward_ports_on_your_router.html Learn about port forwarding for your router]. Open port 27500 and make sure incoming connections on that port are forwarded to the local IP address of the machine running the Quake server.&lt;br /&gt;
&lt;br /&gt;
'''Step 5.''' Launch server with the game set to &amp;quot;fortress&amp;quot; (method varies by server). Load a map by typing &amp;quot;map mapname&amp;quot; in console.&lt;br /&gt;
*Alternatively if you are using a client with a built-in server, launch the client and type &amp;quot;gamedir fortress&amp;quot; in the console, followed by &amp;quot;map mapname&amp;quot; of your choice. Your session with be both client and server.&lt;br /&gt;
&lt;br /&gt;
'''Step 6.''' Play by launching a Quake client and using the command &amp;quot;connect localhost&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
'''Step 7.''' Use an online service such as http://www.whatsmyip.org/ to determine your public IP address so that you can tell others to join your server.&lt;br /&gt;
&lt;br /&gt;
=Server Configuration=&lt;br /&gt;
Some example configs for the various popular servers&lt;br /&gt;
&lt;br /&gt;
== Whomever added this -- Can we get a description? ==&lt;br /&gt;
&lt;br /&gt;
 localinfo exec_map_cfgs         on              // execute map specific configuration files&lt;br /&gt;
 localinfo respawn_delay         0               // delay respawning by this many seconds&lt;br /&gt;
 localinfo use_standard          off             // use war standards instead of flag models&lt;br /&gt;
 localinfo flag_emu              off              // use flags instead of key models on older maps&lt;br /&gt;
 localinfo default               off             // default mode (CAUTION: THIS OVERRIDES A LOT OF SETTINGS BELOW)&lt;br /&gt;
 localinfo faithful              off             // faithful mode (CAUTION: THIS OVERRIDES A LOT OF SETTINGS BELOW AND TAKES PRECEDENCE OVER &amp;quot;DEFAULT MODE&amp;quot;) // gameplay settings&lt;br /&gt;
 localinfo drop_grenades         on              // drop primed hand grenades to ground when dying&lt;br /&gt;
 localinfo drop_grenpack         on              // drop grenades in backpack upon death&lt;br /&gt;
 localinfo drop_gren1            4               // maximum grenades type 1 to drop in backpack (0...4)&lt;br /&gt;
 localinfo drop_gren2            4               // maximum grenades type 2 to drop in backpack (0...4)&lt;br /&gt;
 localinfo old_grenades          on              // use old concussion, gas and flash grenades&lt;br /&gt;
 localinfo grentimers            on              // enable built-in grenade timers&lt;br /&gt;
 localinfo old_hp_armor          off             // use old hp/armor values&lt;br /&gt;
 localinfo spawnfull             off             // spawn with full armor and ammo&lt;br /&gt;
 localinfo stockfull             on              // stock full armor and ammo&lt;br /&gt;
 localinfo id_extended           off             // display extra identify information&lt;br /&gt;
 localinfo classtips             off              // display class tips when spawning&lt;br /&gt;
 localinfo remember_weapon       on              // remember current/last weapon across deaths&lt;br /&gt;
 localinfo discammo_pickup       on             // pick up discardable ammo from discarded backpacks&lt;br /&gt;
 localinfo old_dropflag          off             // use old dropflag behaviour (enabled only on specific maps)&lt;br /&gt;
 localinfo reload_cliptick       on              // show ticking clip ammo when reloading&lt;br /&gt;
 serverinfo fbskins		0		// 0=normal skins, 1=fullbrightskins  // class specific settings&lt;br /&gt;
 localinfo scoutdash             on              // allow scout dash&lt;br /&gt;
 localinfo sniperreload          on              // use sniper reload&lt;br /&gt;
 localinfo old_sniperrange       off             // use old (shorter) sniper rifle range&lt;br /&gt;
 localinfo sniperpower           on              // display sniper rifle power in status bar&lt;br /&gt;
 localinfo sniperreloadpercent   on              // display sniper rifle reload percentage in status bar&lt;br /&gt;
 localinfo medicaura             on              // allow medic aura&lt;br /&gt;
 localinfo old_biodamage         on             // use old bioweapon damage (7 damage per 3 seconds instead of every second)&lt;br /&gt;
 localinfo old_medikit           on             // use old medikit behaviour (heal max, then 5 hp per hit up to max+50 hp)&lt;br /&gt;
 localinfo detpipe_limit         6               // maximum allowed pipebombs per demoman&lt;br /&gt;
 localinfo detpipe_limit_world   8               // maximum allowed pipebombs in world (-1 = no limit)&lt;br /&gt;
 localinfo old_pipecooldown      off             // use old pipebomb cooldown (0.8 seconds) instead of new (0.5 seconds)&lt;br /&gt;
 localinfo cannon_lock           off             // allow assault cannon lock mechanism&lt;br /&gt;
 localinfo cannon_air            off             // allow assault cannon fire in air&lt;br /&gt;
 localinfo cannon_move           off             // allow movement while firing assault cannon&lt;br /&gt;
 localinfo cannon_movespin       off             // make assault cannon spin while moving (enabling this will also enable cannon_move)&lt;br /&gt;
 localinfo cannon_conc           on              // make hwguy susceptible to concussion grenade while firing assault cannon&lt;br /&gt;
 localinfo cannon_accuracy       0               // assault cannon accuracy (0 = default, 1 = tf 2.8, 2 = tf 2.9)&lt;br /&gt;
 localinfo flame_knockback       on              // flamethrower knock back&lt;br /&gt;
 localinfo old_spanner           on              // use old spanner behaviour (bring up menu instead of automatically choose action)&lt;br /&gt;
 localinfo old_railgun           on              // use old railgun behaviour (penetrate targets)&lt;br /&gt;
 localinfo old_dispenser         off             // use old dispenser behaviour (no auto stock, fixed restocking)&lt;br /&gt;
 localinfo disp_explosion        on              // more damage by dispenser explosions&lt;br /&gt;
 localinfo build_water           on              // allow building in water&lt;br /&gt;
 localinfo buildstatus           on              // show build progress percentage in status bar&lt;br /&gt;
 localinfo spyinvis              off             // invisible spies&lt;br /&gt;
 localinfo feign_air             on              // allow feign death in air&lt;br /&gt;
 localinfo feign_pack            off             // drop an empty backpack when feigning death&lt;br /&gt;
 localinfo feign_msg             off             // print fake death message when feigning death // movement settings&lt;br /&gt;
 serverinfo pm_ktjump            0.5             // jumpfix (0...1 = add (100*n)% vertical velocity when jumping down a ramp)&lt;br /&gt;
 serverinfo pm_bunnyspeedcap     1.1               // cap bunny jumping speed (0 = off, 1 or higher = cap to (n * class maxspeed))&lt;br /&gt;
 serverinfo pm_slidefix          1               // fix sliding on slopes (0 = off, 1 = on)&lt;br /&gt;
 serverinfo pm_airstep           1               // allow jumping up stairs (0 = off, 1 = on)&lt;br /&gt;
 serverinfo pm_pground           1               // persistent onground flag - makes pm_airstep work better (0 = off, 1 = on)  // teamkill settings&lt;br /&gt;
 teamplay                        1300            // teamplay (1 = enable team damage, 1300 = disable team damage)&lt;br /&gt;
 localinfo autokick_kills        4               // auto kick team killers who kill this many teammates...&lt;br /&gt;
 localinfo autokick_time         60              // ...during this period of time (seconds) // team settings&lt;br /&gt;
 localinfo autoteam              off             // auto team assignment&lt;br /&gt;
 localinfo teamfrags             off             // no individual frags, just team cap frags&lt;br /&gt;
 localinfo fullteamscore         off             // every team member carry the total frags for the team// class restrictions&lt;br /&gt;
 localinfo cr_scout              0               // restrict scouts (-1 = disallow, 0 = allow, 1+ = restrict to n)&lt;br /&gt;
 localinfo cr_sniper             0               // restrict snipers (-1 = disallow, 0 = allow, 1+ = restrict to n)&lt;br /&gt;
 localinfo cr_soldier            0               // restrict soldiers (-1 = disallow, 0 = allow, 1+ = restrict to n)&lt;br /&gt;
 localinfo cr_demoman            0               // restrict demomen (-1 = disallow, 0 = allow, 1+ = restrict to n)&lt;br /&gt;
 localinfo cr_medic              0               // restrict medics (-1 = disallow, 0 = allow, 1+ = restrict to n)&lt;br /&gt;
 localinfo cr_hwguy              0               // restrict hwguys (-1 = disallow, 0 = allow, 1+ = restrict to n)&lt;br /&gt;
 localinfo cr_pyro               0               // restrict pyros (-1 = disallow, 0 = allow, 1+ = restrict to n)&lt;br /&gt;
 localinfo cr_spy                0               // restrict spies (-1 = disallow, 0 = allow, 1+ = restrict to n)&lt;br /&gt;
 localinfo cr_engineer           0               // restrict engineers (-1 = disallow, 0 = allow, 1+ = restrict to n)&lt;br /&gt;
 localinfo cr_randompc           0               // restrict random player class (-1 = disallow, 0 = allow, 1+ = restrict to n) // clan settings&lt;br /&gt;
 localinfo clan                  off             // clan mode&lt;br /&gt;
 localinfo prematch              0              // prematch time (minutes) before game starts (clan mode only)&lt;br /&gt;
 localinfo locked_game           off             // don't let anyone in once game starts&lt;br /&gt;
 fraglimit                     0         // fraglimit&lt;br /&gt;
 timelimit                     0        // timelimit&lt;br /&gt;
 teamplay                      1         // teamplay&lt;br /&gt;
 deathmatch                    3         // deathmatch mode // max clients&lt;br /&gt;
 maxclients                    10        // maximum clients&lt;br /&gt;
 maxspectators                 6         // maximum spectators // administrative settings&lt;br /&gt;
 gamedir                       fortress  // gamedir&lt;br /&gt;
 sv_gamedir                    fortress  // gamedir&lt;br /&gt;
 pausable                      0         // pausable&lt;br /&gt;
 samelevel                     0         // same level after match ends // flood protection&lt;br /&gt;
 floodprot                     10 1 1    // flood protection - allow x messages per y seconds, else silence for z seconds&lt;br /&gt;
 floodprotmsg                  &amp;quot;quiet!&amp;quot;  // flood protection message for client // client interaction settings&lt;br /&gt;
 timeout                       65        // seconds to wait for zombies&lt;br /&gt;
 serverinfo maxfps             77        // maximum frames to send to client per second&lt;br /&gt;
 sv_maxspeed                   320       // maximum player (walking) speed&lt;br /&gt;
 sv_mapcheck                   1         // check map checksums (0 = no, 1 = yes) // system settingssv_mintic         0.01      // minticsv_maxtic                     0.03 // maxtic // physics settings&lt;br /&gt;
 sv_friction                   6         // ground friction&lt;br /&gt;
 sv_waterfriction              1         // water friction&lt;br /&gt;
 watervis		      1          // what to allow clients to download from server&lt;br /&gt;
 allow_download                1         // allow downloads from server (0 = no, 1 = yes)&lt;br /&gt;
 allow_download_maps           1         // allow map downloads from server (0 = no, 1 = yes)&lt;br /&gt;
 allow_download_skins          1         // allow skin downloads from server (0 = no, 1 = yes)&lt;br /&gt;
 allow_download_sounds         1         // allow sound downloads from server (0 = no, 1 = yes)&lt;br /&gt;
 allow_download_models         1         // allow model downloads from server (0 = no, 1 = yes)&lt;br /&gt;
 // qizmo settings&lt;br /&gt;
 // -- add the values corresponding to the settings you want to use&lt;br /&gt;
 //   1   = disable %-reporting&lt;br /&gt;
 //   2   = disable use of powerup timer&lt;br /&gt;
 //   4   = disable use of soundtrigger&lt;br /&gt;
 //   8   = disable use of lag features&lt;br /&gt;
 //  16   = make qizmo report any changes in lag settings&lt;br /&gt;
 //  32   = silent %e enemy vicinity reporting (reporter doesn't see the message)&lt;br /&gt;
 //  64   = spectators can't talk to players and vice versa (voice)&lt;br /&gt;
 // 128   = silent %x and %y (reporter doesn't see the message)&lt;br /&gt;
 // 256   = disable skin forcing&lt;br /&gt;
 // 512   = disable color forcing&lt;br /&gt;
 // 32768 = disable forward rocketjump&lt;br /&gt;
 // serverinfo fpd                33778     // 33778 = 2 + 16 + 32 + 64 + 128 + 256 + 512 + 32768&lt;br /&gt;
&lt;br /&gt;
== CLASSIC FORTRESS MVDSV SETTINGS ==&lt;br /&gt;
&lt;br /&gt;
 // ===============================&lt;br /&gt;
 // This config contains settings that&lt;br /&gt;
 // are unique for the custom server&lt;br /&gt;
 // &amp;quot;mvdsv&amp;quot;. If you can't find a setting&lt;br /&gt;
 // you thought would be here, check out&lt;br /&gt;
 // server.cfg in the same directory.&lt;br /&gt;
 //&lt;br /&gt;
 // There are more settings in the following files:&lt;br /&gt;
 //  ./qw/server.cfg - server (legacy qwsv) settings&lt;br /&gt;
 //  ./qw/ban_ip.cfg - list of banned ip numbers&lt;br /&gt;
 //  ./fortress/fortress.cfg - classic fortress mod setting&lt;br /&gt;
 // spectator settings&lt;br /&gt;
 sv_forcespec_onfull           1         // turn connecting players into spectators if the server is full (0 = no, 1 = yes)&lt;br /&gt;
 sv_sayteam_to_spec            0         // send say_team messages to spectators (0 = no, 1 = yes)&lt;br /&gt;
 sv_specprint                  0         // show spectators some info (1 = centerprint, 2 = sprint, 4 = stuffcmd) // modification filename&lt;br /&gt;
 sv_progsname                  qwprogs   // name of mod file without extention&lt;br /&gt;
 sv_progtype                   0         // progtype (0 = .dat, 1 = .so/.dll, 2 = .qvm)&lt;br /&gt;
 sv_enableprofile              0         // profiling of qvm mods (0 = off, 1 = on) // security settings&lt;br /&gt;
 sv_crypt_rcon                 0         // rcon encryption (0 = off, 1 = on)&lt;br /&gt;
 sv_timestamplen               60        // time (seconds) during rcon command which encryption is valid&lt;br /&gt;
 sv_rconlim                    3         // limit of rcon requests per second // demo settings&lt;br /&gt;
 sv_demoExtraNames             0         // show player names in demo filenames (0 = show team only, 1 = show player names)&lt;br /&gt;
 sv_demotxt                    0         // create demo .txt (0 = off, 1 = on)&lt;br /&gt;
 sv_demodir                    demos     // demos directory name&lt;br /&gt;
 sv_maxdownloadrate            100000    // maximum download client rate&lt;br /&gt;
 sv_downloadchunksperframe     4         // increase chunked download speed rate (1=77kB/s, 4=308kB/s)&lt;br /&gt;
 sv_onrecordfinish             mvdfinish // name.qws will be started after demo recording is finished&lt;br /&gt;
 sv_demoMaxDirSize             4096000   // maximum demos dir size. 4096000=4GB&lt;br /&gt;
 sv_demoClearOld               10        // if total demos size &amp;gt; sv_demoMaxDirSize, this will delete x demos&lt;br /&gt;
 sv_demoUseCache               1         // use cache when writing demos (0 = off, 1 = on)&lt;br /&gt;
 fs_cache                      0         // something to do with demos and lag (0 = preferred) // what to allow clients to download from server&lt;br /&gt;
 allow_download_pakmaps        0         // allow pak map downloads from server (0 = no, 1 = yes)&lt;br /&gt;
 allow_download_demos          0         // allow demo downloads from server (0 = no, 1 = yes) // minping settings&lt;br /&gt;
 sv_minping                    0         // minping for server (0 = off)&lt;br /&gt;
 sv_enable_cmd_minping         0         // cmd minping (0 = off, 1 = on) // miscellaneous settings&lt;br /&gt;
 sv_loadentfiles               1         // load .ent files (0 = no, 1 = yes)&lt;br /&gt;
 sv_getrealip                  1         // get real ip (0 = off, 1 = on connect failure, 2 = on failure drop)&lt;br /&gt;
 sv_use_dns                    0         // dns lookup (0 = off, 1 = on)&lt;br /&gt;
 sv_reconnectlimit             0         // throttle reconnecting players for x seconds&lt;br /&gt;
 sv_unfake                     1         // auto unfake any mm1 messages (0 = no, 1 = yes)&lt;br /&gt;
 sv_kicktop                    1         // kick topcolor spammers (0 = no, 1 = yes)&lt;br /&gt;
 sv_speedcheck                 1         // anti speed cheat code from AM101, slows cheaters down to normal speed&lt;br /&gt;
 sv_reliable_sound             1         // reliable sounds channel, prevents missing sounds during PL (0 = off, 1 = on)&lt;br /&gt;
 sys_select_timeout            10000     // timeout in micro seconds for function select in main loop&lt;br /&gt;
 sys_restart_on_error          1         // restart on error (0 = no, 1 = yes)&lt;br /&gt;
 qtv_streamport                27500     // qtv port&lt;br /&gt;
 serverinfo fpd                256       // 256 = disable skin forcing // logging&lt;br /&gt;
 sv_logdir                     qw/logs   // logdir&lt;br /&gt;
 logplayers&lt;br /&gt;
 logrcon&lt;br /&gt;
 logfile&lt;br /&gt;
 logerrors&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Setup_A_Client&amp;diff=1400</id>
		<title>Setup A Client</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Setup_A_Client&amp;diff=1400"/>
		<updated>2022-05-18T00:49:57Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=Installation=&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top; style=&amp;quot;width: 50%;&amp;quot;&lt;br /&gt;
| Playing TeamFortress requires:&lt;br /&gt;
&lt;br /&gt;
* '''Quake.''' Download and install [http://www.megateamfortress.com/files/wiki/files/quake-shareware-setup-beta099a.exe Quake Shareware], or obtain [http://store.steampowered.com/app/2310/QUAKE/ Quake] from Steam.&lt;br /&gt;
* '''TeamFortress Mod.''' Download and unzip [http://www.megateamfortress.com/files/wiki/files/MegaTFUnited.zip MegaTF] into your Quake folder.&lt;br /&gt;
* '''Modern Client.''' Download and unzip [http://megateamfortress.com/files/ezquake-3.2.3-zap-5274.zip ezQuake] into your Quake folder.  (ezQuake replaces the old QWCL.exe as your Quake Client.  Other modern QuakeWorld [[Clients]] exist, which you may use at your discretion, but we highly recommend ezQuake.)&lt;br /&gt;
&lt;br /&gt;
Before you play, setup your [[Configs]] - TeamFortress has lots of commands to bind.  Then, Launch &amp;quot;ezquake.exe&amp;quot; in your Quake folder to play! Use the server-browser to find a TeamFortress game near you!  Or find a server at [[Active Servers]] or [https://www.quakeservers.net/quakeworld/servers/t=tf/ quakeservers.net] and connect manually from the console.&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 50%;&amp;quot; | Or choose a preconfigured installer package:&amp;lt;br /&amp;gt;''*recommended for new players*''&lt;br /&gt;
* [https://www.fortressone.org FortressOne] (for Windows)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
''Tip: Run your ezquake graphics on &amp;quot;eyecandy&amp;quot; for a graphical upgrade! Also visit the [[Graphical Replacements]] page for high quality texture replacements.''&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Optional:&lt;br /&gt;
&lt;br /&gt;
TeamFortress servers will download maps, models, sounds and other files to you as you need them on a case-by-case basis.  However, there are some files servers do not distribute when you join.&lt;br /&gt;
&lt;br /&gt;
The [http://www.megateamfortress.com/files/wiki/files/TFMegaPack.zip TFMegaPack (95MB)] contains optional files that you WON'T get automatically from a server for colored lighting (.lit), location data (.loc), skyboxes, and high-res textures.  &lt;br /&gt;
&lt;br /&gt;
Sometimes, a server may be missing a file - or you may just want to save yourself the wait time and get to fragging.  In which case, download:&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/files/TFMegaPack_XL.zip TFMegaPack XL (180MB)] - All of TFMegaPack, plus the most common maps and add-on files.&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/files/TFMegaPack_XXL.zip TFMegaPack XXL (640MB)] - All of TFMegaPack_XL, plus a TON of maps and everything else.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''Linux:'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Install [https://www.fortressone.org FortressOne] for Linux.&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
'''MAC:'''&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Client Commands=&lt;br /&gt;
Useful client commands that are independant of any mod. You can review these and choose how you would like to configure your client. &lt;br /&gt;
Changes should go in ../fortress/config.cfg&lt;br /&gt;
==EZQuake==&lt;br /&gt;
=== v_viewheight ===&lt;br /&gt;
v_viewheight is the level of your eyes as the player bobs up and down while running. Most people have bobbing turned off. The level of your gun doesn't change during the bob cycle, just your eyes. At -7, your eyes are at the same level as your gun. Rockets are aimed right at the crosshair during their entire path. As the level of your eyes goes up, close range aim gets more off. At -5 to -4, if you try to shoot down over a ledge, the rocket will hit the ledge and if it's close, will blow up in your face. At -6 and -7 you can aim precisely over a ledge. It really only matters for rockets. A drawback of lower viewheights is that lightning gun shafts tend to be coming right at your face. Not a problem in MegaTF. Low viewheights make you feel short and high ones make you feel tall and you can see over more obstacles.&lt;br /&gt;
&lt;br /&gt;
=== Some useful cvar options ===&lt;br /&gt;
&lt;br /&gt;
*r_fastsky 1 //sets sky to a solid color, less distracting, easier to see players outline in the sky.&lt;br /&gt;
*r_skycolor x x x //RGB value of sky color&lt;br /&gt;
*r_fastturb 1 //sets all liquids to a solid color based on texture, less distracting, cleaner looking map.&lt;br /&gt;
*v_viewheight &amp;quot;-6&amp;quot; // Some lore about this one. This lowers your view as much as possible, with the idea of being exactly in line with your rocket trajectory, instead of above it. The idea is that your crosshair is more accurately where the rockets will hit in the distance.&lt;br /&gt;
*s_khz &amp;quot;44&amp;quot; // attempt to sample all sounds at 44khz, crisper audio, and needed for the replacement sound pack.&lt;br /&gt;
*s_ambientlevel &amp;quot;0&amp;quot; // removes annoying looping background noises&lt;br /&gt;
*cl_bob &amp;quot;0&amp;quot; //removes screen bobbing&lt;br /&gt;
*cl_bobcycle &amp;quot;0.0&amp;quot; //removes screen bobbing&lt;br /&gt;
*cl_bobup &amp;quot;0.0&amp;quot; //removes screen bobbing&lt;br /&gt;
*cl_rollangle &amp;quot;0&amp;quot; //controls how much your screen tilts when strafing.&lt;br /&gt;
* etc. etc.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==FTEQuake==&lt;br /&gt;
&amp;lt;nowiki&amp;gt;fill me in&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Category:Maps&amp;diff=1399</id>
		<title>Category:Maps</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Category:Maps&amp;diff=1399"/>
		<updated>2022-04-30T04:50:12Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here you can find all of the information on almost any map created!  The point of this is to maintain all of the original information on every map as well as providing a player description and review for each.&lt;br /&gt;
&lt;br /&gt;
==Maps by Category==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| TeamFortress Game Mode:&lt;br /&gt;
* [[:Category:Map_Assault|Assault]]&lt;br /&gt;
* [[:Category:Map_BallGame|Ball Game]] (ie: [[Map:spaz4|Spaz Ball]], [[Map:cyberball|CyberBall]], [[Map:sandball|Sandball]])&lt;br /&gt;
* [[:Category:Map_ClassBattle|Class Battle]] (ie: [[Map:sniprwar|Sniper War]], [[Map:engbat|EngBat]])&lt;br /&gt;
* [[:Category:Map_CTF|Capture The Flag]] (ie: [[Map:2fort5|2Fort5]], [[Map:well6|Well6]], [[Map:bam4|Bam4]])&lt;br /&gt;
* [[:Category:Map_Domination|Domination/Control Point]] (ie: [[Map:canalzon|CanalZon]])&lt;br /&gt;
* [[:Category:Map_InconvenientTransportation|Inconvenient Transportation]] (ie: [[Map:border1|Border1]], [[Map:beer2|Beer2]])&lt;br /&gt;
* [[:Category:Map_KeepAway|Keep Away]] (ie: [[Map:2ka5|2ka5]], [[Map:airtower|Air Tower]])&lt;br /&gt;
* [[:Category:Map_KingOfTheHill|King Of The Hill]] (ie: [[Map:KotH5|KotH5]])&lt;br /&gt;
* [[:Category:Map_SpecialDelivery|Special Delivery]] (ie: [[Map:rock2|Rock2]])&lt;br /&gt;
* [[:Category:Map_Hunted|Hunted]] (ie: [[Map:hunted|Hunted]])&lt;br /&gt;
* [[:Category:Map_Objective| Uncategorized modes]]&lt;br /&gt;
| Specialty Maps:&lt;br /&gt;
* [[:Category:Map_Co=op|Co-op Maps]] (ie: Maps made for TF Co-op)&lt;br /&gt;
* [[:Category:Map_Duel|Duel]] (ie: [[Map:1on1r|1on1r]])&lt;br /&gt;
* [[:Category:Map_FFA|Free For All]] (ie: [[Map:knockout|Knockout]], [[Map:duelshock|Duelshock]])&lt;br /&gt;
* [[:Category:Map_Quad|Quad]] (ie: TF maps optimized for Quad-style play specifically)&lt;br /&gt;
* [[:Category:Map_Training|Training]] (ie: [[Map:rcktjump|Rocket Jump]], [[Map:concjump|Conc Jump]])&lt;br /&gt;
&lt;br /&gt;
Or Sort By:&lt;br /&gt;
* [[:Category:Mapper|Map Author]]&lt;br /&gt;
* [[:Category:Map_Teams|# of teams]]&lt;br /&gt;
* [[:Category:Map_Size|Map Size]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reviews &amp;amp; Synopsis==&lt;br /&gt;
We do need some help with some map pages!  Here is a list of the maps that need a player review or synopsis: &amp;lt;br /&amp;gt;&lt;br /&gt;
[[:Category:NeedsReview|Maps that need a player review!]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[:Category:Needs_Synopsis|Maps that need a player synopsis!]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please feel free to add your review/synopsis!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Preservation==&lt;br /&gt;
Also, over the years, there has been a lot of information lost to time.  Here is a list of the maps where we're missing the original '.txt' file information from the author.  If you happen to have some of these '.txt' files, please let an admin know and we can get it added!&lt;br /&gt;
&lt;br /&gt;
[[:Category:MapsWithNoOriginalText|Maps that are missing their original .txt from the author.]]&lt;br /&gt;
&lt;br /&gt;
==Thanks==&lt;br /&gt;
Special thanks goes to [[:Category:Night Hunter|Night Hunter]] aka '''[SD] Hunter''', host of the http://clan.sd.ru/ website for letting us use his reviews on many of the maps!  (Note that they were all '''translated''' from Russian to English and to expect the translated reviews to have some grammar issues :D )&lt;br /&gt;
&lt;br /&gt;
==To-Do==&lt;br /&gt;
[[MapsToDoOnlyBsp|Maps where all we have is the .bsp]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[MapsToDo|Maps w/no page that need a screenshot with NO orig .txt]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[MapsToDoHaveTextNoSS|Maps w/no page that need a screenshot that have orig .txt]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[:Category:Maps_Needs_Screenshot|Maps that need a screenshot to complete their page]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[:Category:Needs_Something_Else|Maps that need misc information to complete their page]]&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Category:Maps&amp;diff=1398</id>
		<title>Category:Maps</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Category:Maps&amp;diff=1398"/>
		<updated>2022-04-30T04:35:21Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here you can find all of the information on almost any map created!  The point of this is to maintain all of the original information on every map as well as providing a player description and review for each.&lt;br /&gt;
&lt;br /&gt;
==Maps by Category==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;width: 100%;&lt;br /&gt;
|- style=&amp;quot;vertical-align: top;&amp;quot;&lt;br /&gt;
| TeamFortress Game Mode:&lt;br /&gt;
* [[:Category:Map_Assault|Assault]]&lt;br /&gt;
* [[:Category:Map_BallGame|Ball Game]] (ie: [[Map:spaz4|Spaz Ball]], [[Map:cyberball|CyberBall]], [[Map:sandball|Sandball]])&lt;br /&gt;
* [[:Category:Map_ClassBattle|Class Battle]] (ie: [[Map:sniprwar|Sniper War]], [[Map:engbat|EngBat]])&lt;br /&gt;
* [[:Category:Map_CTF|Capture The Flag]] (ie: [[Map:2fort5|2Fort5]], [[Map:well6|Well6]], [[Map:bam4|Bam4]])&lt;br /&gt;
* [[:Category:Map_Domination|Domination/Control Point]] (ie: [[Map:canalzon|CanalZon]])&lt;br /&gt;
* [[:Category:Map_InconvenientTransportation|Inconvenient Transportation]] (ie: [[Map:border1|Border1]], [[Map:beer2|Beer2]])&lt;br /&gt;
* [[:Category:Map_KeepAway|Keep Away]] (ie: [[Map:2ka5|2ka5]], [[Map:airtower|Air Tower]])&lt;br /&gt;
* [[:Category:Map_KingOfTheHill|King Of The Hill]] (ie: [[Map:KotH5|KotH5]])&lt;br /&gt;
* [[:Category:Map_SpecialDelivery|Special Delivery]] (ie: [[Map:rock2|Rock2]])&lt;br /&gt;
* [[:Category:Map_Hunted|Hunted]] (ie: [[Map:hunted|Hunted]])&lt;br /&gt;
* [[:Category:Map_Objective| Uncategorized modes]]&lt;br /&gt;
| Specialty Maps:&lt;br /&gt;
* [[:Category:Map_Co=op|Co-op Maps]] (ie: Maps made for TF Co-op)&lt;br /&gt;
* [[:Category:Map_Duel|Duel]] (ie: [[Map:1on1r|1on1r]])&lt;br /&gt;
* [[:Category:Map_FFA|Free For All]] (ie: [[Map:knockout|Knockout]], [[Map:duelshock|Duelshock]])&lt;br /&gt;
* [[:Category:Map_Quad|Quad]] (ie: TF maps optimized for Quad-style play specifically)&lt;br /&gt;
* [[:Category:Map_Training|Training]] (ie: [[Map:rcktjump|Rocket Jump]], [[Map:concjump|Conc Jump]])&lt;br /&gt;
&lt;br /&gt;
Or Sort By:&lt;br /&gt;
* [[:Category:Mapper|Map Author]]&lt;br /&gt;
* [[:Category:Map_Teams|# of teams]]&lt;br /&gt;
* [[:Category:Map_Size|Map Size]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Reviews &amp;amp; Synopsis==&lt;br /&gt;
We do need some help with some map pages!  Here is a list of the maps that need a player review or synopsis:&amp;lt;br /&amp;gt;&lt;br /&gt;
[[:Category:NeedsReview|Maps that need a player review!]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[:Category:Needs_Synopsis|Maps that need a player synopsis!]]&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please feel free to add your review/synopsis!&amp;lt;br /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Preservation==&lt;br /&gt;
Also, over the years, there has been a lot of information lost to time.  Here is a list of the maps where we're missing the original '.txt' file information from the author.  If you happen to have some of these '.txt' files, please let an admin know and we can get it added!&lt;br /&gt;
&lt;br /&gt;
[[:Category:MapsWithNoOriginalText|Maps that are missing their original .txt from the author.]]&lt;br /&gt;
&lt;br /&gt;
==Thanks==&lt;br /&gt;
Special thanks goes to [[:Category:Night Hunter|Night Hunter]] aka '''[SD] Hunter''', host of the http://clan.sd.ru/ website for letting us use his reviews on many of the maps!  (Note that they were all '''translated''' from Russian to English and to expect the translated reviews to have some grammar issues :D )&lt;br /&gt;
&lt;br /&gt;
==To-Do==&lt;br /&gt;
[[MapsToDoOnlyBsp|Maps where all we have is the .bsp]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[MapsToDo|Maps w/no page that need a screenshot with NO orig .txt]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[MapsToDoHaveTextNoSS|Maps w/no page that need a screenshot that have orig .txt]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[:Category:Maps_Needs_Screenshot|Maps that need a screenshot to complete their page]]&amp;lt;br /&amp;gt;&lt;br /&gt;
[[:Category:Needs_Something_Else|Maps that need misc information to complete their page]]&amp;lt;br /&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1302</id>
		<title>Active Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1302"/>
		<updated>2020-04-11T17:33:25Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page does not auto-update the server stats below.  Hit refresh to get the most recent information to display.&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Classics (23.227.170.216:27502)&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27502/ http://cache.gametracker.com/server_info/23.227.170.216:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Co-Op (23.227.170.216:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27500/ http://cache.gametracker.com/server_info/23.227.170.216:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Midioz Prozac CustomTF server (quake.midioz.com)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/213.4.33.27:27500/ http://cache.gametracker.com/server_info/213.4.33.27:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen Midair (23.227.170.216:27501)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27501/ http://cache.gametracker.com/server_info/23.227.170.216:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1301</id>
		<title>Active Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1301"/>
		<updated>2020-04-11T17:32:49Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page does not auto-update the server stats below.  Hit refresh to get the most recent information to display.&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Classics (23.227.170.216:27502)&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27502/ http://cache.gametracker.com/server_info/23.227.170.216:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Co-Op (23.227.170.216:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27500/ http://cache.gametracker.com/server_info/23.227.170.216:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Midioz Prozac CustomTF server (quake.midioz.com)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/213.4.33.27:27500/ https://cache.gametracker.com/server_info/213.4.33.27:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen Midair (23.227.170.216:27501)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27501/ http://cache.gametracker.com/server_info/23.227.170.216:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:lavag&amp;diff=1280</id>
		<title>Map:lavag</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:lavag&amp;diff=1280"/>
		<updated>2019-08-25T05:00:25Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|lavag]]&lt;br /&gt;
[[Category:Harb!ngeR]]&lt;br /&gt;
[[Category:Map_CTF|lavag]]&lt;br /&gt;
[[Category:Map_Size|Small]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|Unknown]]&lt;br /&gt;
[[Category:Needs_Synopsis]]&lt;br /&gt;
&lt;br /&gt;
'''Lava Giant - Harb!ngeR Edition''' - [https://www.megateamfortress.com/files/maps/lavag.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 200px&amp;quot; | [[File:lavag.jpg]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* lavag.bsp: Lava Giant - Harb!nger Edition&lt;br /&gt;
* Author: [[:Category:Harb!ngeR|The Harb!ngeR of Fish]]&lt;br /&gt;
* Created: 02/25/2000&lt;br /&gt;
* Size: 500K&lt;br /&gt;
* Info: [[:Category:Map_CTF|Capture The Flag]], [[:Category:Map_Teams|2]] Teams&lt;br /&gt;
* Map Size: [[:Category:Map_Size|Small 4-8 Players]]&lt;br /&gt;
 &lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:'''  Two small forts, separated by a field, with a wall between them. There are three aisles in the wall. The card? does not have external walls at all, so you can easily fall into the void. Unusual, but cool enough. The graphics are dark (obviously designed for GL). But what has lava to do with it?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the author:'''&lt;br /&gt;
&lt;br /&gt;
Name:           Lava Giant - Harb!ngeR Edition&lt;br /&gt;
&lt;br /&gt;
Author:         The Harb!ngeR of Fish&lt;br /&gt;
&lt;br /&gt;
Email :         harb@planetquake.com&lt;br /&gt;
&lt;br /&gt;
Date :          Feb 25th 2000&lt;br /&gt;
&lt;br /&gt;
WebSite :       www.planetquake.com/elf&lt;br /&gt;
&lt;br /&gt;
ICQ :           30578982&lt;br /&gt;
&lt;br /&gt;
.Bsp name:      LAVAG.BSP&lt;br /&gt;
&lt;br /&gt;
Spec:           THIS MAP IS A CTF MAP FOR THE MOD 'TEAMFORTRESS'&lt;br /&gt;
&lt;br /&gt;
		Two bases seperated by an open area bisected by cliffs.&lt;br /&gt;
&lt;br /&gt;
Level info:     A mate of mine described a map he'd played in the game&lt;br /&gt;
		Unreal Tournament, and asked me to make something similar for&lt;br /&gt;
		Quake TF. I have no idea if the map looks the same since I&lt;br /&gt;
		never got more than a cursory glance at the UT version, but&lt;br /&gt;
		I'm assured it's recognizable.&lt;br /&gt;
&lt;br /&gt;
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ&lt;br /&gt;
&lt;br /&gt;
Thanks to:&lt;br /&gt;
&lt;br /&gt;
		Nobody&lt;br /&gt;
&lt;br /&gt;
Screams of frustration and torment for:&lt;br /&gt;
&lt;br /&gt;
		Everybody&lt;br /&gt;
&lt;br /&gt;
Final comments:&lt;br /&gt;
&lt;br /&gt;
		Be brief, be fast, be deadly.&lt;br /&gt;
&lt;br /&gt;
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ&lt;br /&gt;
&lt;br /&gt;
Build Machine:          PII 266 w 32 mb RAM&lt;br /&gt;
Compile machine:        PII 266 w 32 mb RAM&lt;br /&gt;
(QBSP)                          time: 2 Mins?&lt;br /&gt;
(ARGHLITE -extra)               time: 5 Mins?&lt;br /&gt;
(RVISPLUS)                      time: 10 Mins?&lt;br /&gt;
VIS compresion level - ?&lt;br /&gt;
Leaks: None of course :)	All figures are approximate since I wasn't&lt;br /&gt;
Models:                 ?	there when it compiled :P&lt;br /&gt;
Entities:               ?&lt;br /&gt;
Textures:               20ish?&lt;br /&gt;
&lt;br /&gt;
Texture sources : Quakes 1 &amp;amp; 3&lt;br /&gt;
                  2MachSE (Rock texture)&lt;br /&gt;
                  IKbase&lt;br /&gt;
&lt;br /&gt;
Type of patch: New Level.&lt;br /&gt;
Build time:    1 DAY&lt;br /&gt;
Editors used:  BSP, MS-DOS EDIT.&lt;br /&gt;
New levels:    1&lt;br /&gt;
Single player: X&lt;br /&gt;
CO-OP:         X&lt;br /&gt;
Deathmatch :   X&lt;br /&gt;
Teamplay DM:   X&lt;br /&gt;
Team Fortress: YES&lt;br /&gt;
&lt;br /&gt;
New .mdl files: NO (Not unless you count the TF ones :P)&lt;br /&gt;
New Sounds: YES (put them in /fortress/sound/harbmaps)&lt;br /&gt;
New music:  NO&lt;br /&gt;
New skins:  NO&lt;br /&gt;
&lt;br /&gt;
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ&lt;br /&gt;
&lt;br /&gt;
Bugs:&lt;br /&gt;
&lt;br /&gt;
None!! Mwahahaha!!! NEVER A BUG IN MY LEVEL!!!&lt;br /&gt;
&lt;br /&gt;
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ&lt;br /&gt;
&lt;br /&gt;
Long live Quake! (Forever &amp;amp; Ever Amen!)&lt;br /&gt;
Down with poor quality clone games!&lt;br /&gt;
Down with my enemies!&lt;br /&gt;
Please?&lt;br /&gt;
&lt;br /&gt;
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ&lt;br /&gt;
&lt;br /&gt;
Leagal stuff:&lt;br /&gt;
&lt;br /&gt;
Not much, I'm not fussy, but there are requirements below:&lt;br /&gt;
&lt;br /&gt;
This file is to be included with the level if it is posted anywhere.&lt;br /&gt;
&lt;br /&gt;
The contents of this file are not to be changed or modified in any way.&lt;br /&gt;
&lt;br /&gt;
This map and file are Copyright (c) Benjamin Skinner 1999.&lt;br /&gt;
&lt;br /&gt;
This map may be used as part of a patch or for part of a campaign, all I ask&lt;br /&gt;
is that this file is included and the title is unchanged. Try and get in&lt;br /&gt;
touch with me if you want to do this, and I'll see about sending you the .map&lt;br /&gt;
file, I'd just like to know where my stuff has gone, that's all.&lt;br /&gt;
                                &lt;br /&gt;
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ&lt;br /&gt;
&lt;br /&gt;
Coming soon........&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
Q3F_HUNTED perhaps?&lt;br /&gt;
&lt;br /&gt;
*&lt;br /&gt;
&lt;br /&gt;
Okay, okay...&lt;br /&gt;
&lt;br /&gt;
Enough adverts already.....&lt;br /&gt;
&lt;br /&gt;
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ&lt;br /&gt;
&lt;br /&gt;
All about me.&lt;br /&gt;
&lt;br /&gt;
I'm the Harb!ngeR, basically a half decent grade player with a set of feindish&lt;br /&gt;
ideas for levels.&lt;br /&gt;
&lt;br /&gt;
I'm basically the project leader on what has now become the ELF team, a bunch&lt;br /&gt;
of guys who make free stuff for Quake and post it on the net.&lt;br /&gt;
&lt;br /&gt;
I often 'loan out' my mapping skills to other teams, recent work includes maps&lt;br /&gt;
for:&lt;br /&gt;
Street Fighter 2 Quake (1 map)&lt;br /&gt;
Swarm mod for Half Life (2 maps)&lt;br /&gt;
StarWars, Duel of the Fates, for Quake (1 map +others requested)&lt;br /&gt;
&lt;br /&gt;
If 'ya like my work, get in touch, I'd love to hear from people, especially&lt;br /&gt;
if they want to give me lots of cash!&lt;br /&gt;
&lt;br /&gt;
ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                     ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»&lt;br /&gt;
                     º     I am the Harb!ngeR.     º&lt;br /&gt;
                     ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ¼&lt;br /&gt;
&lt;br /&gt;
                     ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ»&lt;br /&gt;
                     º  Nothing like GoldFinger.   º&lt;br /&gt;
                     ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ¼&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Help:MapHowTo&amp;diff=1278</id>
		<title>Help:MapHowTo</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Help:MapHowTo&amp;diff=1278"/>
		<updated>2019-08-25T04:48:10Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Below is the template located at: [[Map:MapTemplate|Map Template]]&lt;br /&gt;
Basically, with the template, replace key words with what goes where.  &lt;br /&gt;
# Search for the map you're creating a page for by putting Map:mapname into the search bar in the top-right (Assuming default template) and hit create page.&lt;br /&gt;
# With the template, anywhere you see filename (or *filename) replace it with the filename minus .bsp... so for 2fort5r.bsp, the filename would be '2fort5r'.&lt;br /&gt;
# Anywhere you see Author, replace it with the map author's name... Note: The first part of the tag cannot contain any brackets ([ or ]) or else it will error out. ie: Top cat: &amp;lt;nowiki&amp;gt;[[Category:Gunther]]&amp;lt;/nowiki&amp;gt; Map info category line: &amp;lt;nowiki&amp;gt;[[:Category:Gunther|[SS] Gunther]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
# Delete the appropriate section from the line &amp;lt;nowiki&amp;gt;[[Category:Map_Co-op or Map_Fortress|filename]]&amp;lt;/nowiki&amp;gt;.  If it is a fortress-only map, it should be &amp;lt;nowiki&amp;gt;[[Category:Map_Fortress|filename]]&amp;lt;/nowiki&amp;gt;.  If it is a co-op map then it should be &amp;lt;nowiki&amp;gt;[[Category:Map_Co-op|filename]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
# Delete the entire &amp;lt;nowiki&amp;gt;[[Category:MapsWithNoOriginalText]]&amp;lt;/nowiki&amp;gt; line if there is original text.  If there isn't, just remove the (Delete....the map) bit.&lt;br /&gt;
# Anywhere you see 'Mapname' put in the full mapname of the map... ie: the mapname of canalz2k.bsp is Canal Zone 2000.  'Canal Zone 2000' would go in-place of 'Mapname'&lt;br /&gt;
# Fill out any available information such as the date the map was created, the file size, and map size (ie: Small/Medium/Large x-x players)&lt;br /&gt;
# Upload the map snapshot (Using the 'Upload File' link on the left sidebar under tools) image as filename.jpg (If your image is something other than .jpg then it needs to be changed on the line &amp;lt;nowiki&amp;gt;| [[File:filename.jpg]] ||&amp;lt;/nowiki&amp;gt; !!!&lt;br /&gt;
# Copy &amp;amp; paste the original .txt contents for the map info created by the author if applicable (If it's lost in time or you dont have it, make sure you set MapsWithNoOriginalText category at the top so that hopefully someone can find it!)&lt;br /&gt;
# Note: if all the text in the copy/paste of the .txt jumbles up, you will either need to add line breaks or add a space in between each line to get it to look right.&lt;br /&gt;
# Before you save the page, take the '&amp;lt;nowiki&amp;gt;[[Category:Mapper]]&amp;lt;/nowiki&amp;gt;' from the bottom of the template and cut it.  After you save it, click on the author's name and if it takes you to a fresh page, create it and add '&amp;lt;nowiki&amp;gt;[[Category:Mapper]]&amp;lt;/nowiki&amp;gt;' to that page and save it.  This will add it to the Mapper's page.&lt;br /&gt;
&lt;br /&gt;
* Ps: Dont try to copy/paste the below template from this page.  Do it from the template page linked up at the beginning of this stub.  (Go to the page and hit 'edit' and then copy it from the source/edit window.)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:Maps|*filename]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:Author]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:Map_Co-op or Map_Fortress|filename]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:MapsWithNoOriginalText]] (Delete this line if there is an original .txt file you're adding below for the map)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;'''Mapname''' - [https://www.megateamfortress.com/files/maps/filename.zip Download this map!]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{| class=&amp;quot;wikitable&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;! Image !! Map Info !! Player Synopsis/Review&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;| [[File:filename.jpg]] ||&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* filename.bsp: Mapname&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Author: [[:Category:Author|Author]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Created:&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Size:&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Info: CTF (OvD), 2 Teams&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Map Size:&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;short&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;||&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;'''Player Synopsis:'''&amp;lt;/nowiki&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;'''Player Review:'''&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;'''From the author:'''&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;To put into the mapper category page (Do not put this on the map page!):&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:Mapper]]&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Help:MapHowTo&amp;diff=1277</id>
		<title>Help:MapHowTo</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Help:MapHowTo&amp;diff=1277"/>
		<updated>2019-08-25T04:47:52Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Below is the template located at: [[Map:MapTemplate|Map Template]]&lt;br /&gt;
Basically, with the template, replace key words with what goes where.  &lt;br /&gt;
# Search for the map you're creating a page for by putting Map:mapname into the search bar in the top-right (Assuming default template) and hit create page.&lt;br /&gt;
# With the template, anywhere you see filename (or *filename) replace it with the filename minus .bsp... so for 2fort5r.bsp, the filename would be '2fort5r'.&lt;br /&gt;
# Anywhere you see Author, replace it with the map author's name... Note: The first part of the tag cannot contain any brackets ([ or ]) or else it will error out. ie: Top cat: &amp;lt;nowiki&amp;gt;[[Category:Gunther]]&amp;lt;/nowiki&amp;gt; Map info category line: &amp;lt;nowiki&amp;gt;[[:Category:Gunther|[SS] Gunther]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
# Delete the appropriate section from the line &amp;lt;nowiki&amp;gt;[[Category:Map_Co-op or Map_Fortress|filename]]&amp;lt;/nowiki&amp;gt;.  If it is a fortress-only map, it should be &amp;lt;nowiki&amp;gt;[[Category:Map_Fortress|filename]]&amp;lt;/nowiki&amp;gt;.  If it is a co-op map then it should be &amp;lt;nowiki&amp;gt;[[Category:Map_Co-op|filename]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
# Delete the entire &amp;lt;nowiki&amp;gt;[[Category:MapsWithNoOriginalText]]&amp;lt;/nowiki&amp;gt; line if there is original text.  If there isn't, just remove the (Delete....the map) bit.&lt;br /&gt;
# Anywhere you see 'Mapname' put in the full mapname of the map... ie: the mapname of canalz2k.bsp is Canal Zone 2000.  'Canal Zone 2000' would go in-place of 'Mapname'&lt;br /&gt;
# Fill out any available information such as the date the map was created, the file size, and map size (ie: Small/Medium/Large x-x players)&lt;br /&gt;
# Upload the map snapshot (Using the 'Upload File' link on the left under tools) image as filename.jpg (If your image is something other than .jpg then it needs to be changed on the line &amp;lt;nowiki&amp;gt;| [[File:filename.jpg]] ||&amp;lt;/nowiki&amp;gt; !!!&lt;br /&gt;
# Copy &amp;amp; paste the original .txt contents for the map info created by the author if applicable (If it's lost in time or you dont have it, make sure you set MapsWithNoOriginalText category at the top so that hopefully someone can find it!)&lt;br /&gt;
# Note: if all the text in the copy/paste of the .txt jumbles up, you will either need to add line breaks or add a space in between each line to get it to look right.&lt;br /&gt;
# Before you save the page, take the '&amp;lt;nowiki&amp;gt;[[Category:Mapper]]&amp;lt;/nowiki&amp;gt;' from the bottom of the template and cut it.  After you save it, click on the author's name and if it takes you to a fresh page, create it and add '&amp;lt;nowiki&amp;gt;[[Category:Mapper]]&amp;lt;/nowiki&amp;gt;' to that page and save it.  This will add it to the Mapper's page.&lt;br /&gt;
&lt;br /&gt;
* Ps: Dont try to copy/paste the below template from this page.  Do it from the template page linked up at the beginning of this stub.  (Go to the page and hit 'edit' and then copy it from the source/edit window.)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:Maps|*filename]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:Author]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:Map_Co-op or Map_Fortress|filename]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:MapsWithNoOriginalText]] (Delete this line if there is an original .txt file you're adding below for the map)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;'''Mapname''' - [https://www.megateamfortress.com/files/maps/filename.zip Download this map!]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{| class=&amp;quot;wikitable&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;! Image !! Map Info !! Player Synopsis/Review&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;| [[File:filename.jpg]] ||&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* filename.bsp: Mapname&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Author: [[:Category:Author|Author]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Created:&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Size:&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Info: CTF (OvD), 2 Teams&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Map Size:&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;short&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;||&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;'''Player Synopsis:'''&amp;lt;/nowiki&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;'''Player Review:'''&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;'''From the author:'''&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;To put into the mapper category page (Do not put this on the map page!):&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:Mapper]]&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Help:MapHowTo&amp;diff=1268</id>
		<title>Help:MapHowTo</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Help:MapHowTo&amp;diff=1268"/>
		<updated>2019-08-18T03:47:45Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Below is the template located at: [[Map:MapTemplate|Map Template]]&lt;br /&gt;
Basically, with the template, replace key words with what goes where.  &lt;br /&gt;
# Search for the map you're creating a page for by putting Map:mapname into the search bar in the top-right (Assuming default template) and hit create page.&lt;br /&gt;
# With the template, anywhere you see filename (or *filename) replace it with the filename minus .bsp... so for 2fort5r.bsp, the filename would be '2fort5r'.&lt;br /&gt;
# Anywhere you see Author, replace it with the map author's name... Note: The first part of the tag cannot contain any brackets ([ or ]) or else it will error out. ie: Top cat: &amp;lt;nowiki&amp;gt;[[Category:Gunther]]&amp;lt;/nowiki&amp;gt; Map info category line: &amp;lt;nowiki&amp;gt;[[:Category:Gunther|[SS] Gunther]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
# Delete the appropriate section from the line &amp;lt;nowiki&amp;gt;[[Category:Map_Co-op or Map_Fortress|filename]]&amp;lt;/nowiki&amp;gt;.  If it is a fortress-only map, it should be &amp;lt;nowiki&amp;gt;[[Category:Map_Fortress|filename]]&amp;lt;/nowiki&amp;gt;.  If it is a co-op map then it should be &amp;lt;nowiki&amp;gt;[[Category:Map_Co-op|filename]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
# Delete the entire &amp;lt;nowiki&amp;gt;[[Category:MapsWithNoOriginalText]]&amp;lt;/nowiki&amp;gt; line if there is original text.  If there isn't, just remove the (Delete....the map) bit.&lt;br /&gt;
# Anywhere you see 'Mapname' put in the full mapname of the map... ie: the mapname of canalz2k.bsp is Canal Zone 2000.  'Canal Zone 2000' would go in-place of 'Mapname'&lt;br /&gt;
# Fill out any available information such as the date the map was created, the file size, and map size (ie: Small/Medium/Large x-x players)&lt;br /&gt;
# Upload the map snapshot image as filename.jpg (If your image is something other than .jpg then it needs to be changed on the line &amp;lt;nowiki&amp;gt;| [[File:filename.jpg]] ||&amp;lt;/nowiki&amp;gt; !!!&lt;br /&gt;
# Copy &amp;amp; paste the original .txt contents for the map info created by the author if applicable (If it's lost in time or you dont have it, make sure you set MapsWithNoOriginalText category at the top so that hopefully someone can find it!)&lt;br /&gt;
# Note: if all the text in the copy/paste of the .txt jumbles up, you will either need to add line breaks or add a space in between each line to get it to look right.&lt;br /&gt;
# Before you save the page, take the '&amp;lt;nowiki&amp;gt;[[Category:Mapper]]&amp;lt;/nowiki&amp;gt;' from the bottom of the template and cut it.  After you save it, click on the author's name and if it takes you to a fresh page, create it and add '&amp;lt;nowiki&amp;gt;[[Category:Mapper]]&amp;lt;/nowiki&amp;gt;' to that page and save it.  This will add it to the Mapper's page.&lt;br /&gt;
&lt;br /&gt;
* Ps: Dont try to copy/paste the below template from this page.  Do it from the template page linked up at the beginning of this stub.  (Go to the page and hit 'edit' and then copy it from the source/edit window.)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:Maps|*filename]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:Author]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:Map_Co-op or Map_Fortress|filename]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:MapsWithNoOriginalText]] (Delete this line if there is an original .txt file you're adding below for the map)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;'''Mapname''' - [https://www.megateamfortress.com/files/maps/filename.zip Download this map!]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{| class=&amp;quot;wikitable&amp;quot;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;! Image !! Map Info !! Player Synopsis/Review&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|-&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;| [[File:filename.jpg]] ||&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* filename.bsp: Mapname&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Author: [[:Category:Author|Author]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Created:&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Size:&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Info: CTF (OvD), 2 Teams&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;* Map Size:&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;short&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;||&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;'''Player Synopsis:'''&amp;lt;/nowiki&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;br /&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;'''Player Review:'''&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;'''From the author:'''&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;To put into the mapper category page (Do not put this on the map page!):&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;[[Category:Mapper]]&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:tf2k&amp;diff=1267</id>
		<title>Map:tf2k</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:tf2k&amp;diff=1267"/>
		<updated>2019-08-17T06:23:58Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|tf2k]]&lt;br /&gt;
[[Category:Author|Inphidel]]&lt;br /&gt;
[[Category:Map_CTF|tf2k]]&lt;br /&gt;
[[Category:Map_Size|Large]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Synopsis]]&lt;br /&gt;
&lt;br /&gt;
'''The Final Two Kingdoms (v1.0 normal)''' - [https://www.megateamfortress.com/files/maps/tf2k.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tf2k.jpg]] || &lt;br /&gt;
* tf2k.bsp: The Final Two Kingdoms (v1.0 normal)&lt;br /&gt;
* Author: [[:Category:Inphidel|Inphidel [NOVA]]]&lt;br /&gt;
* Created: 12/19/1999&lt;br /&gt;
* Size: 740K&lt;br /&gt;
* Info: [[:Category:Map_CTF|CTF]], 2 Teams&lt;br /&gt;
* Map Size: Large 14-24 players&lt;br /&gt;
&lt;br /&gt;
An interesting variation on the well. The bases are designed in the form of small towns, with many houses and passages between them.&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  &lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' Perhaps, the best of all maps, made on motives well'a, that I saw. And certainly, the most krassive of them. Because of the great detail, it may seem too large and complex, but it is only at first glance. In fact, it is quite comparable in size with the original well. In addition, it is also lower, since all buildings have no more than two floors. This card is quite common in the world and even played in a number of leagues. Of the shortcomings can be noted except that the ever-wooden armor.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the author:'''&lt;br /&gt;
&lt;br /&gt;
Dec-19-1999 [The Final Two Kingdoms] Quake 1 Team Fortress Map&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Title:          The Final Two Kingdoms (v1.0 normal)&lt;br /&gt;
&lt;br /&gt;
File:           tf2k.bsp&lt;br /&gt;
&lt;br /&gt;
Author:         Inphidel&lt;br /&gt;
&lt;br /&gt;
Email Address:  inphidel@digivill.net&lt;br /&gt;
&lt;br /&gt;
Maps URL:       http://www.novamarines.org/ncl - (Nova Creation Labs)&lt;br /&gt;
&lt;br /&gt;
Clan URL:       http://www.novamarines.org&lt;br /&gt;
&lt;br /&gt;
Personal URL:   http://www.digivill.net/~inphidel&lt;br /&gt;
&lt;br /&gt;
Previous works:&lt;br /&gt;
                Realm of Despair (realmd1)&lt;br /&gt;
&lt;br /&gt;
                Cryptic Forts (cryptic1)&lt;br /&gt;
&lt;br /&gt;
                The Ditch (ditch1,ditch2)&lt;br /&gt;
&lt;br /&gt;
                The Darkages (darkage1)&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
	This map is very similar to Well, two forts on each side, blah blah.&lt;br /&gt;
Buildings blah blah, Its inspired by many other levels, (well6, canalzone).	&lt;br /&gt;
&lt;br /&gt;
How to Play:&lt;br /&gt;
&lt;br /&gt;
	Get the flag from the opposite side of the map, bring it to your small&lt;br /&gt;
castle keep under your flag. jump through the portal to score.			&lt;br /&gt;
&lt;br /&gt;
How to install (Copy the following files to these file folders.):&lt;br /&gt;
&lt;br /&gt;
        tf2k.bsp - quake/fortress/maps/&lt;br /&gt;
&lt;br /&gt;
        tf2k.txt - quake/fortress/maps/&lt;br /&gt;
&lt;br /&gt;
        tf2kfgc.wav  - quake/fortress/sound/items/&lt;br /&gt;
&lt;br /&gt;
        tf2kfgtt.wav  - quake/fortress/sound/items/&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
Play Information&lt;br /&gt;
&lt;br /&gt;
Single Player           No&lt;br /&gt;
&lt;br /&gt;
Cooperative:            No&lt;br /&gt;
&lt;br /&gt;
Capture the Flag:       No&lt;br /&gt;
&lt;br /&gt;
Deathmatch:             No&lt;br /&gt;
&lt;br /&gt;
Team Fortress:          Yes&lt;br /&gt;
&lt;br /&gt;
New Models:             No&lt;br /&gt;
&lt;br /&gt;
New Sounds:             Yes&lt;br /&gt;
&lt;br /&gt;
New Graphics:           Yes&lt;br /&gt;
&lt;br /&gt;
New Music:              No&lt;br /&gt;
&lt;br /&gt;
Mega TF Entities:       No&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
Construction&lt;br /&gt;
&lt;br /&gt;
Base:           New level from scrach&lt;br /&gt;
&lt;br /&gt;
Editor:         Qoole&lt;br /&gt;
&lt;br /&gt;
Know Bugs:      None&lt;br /&gt;
&lt;br /&gt;
Build Time:     7 Days&lt;br /&gt;
&lt;br /&gt;
Treebsp:        17 Minute 20 Seconds&lt;br /&gt;
&lt;br /&gt;
Light:          750 Seconds&lt;br /&gt;
&lt;br /&gt;
Rvis:           5367 Seconds&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:tf2kv2&amp;diff=1266</id>
		<title>Map:tf2kv2</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:tf2kv2&amp;diff=1266"/>
		<updated>2019-08-17T06:23:38Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|tf2kv2]]&lt;br /&gt;
[[Category:Author|Inphidel]]&lt;br /&gt;
[[Category:Author|Render]]&lt;br /&gt;
[[Category:Map_CTF|tf2kv2]]&lt;br /&gt;
[[Category:Map_Size|Large]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
&lt;br /&gt;
'''The Final Two Kingdoms (v1.0 revised)''' - [https://www.megateamfortress.com/files/maps/tf2kv2.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tf2k.jpg]] || &lt;br /&gt;
* tf2kv2.bsp: The Final Two Kingdoms (v1.0 revised)&lt;br /&gt;
* Author: [[:Category:Inphidel|Inphidel [NOVA]]]&lt;br /&gt;
* Revisor: [[:Category:Render|Render]]&lt;br /&gt;
* Created: 07/29/2016&lt;br /&gt;
* Size: 1,841K&lt;br /&gt;
* Info: [[:Category:Map_CTF|CTF]], 2 Teams&lt;br /&gt;
* Map Size: Large 14-24 players&lt;br /&gt;
&lt;br /&gt;
An interesting variation on the well. The bases are designed in the form of small towns, with many houses and passages between them.&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Same as [[Map:tf2k|tf2k]] except all of the steps have been turned into ramps and the arches in the center have been raised.  In addition, the packs have been modified to provide a full resupply.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' Perhaps, the best of all maps, made on motives well'a, that I saw. And certainly, the most krassive of them. Because of the great detail, it may seem too large and complex, but it is only at first glance. In fact, it is quite comparable in size with the original well. In addition, it is also lower, since all buildings have no more than two floors. This card is quite common in the world and even played in a number of leagues. Of the shortcomings can be noted except that the ever-wooden armor.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the author:'''&lt;br /&gt;
&lt;br /&gt;
Dec-19-1999 [The Final Two Kingdoms] Quake 1 Team Fortress Map&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Title:          The Final Two Kingdoms (v1.0 normal)&lt;br /&gt;
&lt;br /&gt;
File:           tf2k.bsp&lt;br /&gt;
&lt;br /&gt;
Author:         Inphidel&lt;br /&gt;
&lt;br /&gt;
Email Address:  inphidel@digivill.net&lt;br /&gt;
&lt;br /&gt;
Maps URL:       http://www.novamarines.org/ncl - (Nova Creation Labs)&lt;br /&gt;
&lt;br /&gt;
Clan URL:       http://www.novamarines.org&lt;br /&gt;
&lt;br /&gt;
Personal URL:   http://www.digivill.net/~inphidel&lt;br /&gt;
&lt;br /&gt;
Previous works:&lt;br /&gt;
                Realm of Despair (realmd1)&lt;br /&gt;
&lt;br /&gt;
                Cryptic Forts (cryptic1)&lt;br /&gt;
&lt;br /&gt;
                The Ditch (ditch1,ditch2)&lt;br /&gt;
&lt;br /&gt;
                The Darkages (darkage1)&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
	This map is very similar to Well, two forts on each side, blah blah.&lt;br /&gt;
Buildings blah blah, Its inspired by many other levels, (well6, canalzone).	&lt;br /&gt;
&lt;br /&gt;
How to Play:&lt;br /&gt;
&lt;br /&gt;
	Get the flag from the opposite side of the map, bring it to your small&lt;br /&gt;
castle keep under your flag. jump through the portal to score.			&lt;br /&gt;
&lt;br /&gt;
How to install (Copy the following files to these file folders.):&lt;br /&gt;
&lt;br /&gt;
        tf2k.bsp - quake/fortress/maps/&lt;br /&gt;
&lt;br /&gt;
        tf2k.txt - quake/fortress/maps/&lt;br /&gt;
&lt;br /&gt;
        tf2kfgc.wav  - quake/fortress/sound/items/&lt;br /&gt;
&lt;br /&gt;
        tf2kfgtt.wav  - quake/fortress/sound/items/&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
Play Information&lt;br /&gt;
&lt;br /&gt;
Single Player           No&lt;br /&gt;
&lt;br /&gt;
Cooperative:            No&lt;br /&gt;
&lt;br /&gt;
Capture the Flag:       No&lt;br /&gt;
&lt;br /&gt;
Deathmatch:             No&lt;br /&gt;
&lt;br /&gt;
Team Fortress:          Yes&lt;br /&gt;
&lt;br /&gt;
New Models:             No&lt;br /&gt;
&lt;br /&gt;
New Sounds:             Yes&lt;br /&gt;
&lt;br /&gt;
New Graphics:           Yes&lt;br /&gt;
&lt;br /&gt;
New Music:              No&lt;br /&gt;
&lt;br /&gt;
Mega TF Entities:       No&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
Construction&lt;br /&gt;
&lt;br /&gt;
Base:           New level from scrach&lt;br /&gt;
&lt;br /&gt;
Editor:         Qoole&lt;br /&gt;
&lt;br /&gt;
Know Bugs:      None&lt;br /&gt;
&lt;br /&gt;
Build Time:     7 Days&lt;br /&gt;
&lt;br /&gt;
Treebsp:        17 Minute 20 Seconds&lt;br /&gt;
&lt;br /&gt;
Light:          750 Seconds&lt;br /&gt;
&lt;br /&gt;
Rvis:           5367 Seconds&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:tf2kv2&amp;diff=1265</id>
		<title>Map:tf2kv2</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:tf2kv2&amp;diff=1265"/>
		<updated>2019-08-17T06:22:29Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|tf2kv2]]&lt;br /&gt;
[[Category:Author|Inphidel]]&lt;br /&gt;
[[Category:Author|Render]]&lt;br /&gt;
[[Category:Map_CTF|tf2kv2]]&lt;br /&gt;
[[Category:Map_Size|Large]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
&lt;br /&gt;
'''The Final Two Kingdoms (v1.0 revised)''' - [https://www.megateamfortress.com/files/maps/tf2kv2.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tf2k.jpg]] || &lt;br /&gt;
* tf2kv2.bsp: The Final Two Kingdoms (v1.0 revised)&lt;br /&gt;
* Author: [[:Category:Inphidel|Inphidel [NOVA]]]&lt;br /&gt;
* Revisor: [[:Category:Render|Render]]&lt;br /&gt;
* Created: 07/29/2016&lt;br /&gt;
* Size: 1,841K&lt;br /&gt;
* Info: [[:Category:Map_CTF|CTF]], 2 Teams&lt;br /&gt;
* Map Size: Large 14-24 players&lt;br /&gt;
&lt;br /&gt;
An interesting variation on the well. The bases are designed in the form of small towns, with many houses and passages between them.&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Same as [[Map:tf2k|tf2k]] except all of the steps have been turned into ramps and the arches in the center have been raised.  In addition, the packs have been modified to provide a full resupply.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' Perhaps, the best of all maps, made on motives well'a, that I saw. And certainly, the most krassive of them. Because of the great detail, it may seem too large and complex, but it is only at first glance. In fact, it is quite comparable in size with the original well. In addition, it is also lower, since all buildings have no more than two floors. This card is quite common in the world and even played in a number of leagues. Of the shortcomings can be noted except that the ever-wooden armor.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the author:'''&lt;br /&gt;
&lt;br /&gt;
Dec-19-1999 [The Final Two Kingdoms] Quake 1 Team Fortress Map&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Title:          The Final Two Kingdoms (v1.0 normal)&lt;br /&gt;
&lt;br /&gt;
File:           tf2k.bsp&lt;br /&gt;
&lt;br /&gt;
Author:         Inphidel&lt;br /&gt;
&lt;br /&gt;
Email Address:  inphidel@digivill.net&lt;br /&gt;
&lt;br /&gt;
Maps URL:       http://www.novamarines.org/ncl - (Nova Creation Labs)&lt;br /&gt;
&lt;br /&gt;
Clan URL:       http://www.novamarines.org&lt;br /&gt;
&lt;br /&gt;
Personal URL:   http://www.digivill.net/~inphidel&lt;br /&gt;
&lt;br /&gt;
Previous works:&lt;br /&gt;
                Realm of Despair (realmd1)&lt;br /&gt;
&lt;br /&gt;
		Cryptic Forts (cryptic1)&lt;br /&gt;
&lt;br /&gt;
                The Ditch (ditch1,ditch2)&lt;br /&gt;
&lt;br /&gt;
                The Darkages (darkage1)&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
	This map is very similar to Well, two forts on each side, blah blah.&lt;br /&gt;
Buildings blah blah, Its inspired by many other levels, (well6, canalzone).	&lt;br /&gt;
&lt;br /&gt;
How to Play:&lt;br /&gt;
&lt;br /&gt;
	Get the flag from the opposite side of the map, bring it to your small&lt;br /&gt;
castle keep under your flag. jump through the portal to score.			&lt;br /&gt;
&lt;br /&gt;
How to install (Copy the following files to these file folders.):&lt;br /&gt;
&lt;br /&gt;
        tf2k.bsp - quake/fortress/maps/&lt;br /&gt;
&lt;br /&gt;
        tf2k.txt - quake/fortress/maps/&lt;br /&gt;
&lt;br /&gt;
        tf2kfgc.wav  - quake/fortress/sound/items/&lt;br /&gt;
&lt;br /&gt;
        tf2kfgtt.wav  - quake/fortress/sound/items/&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
Play Information&lt;br /&gt;
&lt;br /&gt;
Single Player           No&lt;br /&gt;
&lt;br /&gt;
Cooperative:            No&lt;br /&gt;
&lt;br /&gt;
Capture the Flag:       No&lt;br /&gt;
&lt;br /&gt;
Deathmatch:             No&lt;br /&gt;
&lt;br /&gt;
Team Fortress:          Yes&lt;br /&gt;
&lt;br /&gt;
New Models:             No&lt;br /&gt;
&lt;br /&gt;
New Sounds:             Yes&lt;br /&gt;
&lt;br /&gt;
New Graphics:           Yes&lt;br /&gt;
&lt;br /&gt;
New Music:              No&lt;br /&gt;
&lt;br /&gt;
Mega TF Entities:       No&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
Construction&lt;br /&gt;
&lt;br /&gt;
Base:           New level from scrach&lt;br /&gt;
&lt;br /&gt;
Editor:         Qoole&lt;br /&gt;
&lt;br /&gt;
Know Bugs:      None&lt;br /&gt;
&lt;br /&gt;
Build Time:     7 Days&lt;br /&gt;
&lt;br /&gt;
Treebsp:        17 Minute 20 Seconds&lt;br /&gt;
&lt;br /&gt;
Light:          750 Seconds&lt;br /&gt;
&lt;br /&gt;
Rvis:           5367 Seconds&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:tf2kv2&amp;diff=1264</id>
		<title>Map:tf2kv2</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:tf2kv2&amp;diff=1264"/>
		<updated>2019-08-17T06:21:40Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|tf2kv2]]&lt;br /&gt;
[[Category:Author|Inphidel]]&lt;br /&gt;
[[Category:Author|Render]]&lt;br /&gt;
[[Category:Map_CTF|tf2kv2]]&lt;br /&gt;
[[Category:Map_Size|Large]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
[[Category:Needs_Synopsis]]&lt;br /&gt;
[[Category:Needs_Review]]&lt;br /&gt;
&lt;br /&gt;
'''The Final Two Kingdoms (v1.0 revised)''' - [https://www.megateamfortress.com/files/maps/tf2kv2.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tf2k.jpg]] || &lt;br /&gt;
* tf2kv2.bsp: The Final Two Kingdoms (v1.0 revised)&lt;br /&gt;
* Author: [[:Category:Inphidel|Inphidel [NOVA]]]&lt;br /&gt;
* Revisor: [[:Category:Render|Render]]&lt;br /&gt;
* Created: 07/29/2016&lt;br /&gt;
* Size: 1,841K&lt;br /&gt;
* Info: [[:Category:Map_CTF|CTF]], 2 Teams&lt;br /&gt;
* Map Size: Large 14-24 players&lt;br /&gt;
&lt;br /&gt;
An interesting variation on the well. The bases are designed in the form of small towns, with many houses and passages between them.&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Same as [[Map:tf2k|tf2k]] except all of the steps have been turned into ramps and the arches in the center have been raised.  In addition, the packs have been modified to provide a full resupply.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' Perhaps, the best of all maps, made on motives well'a, that I saw. And certainly, the most krassive of them. Because of the great detail, it may seem too large and complex, but it is only at first glance. In fact, it is quite comparable in size with the original well. In addition, it is also lower, since all buildings have no more than two floors. This card is quite common in the world and even played in a number of leagues. Of the shortcomings can be noted except that the ever-wooden armor.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the author:'''&lt;br /&gt;
&lt;br /&gt;
Dec-19-1999 [The Final Two Kingdoms] Quake 1 Team Fortress Map&lt;br /&gt;
==============================================================================&lt;br /&gt;
&lt;br /&gt;
Title:          The Final Two Kingdoms (v1.0 normal)&lt;br /&gt;
&lt;br /&gt;
File:           tf2k.bsp&lt;br /&gt;
&lt;br /&gt;
Author:         Inphidel&lt;br /&gt;
&lt;br /&gt;
Email Address:  inphidel@digivill.net&lt;br /&gt;
&lt;br /&gt;
Maps URL:       http://www.novamarines.org/ncl - (Nova Creation Labs)&lt;br /&gt;
&lt;br /&gt;
Clan URL:       http://www.novamarines.org&lt;br /&gt;
&lt;br /&gt;
Personal URL:   http://www.digivill.net/~inphidel&lt;br /&gt;
&lt;br /&gt;
Previous works:&lt;br /&gt;
                Realm of Despair (realmd1)&lt;br /&gt;
&lt;br /&gt;
		Cryptic Forts (cryptic1)&lt;br /&gt;
&lt;br /&gt;
                The Ditch (ditch1,ditch2)&lt;br /&gt;
&lt;br /&gt;
                The Darkages (darkage1)&lt;br /&gt;
&lt;br /&gt;
Description:&lt;br /&gt;
&lt;br /&gt;
	This map is very similar to Well, two forts on each side, blah blah.&lt;br /&gt;
Buildings blah blah, Its inspired by many other levels, (well6, canalzone).	&lt;br /&gt;
&lt;br /&gt;
How to Play:&lt;br /&gt;
&lt;br /&gt;
	Get the flag from the opposite side of the map, bring it to your small&lt;br /&gt;
castle keep under your flag. jump through the portal to score.			&lt;br /&gt;
&lt;br /&gt;
How to install (Copy the following files to these file folders.):&lt;br /&gt;
&lt;br /&gt;
        tf2k.bsp - quake/fortress/maps/&lt;br /&gt;
&lt;br /&gt;
        tf2k.txt - quake/fortress/maps/&lt;br /&gt;
&lt;br /&gt;
        tf2kfgc.wav  - quake/fortress/sound/items/&lt;br /&gt;
&lt;br /&gt;
        tf2kfgtt.wav  - quake/fortress/sound/items/&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
Play Information&lt;br /&gt;
&lt;br /&gt;
Single Player           No&lt;br /&gt;
&lt;br /&gt;
Cooperative:            No&lt;br /&gt;
&lt;br /&gt;
Capture the Flag:       No&lt;br /&gt;
&lt;br /&gt;
Deathmatch:             No&lt;br /&gt;
&lt;br /&gt;
Team Fortress:          Yes&lt;br /&gt;
&lt;br /&gt;
New Models:             No&lt;br /&gt;
&lt;br /&gt;
New Sounds:             Yes&lt;br /&gt;
&lt;br /&gt;
New Graphics:           Yes&lt;br /&gt;
&lt;br /&gt;
New Music:              No&lt;br /&gt;
&lt;br /&gt;
Mega TF Entities:       No&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;br /&gt;
Construction&lt;br /&gt;
&lt;br /&gt;
Base:           New level from scrach&lt;br /&gt;
&lt;br /&gt;
Editor:         Qoole&lt;br /&gt;
&lt;br /&gt;
Know Bugs:      None&lt;br /&gt;
&lt;br /&gt;
Build Time:     7 Days&lt;br /&gt;
&lt;br /&gt;
Treebsp:        17 Minute 20 Seconds&lt;br /&gt;
&lt;br /&gt;
Light:          750 Seconds&lt;br /&gt;
&lt;br /&gt;
Rvis:           5367 Seconds&lt;br /&gt;
&lt;br /&gt;
==============================================================================&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Quake_User_Archives&amp;diff=1262</id>
		<title>Quake User Archives</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Quake_User_Archives&amp;diff=1262"/>
		<updated>2019-02-12T22:49:21Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[http://www.megateamfortress.com/files/wiki/quakeuserarchives/tulksconfigs.zip Download]&lt;br /&gt;
'''Tulk's Configs &amp;amp; Locs'''&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/quakeuserarchives/sharksconfigs.zip Download]&lt;br /&gt;
'''Shark's Configs'''&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/mtffull-sharks.zip Download]&lt;br /&gt;
'''Shark's Quake Folder'''&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/mtffull.zip Download]&lt;br /&gt;
'''Spam's Quake Folder'''&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/quakeuserarchives/Fruit'sQUAKE.rar Download]&lt;br /&gt;
'''Fruit's Quake Folder'''&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/quakeuserarchives/docs_modded_sounds.zip Download]&lt;br /&gt;
'''Doc's Modded Sounds'''&lt;br /&gt;
&lt;br /&gt;
[https://yadi.sk/d/cMf7RmHD3UXfr2 Download]&lt;br /&gt;
'''ViantriZ's Sounds'''&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/quakeuserarchives/klownsQuake.zip Download]&lt;br /&gt;
'''klown's Quake Folder'''&lt;br /&gt;
&lt;br /&gt;
[http://www.megateamfortress.com/files/wiki/quakeuserarchives/klownsmaps8-28-2018.zip Download]&lt;br /&gt;
'''klown's Maps Folder (8-28-2018)'''&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1261</id>
		<title>Active Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1261"/>
		<updated>2019-01-23T17:16:28Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page does not auto-update the server stats below.  Hit refresh to get the most recent information to display.&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Classics (23.227.170.216:27502)&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27502/ http://cache.gametracker.com/server_info/23.227.170.216:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amesia Public Server - Chicago (35.188.13.112:27501)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27501/ http://cache.gametracker.com/server_info/35.188.13.112:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Co-Op (23.227.170.216:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27500/ http://cache.gametracker.com/server_info/23.227.170.216:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
FortressOne California (california.fortressone.org)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/52.52.23.54:27500/ http://cache.gametracker.com/server_info/52.52.23.54:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia Quad Server (35.188.13.112:27500)&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27500/ http://cache.gametracker.com/server_info/35.188.13.112:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia Midair - Chicago (35.188.13.112:27502)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27502/ http://cache.gametracker.com/server_info/35.188.13.112:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen Midair (23.227.170.216:27501)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27501/ http://cache.gametracker.com/server_info/23.227.170.216:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clan Moose MegaTF (75.182.22.114:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/75.182.22.114:27500/ http://cache.gametracker.com/server_info/75.182.22.114:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mapping Test Server (107.184.20.188:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/107.184.20.188:27500/ http://cache.gametracker.com/server_info/107.184.20.188:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1260</id>
		<title>Active Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1260"/>
		<updated>2019-01-23T17:16:16Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page does not auto-update the server stats below.  Hit refresh to get the most recent information to display. Test&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Classics (23.227.170.216:27502)&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27502/ http://cache.gametracker.com/server_info/23.227.170.216:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amesia Public Server - Chicago (35.188.13.112:27501)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27501/ http://cache.gametracker.com/server_info/35.188.13.112:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Co-Op (23.227.170.216:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27500/ http://cache.gametracker.com/server_info/23.227.170.216:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
FortressOne California (california.fortressone.org)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/52.52.23.54:27500/ http://cache.gametracker.com/server_info/52.52.23.54:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia Quad Server (35.188.13.112:27500)&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27500/ http://cache.gametracker.com/server_info/35.188.13.112:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia Midair - Chicago (35.188.13.112:27502)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27502/ http://cache.gametracker.com/server_info/35.188.13.112:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen Midair (23.227.170.216:27501)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27501/ http://cache.gametracker.com/server_info/23.227.170.216:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clan Moose MegaTF (75.182.22.114:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/75.182.22.114:27500/ http://cache.gametracker.com/server_info/75.182.22.114:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mapping Test Server (107.184.20.188:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/107.184.20.188:27500/ http://cache.gametracker.com/server_info/107.184.20.188:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1249</id>
		<title>Active Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1249"/>
		<updated>2018-12-06T05:19:07Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page does not auto-update the server stats below.  Hit refresh to get the most recent information to display.&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Classics (23.227.170.216:27502)&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27502/ http://cache.gametracker.com/server_info/23.227.170.216:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amesia Public Server - Chicago (35.188.13.112:27501)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27501/ http://cache.gametracker.com/server_info/35.188.13.112:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Co-Op (23.227.170.216:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27500/ http://cache.gametracker.com/server_info/23.227.170.216:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
FortressOne California (california.fortressone.org)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/52.52.23.54:27500/ http://cache.gametracker.com/server_info/52.52.23.54:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia Quad Server (35.188.13.112:27500)&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27500/ http://cache.gametracker.com/server_info/35.188.13.112:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia Midair - Chicago (35.188.13.112:27502)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27502/ http://cache.gametracker.com/server_info/35.188.13.112:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen Midair (23.227.170.216:27501)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27501/ http://cache.gametracker.com/server_info/23.227.170.216:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clan Moose MegaTF (75.182.22.114:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/75.182.22.114:27500/ http://cache.gametracker.com/server_info/75.182.22.114:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mapping Test Server (107.184.20.188:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/107.184.20.188:27500/ http://cache.gametracker.com/server_info/107.184.20.188:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1248</id>
		<title>Active Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1248"/>
		<updated>2018-12-06T05:17:24Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page does not auto-update the server stats below.  Hit refresh to get the most recent information to display.&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Classics (23.227.170.216:27502)&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27502/ http://cache.gametracker.com/server_info/23.227.170.216:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amesia Public Server - Chicago (35.188.13.112:27501)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27501/ http://cache.gametracker.com/server_info/35.188.13.112:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Co-Op (23.227.170.216:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27500/ http://cache.gametracker.com/server_info/23.227.170.216:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia Quad Server (35.188.13.112:27500)&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27500/ http://cache.gametracker.com/server_info/35.188.13.112:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia Midair - Chicago (35.188.13.112:27502)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27502/ http://cache.gametracker.com/server_info/35.188.13.112:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen Midair (23.227.170.216:27501)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27501/ http://cache.gametracker.com/server_info/23.227.170.216:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
FortressOne California (california.fortressone.org)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/52.52.23.54:27500/ http://cache.gametracker.com/server_info/52.52.23.54:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clan Moose MegaTF (75.182.22.114:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/75.182.22.114:27500/ http://cache.gametracker.com/server_info/75.182.22.114:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mapping Test Server (107.184.20.188:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/107.184.20.188:27500/ http://cache.gametracker.com/server_info/107.184.20.188:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1247</id>
		<title>Active Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1247"/>
		<updated>2018-12-06T05:16:43Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page does not auto-update the server stats below.  Hit refresh to get the most recent information to display.&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Classics (23.227.170.216:27502)&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27502/ http://cache.gametracker.com/server_info/23.227.170.216:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Classics (23.227.170.216:27502)&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27502/ https://cache.gametracker.com/server_info/23.227.170.216:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amesia Public Server - Chicago (35.188.13.112:27501)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27501/ http://cache.gametracker.com/server_info/35.188.13.112:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Co-Op (23.227.170.216:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27500/ http://cache.gametracker.com/server_info/23.227.170.216:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia Quad Server (35.188.13.112:27500)&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27500/ http://cache.gametracker.com/server_info/35.188.13.112:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia Midair - Chicago (35.188.13.112:27502)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27502/ http://cache.gametracker.com/server_info/35.188.13.112:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen Midair (23.227.170.216:27501)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27501/ http://cache.gametracker.com/server_info/23.227.170.216:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
FortressOne California (california.fortressone.org)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/52.52.23.54:27500/ http://cache.gametracker.com/server_info/52.52.23.54:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clan Moose MegaTF (75.182.22.114:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/75.182.22.114:27500/ http://cache.gametracker.com/server_info/75.182.22.114:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mapping Test Server (107.184.20.188:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/107.184.20.188:27500/ http://cache.gametracker.com/server_info/107.184.20.188:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1245</id>
		<title>Active Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1245"/>
		<updated>2018-12-02T20:22:36Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page does not auto-update the server stats below.  Hit refresh to get the most recent information to display.&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Classics (23.227.170.216:27502)&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27502/ http://cache.gametracker.com/server_info/23.227.170.216:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Classics (23.227.170.216:27502)&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27502/ https://cache.gametracker.com/server_info/23.227.170.216:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amesia Public Server - Chicago (35.188.13.112:27501)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27501/ http://cache.gametracker.com/server_info/35.188.13.112:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia Quad Server (35.188.13.112:27500)&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27500/ http://cache.gametracker.com/server_info/35.188.13.112:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia Midair - Chicago (35.188.13.112:27502)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27502/ http://cache.gametracker.com/server_info/35.188.13.112:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen Midair (23.227.170.216:27501)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27501/ http://cache.gametracker.com/server_info/23.227.170.216:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Co-Op (23.227.170.216:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27500/ http://cache.gametracker.com/server_info/23.227.170.216:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clan Moose MegaTF (75.182.22.114:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/75.182.22.114:27500/ http://cache.gametracker.com/server_info/75.182.22.114:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mapping Test Server (107.184.20.188:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/107.184.20.188:27500/ http://cache.gametracker.com/server_info/107.184.20.188:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1244</id>
		<title>Active Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1244"/>
		<updated>2018-12-02T20:12:47Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page does not auto-update the server stats below.  Hit refresh to get the most recent information to display.&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Classics (23.227.170.216:27502)&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27502/ http://cache.gametracker.com/server_info/23.227.170.216:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amesia Public Server - Chicago (35.188.13.112:27501)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27501/ http://cache.gametracker.com/server_info/35.188.13.112:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia Quad Server (35.188.13.112:27500)&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27500/ http://cache.gametracker.com/server_info/35.188.13.112:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia Midair - Chicago (35.188.13.112:27502)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27502/ http://cache.gametracker.com/server_info/35.188.13.112:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen Midair (23.227.170.216:27501)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27501/ http://cache.gametracker.com/server_info/23.227.170.216:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen MegaTF Co-Op (23.227.170.216:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27500/ http://cache.gametracker.com/server_info/23.227.170.216:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clan Moose MegaTF (75.182.22.114:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/75.182.22.114:27500/ http://cache.gametracker.com/server_info/75.182.22.114:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mapping Test Server (107.184.20.188:27500)&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/107.184.20.188:27500/ http://cache.gametracker.com/server_info/107.184.20.188:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1243</id>
		<title>Active Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1243"/>
		<updated>2018-12-02T20:10:26Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page does not auto-update the server stats below.  Hit refresh to get the most recent information to display.&lt;br /&gt;
&lt;br /&gt;
Tastyspleen::MegaTF Classics&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27502/ http://cache.gametracker.com/server_info/23.227.170.216:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amesia Public Server - Chicago&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27501/ http://cache.gametracker.com/server_info/35.188.13.112:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia Quad Server&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27500/ http://cache.gametracker.com/server_info/35.188.13.112:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia Midair - Chicago&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27502/ http://cache.gametracker.com/server_info/35.188.13.112:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen::Midair&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/74.86.171.201:27501/ http://cache.gametracker.com/server_info/74.86.171.201:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen::MegaTF Co-Op&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27500/ http://cache.gametracker.com/server_info/23.227.170.216:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clan Moose MegaTF&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/75.182.22.114:27500/ http://cache.gametracker.com/server_info/75.182.22.114:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mapping Test Server&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/107.184.20.188:27500/ http://cache.gametracker.com/server_info/107.184.20.188:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1242</id>
		<title>Active Servers</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Active_Servers&amp;diff=1242"/>
		<updated>2018-12-02T20:05:18Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page does not auto-update the server stats below.  Hit refresh to get the most recent information to display.&lt;br /&gt;
&lt;br /&gt;
Tastyspleen::MegaTF Classics&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27502/ https://cache.gametracker.com/server_info/23.227.170.216:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amesia Public Server - Chicago&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27501/ http://cache.gametracker.com/server_info/35.188.13.112:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia Quad Server&amp;lt;br&amp;gt; &lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27500/ http://cache.gametracker.com/server_info/35.188.13.112:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Amnesia Midair - Chicago&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/35.188.13.112:27502/ http://cache.gametracker.com/server_info/35.188.13.112:27502/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen::Midair&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/74.86.171.201:27501/ http://cache.gametracker.com/server_info/74.86.171.201:27501/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tastyspleen::MegaTF Co-Op&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/23.227.170.216:27500/ https://cache.gametracker.com/server_info/23.227.170.216:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Clan Moose MegaTF&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/75.182.22.114:27500/ http://cache.gametracker.com/server_info/75.182.22.114:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Mapping Test Server&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;plainlinks&amp;quot;&amp;gt;[https://www.gametracker.com/server_info/107.184.20.188:27500/ http://cache.gametracker.com/server_info/107.184.20.188:27500/b_560_95_1.png]&amp;lt;/span&amp;gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=User:Sharkck&amp;diff=1234</id>
		<title>User:Sharkck</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=User:Sharkck&amp;diff=1234"/>
		<updated>2018-08-27T04:52:09Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: create user page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=UserWiki:Another_bad_guy&amp;diff=1231</id>
		<title>UserWiki:Another bad guy</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=UserWiki:Another_bad_guy&amp;diff=1231"/>
		<updated>2018-08-26T19:28:21Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: Created page with &amp;quot;Test account&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Test account&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=UserWiki:I%27m_a_bad_guy&amp;diff=1230</id>
		<title>UserWiki:I'm a bad guy</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=UserWiki:I%27m_a_bad_guy&amp;diff=1230"/>
		<updated>2018-08-26T19:28:05Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: Created page with &amp;quot;Test account&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Test account&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=MTF_United_Impulse_Commands&amp;diff=1177</id>
		<title>MTF United Impulse Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=MTF_United_Impulse_Commands&amp;diff=1177"/>
		<updated>2018-06-05T17:45:43Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;impulse 251: Vote menu (Does not represent current maps on the server?  Hit an option and it said the server doesn't have that map.)&lt;br /&gt;
&lt;br /&gt;
impulse 250: &amp;quot;Come out with your pants down&amp;quot; and prints MegaTF to console&lt;br /&gt;
&lt;br /&gt;
impulse 249: drop2&lt;br /&gt;
&lt;br /&gt;
impulse 245: voteyes&lt;br /&gt;
&lt;br /&gt;
impulse 242: Team_say red flag status&lt;br /&gt;
&lt;br /&gt;
impulse 241: Team_say blue flag status&lt;br /&gt;
&lt;br /&gt;
impulse 240: Quits client&lt;br /&gt;
&lt;br /&gt;
impulse 238: Auto Discard On&lt;br /&gt;
&lt;br /&gt;
impulse 236: Discard set to max&lt;br /&gt;
&lt;br /&gt;
impulse 235: red flag status print to console&lt;br /&gt;
&lt;br /&gt;
impulse 234: blue flag status print to console&lt;br /&gt;
&lt;br /&gt;
impulse 204: dropflag&lt;br /&gt;
&lt;br /&gt;
impulse 203: dropflag&lt;br /&gt;
&lt;br /&gt;
impulse 201: drop2&lt;br /&gt;
&lt;br /&gt;
impulse 200: holo&lt;br /&gt;
&lt;br /&gt;
impulse 191: chute&lt;br /&gt;
&lt;br /&gt;
impulse 190: drop1&lt;br /&gt;
&lt;br /&gt;
impulse 186: auto ID on&lt;br /&gt;
&lt;br /&gt;
impulse 184: discard&lt;br /&gt;
&lt;br /&gt;
impulse 182: shows inventory #'s on screen, each time used, changes location on screen, does not disable it.&lt;br /&gt;
&lt;br /&gt;
impulse 181: saveme&lt;br /&gt;
&lt;br /&gt;
impulse 176: grapple (spy)&lt;br /&gt;
&lt;br /&gt;
impulse 174: autozoom toggle&lt;br /&gt;
&lt;br /&gt;
impulse 172: dropammo&lt;br /&gt;
&lt;br /&gt;
impulse 171: special&lt;br /&gt;
&lt;br /&gt;
impulse 157: bic/ &amp;quot;Are you threatening me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 156: hey/&amp;quot;Hey, heh heh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 155: jetjump&lt;br /&gt;
&lt;br /&gt;
impulse 154: Airscout info printed to console&lt;br /&gt;
&lt;br /&gt;
impulse 151: primegren2&lt;br /&gt;
&lt;br /&gt;
impulse 150: primegren1&lt;br /&gt;
&lt;br /&gt;
impulse 145: team scores printed to console&lt;br /&gt;
&lt;br /&gt;
impulse 144: print players on your team&lt;br /&gt;
&lt;br /&gt;
impulse 143: Joins team 4, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 142: Joins team 3, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 141: Joins team 2, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 140: Joins team 1, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 137: lists legal teams for current map&lt;br /&gt;
&lt;br /&gt;
impulse 136: shows specific server settings (grapple, respawn delay, class restrictions, auto team, team frags)&lt;br /&gt;
&lt;br /&gt;
impulse 135: prints current team and inventory status to console&lt;br /&gt;
&lt;br /&gt;
impulse 133: prints server uptime to console&lt;br /&gt;
&lt;br /&gt;
impulse 131: prints &amp;quot;new&amp;quot; commands to console&lt;br /&gt;
&lt;br /&gt;
impulse 120: timeleft&lt;br /&gt;
&lt;br /&gt;
impulse 119: shows players per team, if teams are balanced, and teamplay code&lt;br /&gt;
&lt;br /&gt;
impulse 118: prints current coordinates of player to console&lt;br /&gt;
&lt;br /&gt;
impulse 110: randompc&lt;br /&gt;
&lt;br /&gt;
impulse 109: engineer&lt;br /&gt;
&lt;br /&gt;
impulse 108: spy&lt;br /&gt;
&lt;br /&gt;
impulse 107: pyro&lt;br /&gt;
&lt;br /&gt;
impulse 106: hwguy&lt;br /&gt;
&lt;br /&gt;
impulse 105: medic&lt;br /&gt;
&lt;br /&gt;
impulse 104: demoman&lt;br /&gt;
&lt;br /&gt;
impulse 103: soldier&lt;br /&gt;
&lt;br /&gt;
impulse 102: sniper&lt;br /&gt;
&lt;br /&gt;
impulse 101: scout&lt;br /&gt;
&lt;br /&gt;
impulse 100: &amp;quot;You will respawn as an observer&amp;quot;  doesnt seem to do anything...&lt;br /&gt;
&lt;br /&gt;
impulse 81: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 80: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 79: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 78: &amp;quot;status bar res set to 800x600&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 77: &amp;quot;status bar res set to 640x480&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 76: &amp;quot;status bar res set to 640x400&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 75: &amp;quot;status bar res set to 512x384&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 74: &amp;quot;status bar res set to 320x350&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 73: &amp;quot;status bar res set to 400x300&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 72: &amp;quot;status bar res set to 320x240&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 71: &amp;quot;status bar res set to 320x200&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 69: prints your rank to console (Rank, Frags, Fers and Deaths)&lt;br /&gt;
&lt;br /&gt;
impulse 67: prints angle you're looking as well as current coordinates to console&lt;br /&gt;
&lt;br /&gt;
impulse 66: users&lt;br /&gt;
&lt;br /&gt;
impulse 59: drop4&lt;br /&gt;
&lt;br /&gt;
impulse 58: bhole&lt;br /&gt;
&lt;br /&gt;
impulse 57: menu/mtf menu&lt;br /&gt;
&lt;br /&gt;
impulse 56: yell menu&lt;br /&gt;
&lt;br /&gt;
impulse 55: drop3&lt;br /&gt;
&lt;br /&gt;
impulse 53: taunt menu&lt;br /&gt;
&lt;br /&gt;
impulse 50: ir (toggle)&lt;br /&gt;
&lt;br /&gt;
impulse 40: impulse 1 (lol?)&lt;br /&gt;
&lt;br /&gt;
impulse 23: prints &amp;quot;Item is missing&amp;quot; x2 as engineer  (What is this?)&lt;br /&gt;
&lt;br /&gt;
impulse 13: alias check&lt;br /&gt;
&lt;br /&gt;
impulse 12: impulse 3&lt;br /&gt;
&lt;br /&gt;
impulse 10: impulse 1 (again? lol)&lt;br /&gt;
&lt;br /&gt;
impulse 9: player details &amp;amp; commands available for that class&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=MediaWiki:Sidebar&amp;diff=1176</id>
		<title>MediaWiki:Sidebar</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=MediaWiki:Sidebar&amp;diff=1176"/>
		<updated>2018-06-05T17:43:38Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;* SEARCH&lt;br /&gt;
* Navigation&lt;br /&gt;
** mainpage|mainpage-description&lt;br /&gt;
** Active Servers | Active Servers&lt;br /&gt;
** Chat | Chat&lt;br /&gt;
** Special:RecentChanges | Recent Changes&lt;br /&gt;
** Help:HowTo | MTF Wiki: How to do...&lt;br /&gt;
* Getting Started&lt;br /&gt;
** Introduction | Introduction&lt;br /&gt;
** Classes | Classes&lt;br /&gt;
** Setup A Client | Setup A Client&lt;br /&gt;
** Setup A Server | Setup A Server&lt;br /&gt;
** Client Commands | Client Commands&lt;br /&gt;
*** MTF_United_Impulse_Commands | MTF United Impulse cmds&lt;br /&gt;
** Server Commands | Server Commands&lt;br /&gt;
** Quake name maker | Quake Name Maker&lt;br /&gt;
** FAQ | FAQ&lt;br /&gt;
* Downloads&lt;br /&gt;
** Category:Clients | Clients&lt;br /&gt;
** Servers | Servers&lt;br /&gt;
** Category:Maps | Maps&lt;br /&gt;
** Configs | Configs&lt;br /&gt;
** Scripts | Scripts&lt;br /&gt;
** Skins | Skins&lt;br /&gt;
** Locs | Locs&lt;br /&gt;
** Tools | Tools&lt;br /&gt;
** Graphical_Replacements | Graphical Replacements&lt;br /&gt;
** Quake User Archives | Quake User Archives&lt;br /&gt;
* Videos&lt;br /&gt;
** Demos | Demos&lt;br /&gt;
** Tutorials | Tutorials&lt;br /&gt;
** Skill | Skill Maps&lt;br /&gt;
* Community&lt;br /&gt;
** Player_Community | Player Community&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* TOOLBOX&lt;br /&gt;
* LANGUAGES&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=MTF_United_Impulse_Commands&amp;diff=1175</id>
		<title>MTF United Impulse Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=MTF_United_Impulse_Commands&amp;diff=1175"/>
		<updated>2018-06-05T17:34:24Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;impulse 251: Vote menu (Does not represent current maps on the server)&lt;br /&gt;
&lt;br /&gt;
impulse 250: &amp;quot;Come out with your pants down&amp;quot; and prints MegaTF to console&lt;br /&gt;
&lt;br /&gt;
impulse 249: drop2&lt;br /&gt;
&lt;br /&gt;
impulse 245: voteyes&lt;br /&gt;
&lt;br /&gt;
impulse 242: Team_say red flag status&lt;br /&gt;
&lt;br /&gt;
impulse 241: Team_say blue flag status&lt;br /&gt;
&lt;br /&gt;
impulse 240: Quits client&lt;br /&gt;
&lt;br /&gt;
impulse 238: Auto Discard On&lt;br /&gt;
&lt;br /&gt;
impulse 236: Discard set to max&lt;br /&gt;
&lt;br /&gt;
impulse 235: red flag status print to console&lt;br /&gt;
&lt;br /&gt;
impulse 234: blue flag status print to console&lt;br /&gt;
&lt;br /&gt;
impulse 204: dropflag&lt;br /&gt;
&lt;br /&gt;
impulse 203: dropflag&lt;br /&gt;
&lt;br /&gt;
impulse 201: drop2&lt;br /&gt;
&lt;br /&gt;
impulse 200: holo&lt;br /&gt;
&lt;br /&gt;
impulse 191: chute&lt;br /&gt;
&lt;br /&gt;
impulse 190: drop1&lt;br /&gt;
&lt;br /&gt;
impulse 186: auto ID on&lt;br /&gt;
&lt;br /&gt;
impulse 184: discard&lt;br /&gt;
&lt;br /&gt;
impulse 182: shows inventory #'s on screen, each time used, changes location on screen, does not disable it.&lt;br /&gt;
&lt;br /&gt;
impulse 181: saveme&lt;br /&gt;
&lt;br /&gt;
impulse 176: grapple (spy)&lt;br /&gt;
&lt;br /&gt;
impulse 174: autozoom toggle&lt;br /&gt;
&lt;br /&gt;
impulse 172: dropammo&lt;br /&gt;
&lt;br /&gt;
impulse 171: special&lt;br /&gt;
&lt;br /&gt;
impulse 157: bic/ &amp;quot;Are you threatening me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 156: hey/&amp;quot;Hey, heh heh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 155: jetjump&lt;br /&gt;
&lt;br /&gt;
impulse 154: Airscout info printed to console&lt;br /&gt;
&lt;br /&gt;
impulse 151: primegren2&lt;br /&gt;
&lt;br /&gt;
impulse 150: primegren1&lt;br /&gt;
&lt;br /&gt;
impulse 145: team scores printed to console&lt;br /&gt;
&lt;br /&gt;
impulse 144: print players on your team&lt;br /&gt;
&lt;br /&gt;
impulse 143: Joins team 4, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 142: Joins team 3, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 141: Joins team 2, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 140: Joins team 1, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 137: lists legal teams for current map&lt;br /&gt;
&lt;br /&gt;
impulse 136: shows specific server settings (grapple, respawn delay, class restrictions, auto team, team frags)&lt;br /&gt;
&lt;br /&gt;
impulse 135: prints current team and inventory status to console&lt;br /&gt;
&lt;br /&gt;
impulse 133: prints server uptime to console&lt;br /&gt;
&lt;br /&gt;
impulse 131: prints &amp;quot;new&amp;quot; commands to console&lt;br /&gt;
&lt;br /&gt;
impulse 120: timeleft&lt;br /&gt;
&lt;br /&gt;
impulse 119: shows players per team, if teams are balanced, and teamplay code&lt;br /&gt;
&lt;br /&gt;
impulse 118: prints current coordinates of player to console&lt;br /&gt;
&lt;br /&gt;
impulse 110: randompc&lt;br /&gt;
&lt;br /&gt;
impulse 109: engineer&lt;br /&gt;
&lt;br /&gt;
impulse 108: spy&lt;br /&gt;
&lt;br /&gt;
impulse 107: pyro&lt;br /&gt;
&lt;br /&gt;
impulse 106: hwguy&lt;br /&gt;
&lt;br /&gt;
impulse 105: medic&lt;br /&gt;
&lt;br /&gt;
impulse 104: demoman&lt;br /&gt;
&lt;br /&gt;
impulse 103: soldier&lt;br /&gt;
&lt;br /&gt;
impulse 102: sniper&lt;br /&gt;
&lt;br /&gt;
impulse 101: scout&lt;br /&gt;
&lt;br /&gt;
impulse 100: &amp;quot;You will respawn as an observer&amp;quot;  doesnt seem to do anything...&lt;br /&gt;
&lt;br /&gt;
impulse 81: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 80: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 79: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 78: &amp;quot;status bar res set to 800x600&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 77: &amp;quot;status bar res set to 640x480&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 76: &amp;quot;status bar res set to 640x400&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 75: &amp;quot;status bar res set to 512x384&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 74: &amp;quot;status bar res set to 320x350&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 73: &amp;quot;status bar res set to 400x300&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 72: &amp;quot;status bar res set to 320x240&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 71: &amp;quot;status bar res set to 320x200&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 69: prints your rank to console (Rank, Frags, Fers and Deaths)&lt;br /&gt;
&lt;br /&gt;
impulse 67: prints angle you're looking as well as current coordinates to console&lt;br /&gt;
&lt;br /&gt;
impulse 66: users&lt;br /&gt;
&lt;br /&gt;
impulse 59: drop4&lt;br /&gt;
&lt;br /&gt;
impulse 58: bhole&lt;br /&gt;
&lt;br /&gt;
impulse 57: menu/mtf menu&lt;br /&gt;
&lt;br /&gt;
impulse 56: yell menu&lt;br /&gt;
&lt;br /&gt;
impulse 55: drop3&lt;br /&gt;
&lt;br /&gt;
impulse 53: taunt menu&lt;br /&gt;
&lt;br /&gt;
impulse 50: ir (toggle)&lt;br /&gt;
&lt;br /&gt;
impulse 40: impulse 1 (lol?)&lt;br /&gt;
&lt;br /&gt;
impulse 23: prints &amp;quot;Item is missing&amp;quot; x2 as engineer  (What is this?)&lt;br /&gt;
&lt;br /&gt;
impulse 13: alias check&lt;br /&gt;
&lt;br /&gt;
impulse 12: impulse 3&lt;br /&gt;
&lt;br /&gt;
impulse 10: impulse 1 (again? lol)&lt;br /&gt;
&lt;br /&gt;
impulse 9: player details &amp;amp; commands available for that class&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=MTF_United_Impulse_Commands&amp;diff=1174</id>
		<title>MTF United Impulse Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=MTF_United_Impulse_Commands&amp;diff=1174"/>
		<updated>2018-06-05T17:33:50Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;impulse 251: Vote menu (Does not represent current maps on the server)&lt;br /&gt;
&lt;br /&gt;
impulse 249: drop2&lt;br /&gt;
&lt;br /&gt;
impulse 245: voteyes&lt;br /&gt;
&lt;br /&gt;
impulse 242: Team_say red flag status&lt;br /&gt;
&lt;br /&gt;
impulse 241: Team_say blue flag status&lt;br /&gt;
&lt;br /&gt;
impulse 240: Quits client&lt;br /&gt;
&lt;br /&gt;
impulse 238: Auto Discard On&lt;br /&gt;
&lt;br /&gt;
impulse 236: Discard set to max&lt;br /&gt;
&lt;br /&gt;
impulse 235: red flag status print to console&lt;br /&gt;
&lt;br /&gt;
impulse 234: blue flag status print to console&lt;br /&gt;
&lt;br /&gt;
impulse 204: dropflag&lt;br /&gt;
&lt;br /&gt;
impulse 203: dropflag&lt;br /&gt;
&lt;br /&gt;
impulse 201: drop2&lt;br /&gt;
&lt;br /&gt;
impulse 200: holo&lt;br /&gt;
&lt;br /&gt;
impulse 191: chute&lt;br /&gt;
&lt;br /&gt;
impulse 190: drop1&lt;br /&gt;
&lt;br /&gt;
impulse 186: auto ID on&lt;br /&gt;
&lt;br /&gt;
impulse 184: discard&lt;br /&gt;
&lt;br /&gt;
impulse 182: shows inventory #'s on screen, each time used, changes location on screen, does not disable it.&lt;br /&gt;
&lt;br /&gt;
impulse 181: saveme&lt;br /&gt;
&lt;br /&gt;
impulse 176: grapple (spy)&lt;br /&gt;
&lt;br /&gt;
impulse 174: autozoom toggle&lt;br /&gt;
&lt;br /&gt;
impulse 172: dropammo&lt;br /&gt;
&lt;br /&gt;
impulse 171: special&lt;br /&gt;
&lt;br /&gt;
impulse 157: bic/ &amp;quot;Are you threatening me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 156: hey/&amp;quot;Hey, heh heh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 155: jetjump&lt;br /&gt;
&lt;br /&gt;
impulse 154: Airscout info printed to console&lt;br /&gt;
&lt;br /&gt;
impulse 151: primegren2&lt;br /&gt;
&lt;br /&gt;
impulse 150: primegren1&lt;br /&gt;
&lt;br /&gt;
impulse 145: team scores printed to console&lt;br /&gt;
&lt;br /&gt;
impulse 144: print players on your team&lt;br /&gt;
&lt;br /&gt;
impulse 143: Joins team 4, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 142: Joins team 3, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 141: Joins team 2, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 140: Joins team 1, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 137: lists legal teams for current map&lt;br /&gt;
&lt;br /&gt;
impulse 136: shows specific server settings (grapple, respawn delay, class restrictions, auto team, team frags)&lt;br /&gt;
&lt;br /&gt;
impulse 135: prints current team and inventory status to console&lt;br /&gt;
&lt;br /&gt;
impulse 133: prints server uptime to console&lt;br /&gt;
&lt;br /&gt;
impulse 131: prints &amp;quot;new&amp;quot; commands to console&lt;br /&gt;
&lt;br /&gt;
impulse 120: timeleft&lt;br /&gt;
&lt;br /&gt;
impulse 119: shows players per team, if teams are balanced, and teamplay code&lt;br /&gt;
&lt;br /&gt;
impulse 118: prints current coordinates of player to console&lt;br /&gt;
&lt;br /&gt;
impulse 110: randompc&lt;br /&gt;
&lt;br /&gt;
impulse 109: engineer&lt;br /&gt;
&lt;br /&gt;
impulse 108: spy&lt;br /&gt;
&lt;br /&gt;
impulse 107: pyro&lt;br /&gt;
&lt;br /&gt;
impulse 106: hwguy&lt;br /&gt;
&lt;br /&gt;
impulse 105: medic&lt;br /&gt;
&lt;br /&gt;
impulse 104: demoman&lt;br /&gt;
&lt;br /&gt;
impulse 103: soldier&lt;br /&gt;
&lt;br /&gt;
impulse 102: sniper&lt;br /&gt;
&lt;br /&gt;
impulse 101: scout&lt;br /&gt;
&lt;br /&gt;
impulse 100: &amp;quot;You will respawn as an observer&amp;quot;  doesnt seem to do anything...&lt;br /&gt;
&lt;br /&gt;
impulse 81: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 80: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 79: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 78: &amp;quot;status bar res set to 800x600&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 77: &amp;quot;status bar res set to 640x480&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 76: &amp;quot;status bar res set to 640x400&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 75: &amp;quot;status bar res set to 512x384&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 74: &amp;quot;status bar res set to 320x350&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 73: &amp;quot;status bar res set to 400x300&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 72: &amp;quot;status bar res set to 320x240&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 71: &amp;quot;status bar res set to 320x200&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 69: prints your rank to console (Rank, Frags, Fers and Deaths)&lt;br /&gt;
&lt;br /&gt;
impulse 67: prints angle you're looking as well as current coordinates to console&lt;br /&gt;
&lt;br /&gt;
impulse 66: users&lt;br /&gt;
&lt;br /&gt;
impulse 59: drop4&lt;br /&gt;
&lt;br /&gt;
impulse 58: bhole&lt;br /&gt;
&lt;br /&gt;
impulse 57: menu/mtf menu&lt;br /&gt;
&lt;br /&gt;
impulse 56: yell menu&lt;br /&gt;
&lt;br /&gt;
impulse 55: drop3&lt;br /&gt;
&lt;br /&gt;
impulse 53: taunt menu&lt;br /&gt;
&lt;br /&gt;
impulse 50: ir (toggle)&lt;br /&gt;
&lt;br /&gt;
impulse 40: impulse 1 (lol?)&lt;br /&gt;
&lt;br /&gt;
impulse 23: prints &amp;quot;Item is missing&amp;quot; x2 as engineer  (What is this?)&lt;br /&gt;
&lt;br /&gt;
impulse 13: alias check&lt;br /&gt;
&lt;br /&gt;
impulse 12: impulse 3&lt;br /&gt;
&lt;br /&gt;
impulse 10: impulse 1 (again? lol)&lt;br /&gt;
&lt;br /&gt;
impulse 9: player details &amp;amp; commands available for that class&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=MTF_United_Impulse_Commands&amp;diff=1173</id>
		<title>MTF United Impulse Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=MTF_United_Impulse_Commands&amp;diff=1173"/>
		<updated>2018-06-05T17:33:13Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;impulse 250: Vote menu (Does not represent current maps on the server)&lt;br /&gt;
&lt;br /&gt;
impulse 249: drop2&lt;br /&gt;
&lt;br /&gt;
impulse 245: voteyes&lt;br /&gt;
&lt;br /&gt;
impulse 242: Team_say red flag status&lt;br /&gt;
&lt;br /&gt;
impulse 241: Team_say blue flag status&lt;br /&gt;
&lt;br /&gt;
impulse 240: Quits client&lt;br /&gt;
&lt;br /&gt;
impulse 238: Auto Discard On&lt;br /&gt;
&lt;br /&gt;
impulse 236: Discard set to max&lt;br /&gt;
&lt;br /&gt;
impulse 235: red flag status print to console&lt;br /&gt;
&lt;br /&gt;
impulse 234: blue flag status print to console&lt;br /&gt;
&lt;br /&gt;
impulse 204: dropflag&lt;br /&gt;
&lt;br /&gt;
impulse 203: dropflag&lt;br /&gt;
&lt;br /&gt;
impulse 201: drop2&lt;br /&gt;
&lt;br /&gt;
impulse 200: holo&lt;br /&gt;
&lt;br /&gt;
impulse 191: chute&lt;br /&gt;
&lt;br /&gt;
impulse 190: drop1&lt;br /&gt;
&lt;br /&gt;
impulse 186: auto ID on&lt;br /&gt;
&lt;br /&gt;
impulse 184: discard&lt;br /&gt;
&lt;br /&gt;
impulse 182: shows inventory #'s on screen, each time used, changes location on screen, does not disable it.&lt;br /&gt;
&lt;br /&gt;
impulse 181: saveme&lt;br /&gt;
&lt;br /&gt;
impulse 176: grapple (spy)&lt;br /&gt;
&lt;br /&gt;
impulse 174: autozoom toggle&lt;br /&gt;
&lt;br /&gt;
impulse 172: dropammo&lt;br /&gt;
&lt;br /&gt;
impulse 171: special&lt;br /&gt;
&lt;br /&gt;
impulse 157: bic/ &amp;quot;Are you threatening me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 156: hey/&amp;quot;Hey, heh heh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 155: jetjump&lt;br /&gt;
&lt;br /&gt;
impulse 154: Airscout info printed to console&lt;br /&gt;
&lt;br /&gt;
impulse 151: primegren2&lt;br /&gt;
&lt;br /&gt;
impulse 150: primegren1&lt;br /&gt;
&lt;br /&gt;
impulse 145: team scores printed to console&lt;br /&gt;
&lt;br /&gt;
impulse 144: print players on your team&lt;br /&gt;
&lt;br /&gt;
impulse 143: Joins team 4, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 142: Joins team 3, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 141: Joins team 2, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 140: Joins team 1, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 137: lists legal teams for current map&lt;br /&gt;
&lt;br /&gt;
impulse 136: shows specific server settings (grapple, respawn delay, class restrictions, auto team, team frags)&lt;br /&gt;
&lt;br /&gt;
impulse 135: prints current team and inventory status to console&lt;br /&gt;
&lt;br /&gt;
impulse 133: prints server uptime to console&lt;br /&gt;
&lt;br /&gt;
impulse 131: prints &amp;quot;new&amp;quot; commands to console&lt;br /&gt;
&lt;br /&gt;
impulse 120: timeleft&lt;br /&gt;
&lt;br /&gt;
impulse 119: shows players per team, if teams are balanced, and teamplay code&lt;br /&gt;
&lt;br /&gt;
impulse 118: prints current coordinates of player to console&lt;br /&gt;
&lt;br /&gt;
impulse 110: randompc&lt;br /&gt;
&lt;br /&gt;
impulse 109: engineer&lt;br /&gt;
&lt;br /&gt;
impulse 108: spy&lt;br /&gt;
&lt;br /&gt;
impulse 107: pyro&lt;br /&gt;
&lt;br /&gt;
impulse 106: hwguy&lt;br /&gt;
&lt;br /&gt;
impulse 105: medic&lt;br /&gt;
&lt;br /&gt;
impulse 104: demoman&lt;br /&gt;
&lt;br /&gt;
impulse 103: soldier&lt;br /&gt;
&lt;br /&gt;
impulse 102: sniper&lt;br /&gt;
&lt;br /&gt;
impulse 101: scout&lt;br /&gt;
&lt;br /&gt;
impulse 100: &amp;quot;You will respawn as an observer&amp;quot;  doesnt seem to do anything...&lt;br /&gt;
&lt;br /&gt;
impulse 81: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 80: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 79: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 78: &amp;quot;status bar res set to 800x600&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 77: &amp;quot;status bar res set to 640x480&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 76: &amp;quot;status bar res set to 640x400&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 75: &amp;quot;status bar res set to 512x384&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 74: &amp;quot;status bar res set to 320x350&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 73: &amp;quot;status bar res set to 400x300&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 72: &amp;quot;status bar res set to 320x240&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 71: &amp;quot;status bar res set to 320x200&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 69: prints your rank to console (Rank, Frags, Fers and Deaths)&lt;br /&gt;
&lt;br /&gt;
impulse 67: prints angle you're looking as well as current coordinates to console&lt;br /&gt;
&lt;br /&gt;
impulse 66: users&lt;br /&gt;
&lt;br /&gt;
impulse 59: drop4&lt;br /&gt;
&lt;br /&gt;
impulse 58: bhole&lt;br /&gt;
&lt;br /&gt;
impulse 57: menu/mtf menu&lt;br /&gt;
&lt;br /&gt;
impulse 56: yell menu&lt;br /&gt;
&lt;br /&gt;
impulse 55: drop3&lt;br /&gt;
&lt;br /&gt;
impulse 53: taunt menu&lt;br /&gt;
&lt;br /&gt;
impulse 50: ir (toggle)&lt;br /&gt;
&lt;br /&gt;
impulse 40: impulse 1 (lol?)&lt;br /&gt;
&lt;br /&gt;
impulse 23: prints &amp;quot;Item is missing&amp;quot; x2 as engineer  (What is this?)&lt;br /&gt;
&lt;br /&gt;
impulse 13: alias check&lt;br /&gt;
&lt;br /&gt;
impulse 12: impulse 3&lt;br /&gt;
&lt;br /&gt;
impulse 10: impulse 1 (again? lol)&lt;br /&gt;
&lt;br /&gt;
impulse 9: player details &amp;amp; commands available for that class&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=MTF_United_Impulse_Commands&amp;diff=1172</id>
		<title>MTF United Impulse Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=MTF_United_Impulse_Commands&amp;diff=1172"/>
		<updated>2018-06-05T17:31:33Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: Sharkck moved page MTFUnitedImpulseCommands to MTF United Impulse Commands without leaving a redirect&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;impulse 250: Vote menu (Does not represent current maps on the server)&lt;br /&gt;
&lt;br /&gt;
impulse 249: drop2&lt;br /&gt;
&lt;br /&gt;
impulse 245: voteyes&lt;br /&gt;
&lt;br /&gt;
impulse 242: Team_say red flag status&lt;br /&gt;
&lt;br /&gt;
impulse 241: Team_say blue flag status&lt;br /&gt;
&lt;br /&gt;
impulse 240: Quits client&lt;br /&gt;
&lt;br /&gt;
impulse 238: Auto Discard On&lt;br /&gt;
&lt;br /&gt;
impulse 236: Discard set to max&lt;br /&gt;
&lt;br /&gt;
impulse 235: red flag status print to console&lt;br /&gt;
&lt;br /&gt;
impulse 234: blue flag status print to console&lt;br /&gt;
&lt;br /&gt;
impulse 204: dropflag&lt;br /&gt;
&lt;br /&gt;
impulse 203: dropflag&lt;br /&gt;
&lt;br /&gt;
impulse 201: drop2&lt;br /&gt;
&lt;br /&gt;
impulse 200: holo&lt;br /&gt;
&lt;br /&gt;
impulse 191: chute&lt;br /&gt;
&lt;br /&gt;
impulse 190: drop1&lt;br /&gt;
&lt;br /&gt;
impulse 186: auto ID on&lt;br /&gt;
&lt;br /&gt;
impulse 184: discard&lt;br /&gt;
&lt;br /&gt;
impulse 182: shows inventory #'s on screen, each time used, changes location on screen, does not disable it.&lt;br /&gt;
&lt;br /&gt;
impulse 181: saveme&lt;br /&gt;
&lt;br /&gt;
impulse 176: grapple (spy)&lt;br /&gt;
&lt;br /&gt;
impulse 174: autozoom toggle&lt;br /&gt;
&lt;br /&gt;
impulse 172: dropammo&lt;br /&gt;
&lt;br /&gt;
impulse 171: special&lt;br /&gt;
&lt;br /&gt;
impulse 157: bic/ &amp;quot;Are you threatening me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 156: hey/&amp;quot;Hey, heh heh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 155: jetjump&lt;br /&gt;
&lt;br /&gt;
impulse 154: Airscout info printed to console&lt;br /&gt;
&lt;br /&gt;
impulse 151: primegren2&lt;br /&gt;
&lt;br /&gt;
impulse 150: primegren1&lt;br /&gt;
&lt;br /&gt;
impulse 145: team scores printed to console&lt;br /&gt;
&lt;br /&gt;
impulse 144: print players on your team&lt;br /&gt;
&lt;br /&gt;
impulse 143: Joins team 4, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 142: Joins team 3, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 141: Joins team 2, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 140: Joins team 1, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 137: lists legal teams for current map&lt;br /&gt;
&lt;br /&gt;
impulse 136: shows specific server settings (grapple, respawn delay, class restrictions, auto team, team frags)&lt;br /&gt;
&lt;br /&gt;
impulse 135: prints current team and inventory status to console&lt;br /&gt;
&lt;br /&gt;
impulse 133: prints server uptime to console&lt;br /&gt;
&lt;br /&gt;
impulse 131: prints &amp;quot;new&amp;quot; commands to console&lt;br /&gt;
&lt;br /&gt;
impulse 120: timeleft&lt;br /&gt;
&lt;br /&gt;
impulse 119: shows players per team, if teams are balanced, and teamplay code&lt;br /&gt;
&lt;br /&gt;
impulse 118: prints current coordinates of player to console&lt;br /&gt;
&lt;br /&gt;
impulse 110: randompc&lt;br /&gt;
&lt;br /&gt;
impulse 109: engineer&lt;br /&gt;
&lt;br /&gt;
impulse 108: spy&lt;br /&gt;
&lt;br /&gt;
impulse 107: pyro&lt;br /&gt;
&lt;br /&gt;
impulse 106: hwguy&lt;br /&gt;
&lt;br /&gt;
impulse 105: medic&lt;br /&gt;
&lt;br /&gt;
impulse 104: demoman&lt;br /&gt;
&lt;br /&gt;
impulse 103: soldier&lt;br /&gt;
&lt;br /&gt;
impulse 102: sniper&lt;br /&gt;
&lt;br /&gt;
impulse 101: scout&lt;br /&gt;
&lt;br /&gt;
impulse 100: &amp;quot;You will respawn as an observer&amp;quot;  doesnt seem to do anything...&lt;br /&gt;
&lt;br /&gt;
impulse 81: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 80: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 79: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 78: &amp;quot;status bar res set to 800x600&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 77: &amp;quot;status bar res set to 640x480&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 76: &amp;quot;status bar res set to 640x400&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 75: &amp;quot;status bar res set to 512x384&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 74: &amp;quot;status bar res set to 320x350&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 73: &amp;quot;status bar res set to 400x300&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 72: &amp;quot;status bar res set to 320x240&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 71: &amp;quot;status bar res set to 320x200&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 69: prints your rank to console (Rank, Frags, Fers and Deaths)&lt;br /&gt;
&lt;br /&gt;
impulse 67: prints angle you're looking as well as current coordinates to console&lt;br /&gt;
&lt;br /&gt;
impulse 66: users&lt;br /&gt;
&lt;br /&gt;
impulse 59: drop4&lt;br /&gt;
&lt;br /&gt;
impulse 58: bhole&lt;br /&gt;
&lt;br /&gt;
impulse 57: menu/mtf menu&lt;br /&gt;
&lt;br /&gt;
impulse 56: yell menu&lt;br /&gt;
&lt;br /&gt;
impulse 55: drop3&lt;br /&gt;
&lt;br /&gt;
impulse 53: taunt menu&lt;br /&gt;
&lt;br /&gt;
impulse 50: ir (toggle)&lt;br /&gt;
&lt;br /&gt;
impulse 40: impulse 1 (lol?)&lt;br /&gt;
&lt;br /&gt;
impulse 23: prints &amp;quot;Item is missing&amp;quot; x2 as engineer  (What is this?)&lt;br /&gt;
&lt;br /&gt;
impulse 13: alias check&lt;br /&gt;
&lt;br /&gt;
impulse 12: impulse 3&lt;br /&gt;
&lt;br /&gt;
impulse 10: impulse 1 (again? lol)&lt;br /&gt;
&lt;br /&gt;
impulse 9: player details&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=MTF_United_Impulse_Commands&amp;diff=1171</id>
		<title>MTF United Impulse Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=MTF_United_Impulse_Commands&amp;diff=1171"/>
		<updated>2018-06-05T17:30:26Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;impulse 250: Vote menu (Does not represent current maps on the server)&lt;br /&gt;
&lt;br /&gt;
impulse 249: drop2&lt;br /&gt;
&lt;br /&gt;
impulse 245: voteyes&lt;br /&gt;
&lt;br /&gt;
impulse 242: Team_say red flag status&lt;br /&gt;
&lt;br /&gt;
impulse 241: Team_say blue flag status&lt;br /&gt;
&lt;br /&gt;
impulse 240: Quits client&lt;br /&gt;
&lt;br /&gt;
impulse 238: Auto Discard On&lt;br /&gt;
&lt;br /&gt;
impulse 236: Discard set to max&lt;br /&gt;
&lt;br /&gt;
impulse 235: red flag status print to console&lt;br /&gt;
&lt;br /&gt;
impulse 234: blue flag status print to console&lt;br /&gt;
&lt;br /&gt;
impulse 204: dropflag&lt;br /&gt;
&lt;br /&gt;
impulse 203: dropflag&lt;br /&gt;
&lt;br /&gt;
impulse 201: drop2&lt;br /&gt;
&lt;br /&gt;
impulse 200: holo&lt;br /&gt;
&lt;br /&gt;
impulse 191: chute&lt;br /&gt;
&lt;br /&gt;
impulse 190: drop1&lt;br /&gt;
&lt;br /&gt;
impulse 186: auto ID on&lt;br /&gt;
&lt;br /&gt;
impulse 184: discard&lt;br /&gt;
&lt;br /&gt;
impulse 182: shows inventory #'s on screen, each time used, changes location on screen, does not disable it.&lt;br /&gt;
&lt;br /&gt;
impulse 181: saveme&lt;br /&gt;
&lt;br /&gt;
impulse 176: grapple (spy)&lt;br /&gt;
&lt;br /&gt;
impulse 174: autozoom toggle&lt;br /&gt;
&lt;br /&gt;
impulse 172: dropammo&lt;br /&gt;
&lt;br /&gt;
impulse 171: special&lt;br /&gt;
&lt;br /&gt;
impulse 157: bic/ &amp;quot;Are you threatening me?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 156: hey/&amp;quot;Hey, heh heh&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 155: jetjump&lt;br /&gt;
&lt;br /&gt;
impulse 154: Airscout info printed to console&lt;br /&gt;
&lt;br /&gt;
impulse 151: primegren2&lt;br /&gt;
&lt;br /&gt;
impulse 150: primegren1&lt;br /&gt;
&lt;br /&gt;
impulse 145: team scores printed to console&lt;br /&gt;
&lt;br /&gt;
impulse 144: print players on your team&lt;br /&gt;
&lt;br /&gt;
impulse 143: Joins team 4, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 142: Joins team 3, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 141: Joins team 2, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 140: Joins team 1, if already on a team, just says you're already on team X.&lt;br /&gt;
&lt;br /&gt;
impulse 137: lists legal teams for current map&lt;br /&gt;
&lt;br /&gt;
impulse 136: shows specific server settings (grapple, respawn delay, class restrictions, auto team, team frags)&lt;br /&gt;
&lt;br /&gt;
impulse 135: prints current team and inventory status to console&lt;br /&gt;
&lt;br /&gt;
impulse 133: prints server uptime to console&lt;br /&gt;
&lt;br /&gt;
impulse 131: prints &amp;quot;new&amp;quot; commands to console&lt;br /&gt;
&lt;br /&gt;
impulse 120: timeleft&lt;br /&gt;
&lt;br /&gt;
impulse 119: shows players per team, if teams are balanced, and teamplay code&lt;br /&gt;
&lt;br /&gt;
impulse 118: prints current coordinates of player to console&lt;br /&gt;
&lt;br /&gt;
impulse 110: randompc&lt;br /&gt;
&lt;br /&gt;
impulse 109: engineer&lt;br /&gt;
&lt;br /&gt;
impulse 108: spy&lt;br /&gt;
&lt;br /&gt;
impulse 107: pyro&lt;br /&gt;
&lt;br /&gt;
impulse 106: hwguy&lt;br /&gt;
&lt;br /&gt;
impulse 105: medic&lt;br /&gt;
&lt;br /&gt;
impulse 104: demoman&lt;br /&gt;
&lt;br /&gt;
impulse 103: soldier&lt;br /&gt;
&lt;br /&gt;
impulse 102: sniper&lt;br /&gt;
&lt;br /&gt;
impulse 101: scout&lt;br /&gt;
&lt;br /&gt;
impulse 100: &amp;quot;You will respawn as an observer&amp;quot;  doesnt seem to do anything...&lt;br /&gt;
&lt;br /&gt;
impulse 81: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 80: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 79: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 78: &amp;quot;status bar res set to 800x600&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 77: &amp;quot;status bar res set to 640x480&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 76: &amp;quot;status bar res set to 640x400&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 75: &amp;quot;status bar res set to 512x384&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 74: &amp;quot;status bar res set to 320x350&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 73: &amp;quot;status bar res set to 400x300&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 72: &amp;quot;status bar res set to 320x240&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 71: &amp;quot;status bar res set to 320x200&amp;quot;&lt;br /&gt;
&lt;br /&gt;
impulse 69: prints your rank to console (Rank, Frags, Fers and Deaths)&lt;br /&gt;
&lt;br /&gt;
impulse 67: prints angle you're looking as well as current coordinates to console&lt;br /&gt;
&lt;br /&gt;
impulse 66: users&lt;br /&gt;
&lt;br /&gt;
impulse 59: drop4&lt;br /&gt;
&lt;br /&gt;
impulse 58: bhole&lt;br /&gt;
&lt;br /&gt;
impulse 57: menu/mtf menu&lt;br /&gt;
&lt;br /&gt;
impulse 56: yell menu&lt;br /&gt;
&lt;br /&gt;
impulse 55: drop3&lt;br /&gt;
&lt;br /&gt;
impulse 53: taunt menu&lt;br /&gt;
&lt;br /&gt;
impulse 50: ir (toggle)&lt;br /&gt;
&lt;br /&gt;
impulse 40: impulse 1 (lol?)&lt;br /&gt;
&lt;br /&gt;
impulse 23: prints &amp;quot;Item is missing&amp;quot; x2 as engineer  (What is this?)&lt;br /&gt;
&lt;br /&gt;
impulse 13: alias check&lt;br /&gt;
&lt;br /&gt;
impulse 12: impulse 3&lt;br /&gt;
&lt;br /&gt;
impulse 10: impulse 1 (again? lol)&lt;br /&gt;
&lt;br /&gt;
impulse 9: player details&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=MTF_United_Impulse_Commands&amp;diff=1170</id>
		<title>MTF United Impulse Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=MTF_United_Impulse_Commands&amp;diff=1170"/>
		<updated>2018-06-05T17:28:25Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: Created page with &amp;quot;impulse 250: Vote menu (Does not represent current maps on the server) impulse 249: drop2 impulse 245: voteyes impulse 242: Team_say red flag status impulse 241: Team_say blue...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;impulse 250: Vote menu (Does not represent current maps on the server)&lt;br /&gt;
impulse 249: drop2&lt;br /&gt;
impulse 245: voteyes&lt;br /&gt;
impulse 242: Team_say red flag status&lt;br /&gt;
impulse 241: Team_say blue flag status&lt;br /&gt;
impulse 240: Quits client&lt;br /&gt;
impulse 238: Auto Discard On&lt;br /&gt;
impulse 236: Discard set to max&lt;br /&gt;
impulse 235: red flag status print to console&lt;br /&gt;
impulse 234: blue flag status print to console&lt;br /&gt;
impulse 204: dropflag&lt;br /&gt;
impulse 203: dropflag&lt;br /&gt;
impulse 201: drop2&lt;br /&gt;
impulse 200: holo&lt;br /&gt;
impulse 191: chute&lt;br /&gt;
impulse 190: drop1&lt;br /&gt;
impulse 186: auto ID on&lt;br /&gt;
impulse 184: discard&lt;br /&gt;
impulse 182: shows inventory #'s on screen, each time used, changes location on screen, does not disable it.&lt;br /&gt;
impulse 181: saveme&lt;br /&gt;
impulse 176: grapple (spy)&lt;br /&gt;
impulse 174: autozoom toggle&lt;br /&gt;
impulse 172: dropammo&lt;br /&gt;
impulse 171: special&lt;br /&gt;
impulse 157: bic/ &amp;quot;Are you threatening me?&amp;quot;&lt;br /&gt;
impulse 156: hey/&amp;quot;Hey, heh heh&amp;quot;&lt;br /&gt;
impulse 155: jetjump&lt;br /&gt;
impulse 154: Airscout info printed to console&lt;br /&gt;
impulse 151: primegren2&lt;br /&gt;
impulse 150: primegren1&lt;br /&gt;
impulse 145: team scores printed to console&lt;br /&gt;
impulse 144: print players on your team&lt;br /&gt;
impulse 143: Joins team 4, if already on a team, just says you're already on team X.&lt;br /&gt;
impulse 142: Joins team 3, if already on a team, just says you're already on team X.&lt;br /&gt;
impulse 141: Joins team 2, if already on a team, just says you're already on team X.&lt;br /&gt;
impulse 140: Joins team 1, if already on a team, just says you're already on team X.&lt;br /&gt;
impulse 137: lists legal teams for current map&lt;br /&gt;
impulse 136: shows specific server settings (grapple, respawn delay, class restrictions, auto team, team frags)&lt;br /&gt;
impulse 135: prints current team and inventory status to console&lt;br /&gt;
impulse 133: prints server uptime to console&lt;br /&gt;
impulse 131: prints &amp;quot;new&amp;quot; commands to console&lt;br /&gt;
impulse 120: timeleft&lt;br /&gt;
impulse 119: shows players per team, if teams are balanced, and teamplay code&lt;br /&gt;
impulse 118: prints current coordinates of player to console&lt;br /&gt;
impulse 110: randompc&lt;br /&gt;
impulse 109: engineer&lt;br /&gt;
impulse 108: spy&lt;br /&gt;
impulse 107: pyro&lt;br /&gt;
impulse 106: hwguy&lt;br /&gt;
impulse 105: medic&lt;br /&gt;
impulse 104: demoman&lt;br /&gt;
impulse 103: soldier&lt;br /&gt;
impulse 102: sniper&lt;br /&gt;
impulse 101: scout&lt;br /&gt;
impulse 100: &amp;quot;You will respawn as an observer&amp;quot;  doesnt seem to do anything...&lt;br /&gt;
impulse 81: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
impulse 80: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
impulse 79: &amp;quot;Status bar res set to 1024x768&amp;quot;&lt;br /&gt;
impulse 78: &amp;quot;status bar res set to 800x600&amp;quot;&lt;br /&gt;
impulse 77: &amp;quot;status bar res set to 640x480&amp;quot;&lt;br /&gt;
impulse 76: &amp;quot;status bar res set to 640x400&amp;quot;&lt;br /&gt;
impulse 75: &amp;quot;status bar res set to 512x384&amp;quot;&lt;br /&gt;
impulse 74: &amp;quot;status bar res set to 320x350&amp;quot;&lt;br /&gt;
impulse 73: &amp;quot;status bar res set to 400x300&amp;quot;&lt;br /&gt;
impulse 72: &amp;quot;status bar res set to 320x240&amp;quot;&lt;br /&gt;
impulse 71: &amp;quot;status bar res set to 320x200&amp;quot;&lt;br /&gt;
impulse 69: prints your rank to console (Rank, Frags, Fers and Deaths)&lt;br /&gt;
impulse 67: prints angle you're looking as well as current coordinates to console&lt;br /&gt;
impulse 66: users&lt;br /&gt;
impulse 59: drop4&lt;br /&gt;
impulse 58: bhole&lt;br /&gt;
impulse 57: menu/mtf menu&lt;br /&gt;
impulse 56: yell menu&lt;br /&gt;
impulse 55: drop3&lt;br /&gt;
impulse 53: taunt menu&lt;br /&gt;
impulse 50: ir (toggle)&lt;br /&gt;
impulse 40: impulse 1 (lol?)&lt;br /&gt;
impulse 23: prints &amp;quot;Item is missing&amp;quot; x2 as engineer  (What is this?)&lt;br /&gt;
impulse 13: alias check&lt;br /&gt;
impulse 12: impulse 3&lt;br /&gt;
impulse 10: impulse 1 (again? lol)&lt;br /&gt;
impulse 9: player details&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:kotc&amp;diff=1169</id>
		<title>Map:kotc</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:kotc&amp;diff=1169"/>
		<updated>2018-05-30T23:52:10Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|kotc]]&lt;br /&gt;
[[Category:Jonan]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Map_KingOfTheHill|kotc]]&lt;br /&gt;
[[Category:Map_Size|Small]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
&lt;br /&gt;
'''King of the Castle''' - [https://www.megateamfortress.com/files/maps/kotc.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 200px&amp;quot; | [[File:kotc.jpg]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* kotc.bsp: King of the Castle&lt;br /&gt;
* Author: [[:Category:Jonan|Jonan]]&lt;br /&gt;
* Created: 08/18/2002&lt;br /&gt;
* Size: 490KB&lt;br /&gt;
* Info: [[:Category:Map_KingOfTheHill|King Of The Castle]], [[:Category:Map_Teams|2]] Teams&lt;br /&gt;
* Map Size: [[:Category:Map_Size|Small]] 3-10 players&lt;br /&gt;
&lt;br /&gt;
The game to capture the castle.&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  The goal of each team is the throne in the main hall. If a team player climbs onto the throne and sits on it, then his team gets points. One for two seconds, or so. In addition, the player and his friends are periodically given all sorts of usefulness. Such as: health, armor, cartridges, grenades and even some power-ups.&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The castle itself is stand alone, that is, it needs to go to it. There is only one approach to it, no less than the entrance to the interior. However, the most adroit can jump on the balcony (its height is greater than the usual rj). The main hall is in the center, and the entrance to it, from the opposite side, from the entrance to the castle. Accordingly, from two sides the hall is skirted by wide corridors leading from the entrance to the base to the entrance to the hall. Entrance to the hall is one, but on the side walls there are stairs. They can be climbed on the upper tier of the hall.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' The idea of ​​the map is quite interesting, although for its playability I would not have vouched. It would be very difficult to knock out the command that was sitting there from the castle. Especially in view of its constant recharging. In addition, teams go to the castle only on one side, so you can play the card only by a relatively small number of players. Otherwise, instead of a normal game, it will have meat in front of the lock or even just before nychkami.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the author:'''&lt;br /&gt;
&lt;br /&gt;
===================================================&lt;br /&gt;
This map is designed for Quake(World) Team Fortress&lt;br /&gt;
===================================================&lt;br /&gt;
&lt;br /&gt;
=====================&lt;br /&gt;
Made 14th August 2002&lt;br /&gt;
=====================&lt;br /&gt;
&lt;br /&gt;
===============&lt;br /&gt;
Map Information&lt;br /&gt;
===============&lt;br /&gt;
&lt;br /&gt;
Title:		King of the Castle&lt;br /&gt;
Filename(s):	kotc.bsp, kotc.txt, come_get.wav, groovy.wav, &lt;br /&gt;
		kingbaby.wav, papa.wav, shebitch.wav and sugar.wav&lt;br /&gt;
Author:		Jon &amp;quot;Jonan&amp;quot; Anderson&lt;br /&gt;
Email:		jonan@xtra.co.nz&lt;br /&gt;
ICQ UIN:	15096542&lt;br /&gt;
Description:	TeamFortress v2.8 Quake Map&lt;br /&gt;
Compiled by:	HellStorm&lt;br /&gt;
&lt;br /&gt;
================&lt;br /&gt;
Play Information&lt;br /&gt;
================&lt;br /&gt;
&lt;br /&gt;
This map does not work properly without the TeamFortress QuakeC&lt;br /&gt;
patch, which can be downloaded from&lt;br /&gt;
http://www.planetquake.com/teamfortress or from ftp.cdrom.com&lt;br /&gt;
&lt;br /&gt;
For 2 or more players.&lt;br /&gt;
&lt;br /&gt;
==============&lt;br /&gt;
File Placement&lt;br /&gt;
==============&lt;br /&gt;
Place the txt and bsp in fortress/maps&lt;br /&gt;
Place the wavs in fortress/sound&lt;br /&gt;
&lt;br /&gt;
========&lt;br /&gt;
Gameplay&lt;br /&gt;
========&lt;br /&gt;
&lt;br /&gt;
You must Claim the Throne, to reward your team.&lt;br /&gt;
&lt;br /&gt;
Rewards (for you, and your team-mates) include:&lt;br /&gt;
Frags&lt;br /&gt;
Health&lt;br /&gt;
Armor&lt;br /&gt;
Shells &amp;amp; Nails&lt;br /&gt;
Rockets &amp;amp; Cells&lt;br /&gt;
Grenade1s&lt;br /&gt;
Grenade2s &amp;amp; Detpack&lt;br /&gt;
Invisibility&lt;br /&gt;
Invincibility&lt;br /&gt;
Quad Damage&lt;br /&gt;
&lt;br /&gt;
The longer you stay in the Throne, the more rewards you gain.&lt;br /&gt;
&lt;br /&gt;
I hope you enjoy this map. :)&lt;br /&gt;
&lt;br /&gt;
===========&lt;br /&gt;
Legal Stuff&lt;br /&gt;
===========&lt;br /&gt;
&lt;br /&gt;
(c)copyright 2002 by Jon Anderson&lt;br /&gt;
NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR ENTITIES WITHOUT MY PERMISSION.&lt;br /&gt;
YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY PERMISSION.&lt;br /&gt;
IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT &lt;br /&gt;
YOU MUST ASK.&lt;br /&gt;
&lt;br /&gt;
==============&lt;br /&gt;
Special Thanks&lt;br /&gt;
==============&lt;br /&gt;
&lt;br /&gt;
HellStorm, for a much quicker compile than I could hope for.&lt;br /&gt;
Bruce Campbell and Sam Raimi, for the wavs, from Evil Dead III, Army of Darkness&lt;br /&gt;
&lt;br /&gt;
==================&lt;br /&gt;
Completed projects&lt;br /&gt;
==================&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Team Fortress &lt;br /&gt;
KING - King of the Hill. &lt;br /&gt;
TRY7 - Try and try again... &lt;br /&gt;
HMW - Heavy Metal War. &lt;br /&gt;
COUP - Coup. &lt;br /&gt;
ASS - Assault. &lt;br /&gt;
SLAM - Slam-Ball. &lt;br /&gt;
LILBVR - Little Blue versus Red.&lt;br /&gt;
VIP - Very Important Person&lt;br /&gt;
KOTC - King Of The Castle&lt;br /&gt;
&lt;br /&gt;
Slide &lt;br /&gt;
JSLIDE1 - Castle Slide.&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:kotc&amp;diff=1168</id>
		<title>Map:kotc</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:kotc&amp;diff=1168"/>
		<updated>2018-05-30T23:51:51Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|kotc]]&lt;br /&gt;
[[Category:Jonan]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Map_KingOfTheHill|kotc]]&lt;br /&gt;
[[Category:Map_Size|Small]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
&lt;br /&gt;
'''King of the Castle''' - [https://www.megateamfortress.com/files/maps/kotc.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 200px&amp;quot; | [[File:kotc.jpg]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* kotc.bsp: King of the Castle&lt;br /&gt;
* Author: [[:Category:Jonan|Jonan]]&lt;br /&gt;
* Created: 08/18/2002&lt;br /&gt;
* Size: 490KB&lt;br /&gt;
* Info: [[:Category:Map_KingOfTheHill|King Of The Castle]], [[:Category:Map_Teams|2]] Teams&lt;br /&gt;
* Map Size: [[:Category:Map_Size|Small]] 3-10 players&lt;br /&gt;
&lt;br /&gt;
The game to capture the castle.&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  The goal of each team is the throne in the main hall. If a team player climbs onto the throne and sits on it, then his team gets points. One for two seconds, or so. In addition, the player and his friends are periodically given all sorts of usefulness. Such as: health, armor, cartridges, grenades and even some power-ups.&amp;lt;br /&amp;gt;&lt;br /&gt;
The castle itself is stand alone, that is, it needs to go to it. There is only one approach to it, no less than the entrance to the interior. However, the most adroit can jump on the balcony (its height is greater than the usual rj). The main hall is in the center, and the entrance to it, from the opposite side, from the entrance to the castle. Accordingly, from two sides the hall is skirted by wide corridors leading from the entrance to the base to the entrance to the hall. Entrance to the hall is one, but on the side walls there are stairs. They can be climbed on the upper tier of the hall.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' The idea of ​​the map is quite interesting, although for its playability I would not have vouched. It would be very difficult to knock out the command that was sitting there from the castle. Especially in view of its constant recharging. In addition, teams go to the castle only on one side, so you can play the card only by a relatively small number of players. Otherwise, instead of a normal game, it will have meat in front of the lock or even just before nychkami.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the author:'''&lt;br /&gt;
&lt;br /&gt;
===================================================&lt;br /&gt;
This map is designed for Quake(World) Team Fortress&lt;br /&gt;
===================================================&lt;br /&gt;
&lt;br /&gt;
=====================&lt;br /&gt;
Made 14th August 2002&lt;br /&gt;
=====================&lt;br /&gt;
&lt;br /&gt;
===============&lt;br /&gt;
Map Information&lt;br /&gt;
===============&lt;br /&gt;
&lt;br /&gt;
Title:		King of the Castle&lt;br /&gt;
Filename(s):	kotc.bsp, kotc.txt, come_get.wav, groovy.wav, &lt;br /&gt;
		kingbaby.wav, papa.wav, shebitch.wav and sugar.wav&lt;br /&gt;
Author:		Jon &amp;quot;Jonan&amp;quot; Anderson&lt;br /&gt;
Email:		jonan@xtra.co.nz&lt;br /&gt;
ICQ UIN:	15096542&lt;br /&gt;
Description:	TeamFortress v2.8 Quake Map&lt;br /&gt;
Compiled by:	HellStorm&lt;br /&gt;
&lt;br /&gt;
================&lt;br /&gt;
Play Information&lt;br /&gt;
================&lt;br /&gt;
&lt;br /&gt;
This map does not work properly without the TeamFortress QuakeC&lt;br /&gt;
patch, which can be downloaded from&lt;br /&gt;
http://www.planetquake.com/teamfortress or from ftp.cdrom.com&lt;br /&gt;
&lt;br /&gt;
For 2 or more players.&lt;br /&gt;
&lt;br /&gt;
==============&lt;br /&gt;
File Placement&lt;br /&gt;
==============&lt;br /&gt;
Place the txt and bsp in fortress/maps&lt;br /&gt;
Place the wavs in fortress/sound&lt;br /&gt;
&lt;br /&gt;
========&lt;br /&gt;
Gameplay&lt;br /&gt;
========&lt;br /&gt;
&lt;br /&gt;
You must Claim the Throne, to reward your team.&lt;br /&gt;
&lt;br /&gt;
Rewards (for you, and your team-mates) include:&lt;br /&gt;
Frags&lt;br /&gt;
Health&lt;br /&gt;
Armor&lt;br /&gt;
Shells &amp;amp; Nails&lt;br /&gt;
Rockets &amp;amp; Cells&lt;br /&gt;
Grenade1s&lt;br /&gt;
Grenade2s &amp;amp; Detpack&lt;br /&gt;
Invisibility&lt;br /&gt;
Invincibility&lt;br /&gt;
Quad Damage&lt;br /&gt;
&lt;br /&gt;
The longer you stay in the Throne, the more rewards you gain.&lt;br /&gt;
&lt;br /&gt;
I hope you enjoy this map. :)&lt;br /&gt;
&lt;br /&gt;
===========&lt;br /&gt;
Legal Stuff&lt;br /&gt;
===========&lt;br /&gt;
&lt;br /&gt;
(c)copyright 2002 by Jon Anderson&lt;br /&gt;
NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR ENTITIES WITHOUT MY PERMISSION.&lt;br /&gt;
YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY PERMISSION.&lt;br /&gt;
IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT &lt;br /&gt;
YOU MUST ASK.&lt;br /&gt;
&lt;br /&gt;
==============&lt;br /&gt;
Special Thanks&lt;br /&gt;
==============&lt;br /&gt;
&lt;br /&gt;
HellStorm, for a much quicker compile than I could hope for.&lt;br /&gt;
Bruce Campbell and Sam Raimi, for the wavs, from Evil Dead III, Army of Darkness&lt;br /&gt;
&lt;br /&gt;
==================&lt;br /&gt;
Completed projects&lt;br /&gt;
==================&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Team Fortress &lt;br /&gt;
KING - King of the Hill. &lt;br /&gt;
TRY7 - Try and try again... &lt;br /&gt;
HMW - Heavy Metal War. &lt;br /&gt;
COUP - Coup. &lt;br /&gt;
ASS - Assault. &lt;br /&gt;
SLAM - Slam-Ball. &lt;br /&gt;
LILBVR - Little Blue versus Red.&lt;br /&gt;
VIP - Very Important Person&lt;br /&gt;
KOTC - King Of The Castle&lt;br /&gt;
&lt;br /&gt;
Slide &lt;br /&gt;
JSLIDE1 - Castle Slide.&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:kotc&amp;diff=1167</id>
		<title>Map:kotc</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:kotc&amp;diff=1167"/>
		<updated>2018-05-30T23:51:15Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: Created page with &amp;quot;kotc Category:Jonan  kotc Small 2 No  '''...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|kotc]]&lt;br /&gt;
[[Category:Jonan]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Map_KingOfTheHill|kotc]]&lt;br /&gt;
[[Category:Map_Size|Small]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|No]]&lt;br /&gt;
&lt;br /&gt;
'''Very Important Person''' - [https://www.megateamfortress.com/files/maps/kotc.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 200px&amp;quot; | [[File:kotc.jpg]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* kotc.bsp: Very Important Person&lt;br /&gt;
* Author: [[:Category:Jonan|Jonan]]&lt;br /&gt;
* Created: 08/18/2002&lt;br /&gt;
* Size: 490KB&lt;br /&gt;
* Info: [[:Category:Map_KingOfTheHill|King Of The Castle]], [[:Category:Map_Teams|2]] Teams&lt;br /&gt;
* Map Size: [[:Category:Map_Size|Small]] 3-10 players&lt;br /&gt;
&lt;br /&gt;
The game to capture the castle.&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  The goal of each team is the throne in the main hall. If a team player climbs onto the throne and sits on it, then his team gets points. One for two seconds, or so. In addition, the player and his friends are periodically given all sorts of usefulness. Such as: health, armor, cartridges, grenades and even some power-ups.&amp;lt;br /&amp;gt;&lt;br /&gt;
The castle itself is stand alone, that is, it needs to go to it. There is only one approach to it, no less than the entrance to the interior. However, the most adroit can jump on the balcony (its height is greater than the usual rj). The main hall is in the center, and the entrance to it, from the opposite side, from the entrance to the castle. Accordingly, from two sides the hall is skirted by wide corridors leading from the entrance to the base to the entrance to the hall. Entrance to the hall is one, but on the side walls there are stairs. They can be climbed on the upper tier of the hall.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' The idea of ​​the map is quite interesting, although for its playability I would not have vouched. It would be very difficult to knock out the command that was sitting there from the castle. Especially in view of its constant recharging. In addition, teams go to the castle only on one side, so you can play the card only by a relatively small number of players. Otherwise, instead of a normal game, it will have meat in front of the lock or even just before nychkami.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the author:'''&lt;br /&gt;
&lt;br /&gt;
===================================================&lt;br /&gt;
This map is designed for Quake(World) Team Fortress&lt;br /&gt;
===================================================&lt;br /&gt;
&lt;br /&gt;
=====================&lt;br /&gt;
Made 14th August 2002&lt;br /&gt;
=====================&lt;br /&gt;
&lt;br /&gt;
===============&lt;br /&gt;
Map Information&lt;br /&gt;
===============&lt;br /&gt;
&lt;br /&gt;
Title:		King of the Castle&lt;br /&gt;
Filename(s):	kotc.bsp, kotc.txt, come_get.wav, groovy.wav, &lt;br /&gt;
		kingbaby.wav, papa.wav, shebitch.wav and sugar.wav&lt;br /&gt;
Author:		Jon &amp;quot;Jonan&amp;quot; Anderson&lt;br /&gt;
Email:		jonan@xtra.co.nz&lt;br /&gt;
ICQ UIN:	15096542&lt;br /&gt;
Description:	TeamFortress v2.8 Quake Map&lt;br /&gt;
Compiled by:	HellStorm&lt;br /&gt;
&lt;br /&gt;
================&lt;br /&gt;
Play Information&lt;br /&gt;
================&lt;br /&gt;
&lt;br /&gt;
This map does not work properly without the TeamFortress QuakeC&lt;br /&gt;
patch, which can be downloaded from&lt;br /&gt;
http://www.planetquake.com/teamfortress or from ftp.cdrom.com&lt;br /&gt;
&lt;br /&gt;
For 2 or more players.&lt;br /&gt;
&lt;br /&gt;
==============&lt;br /&gt;
File Placement&lt;br /&gt;
==============&lt;br /&gt;
Place the txt and bsp in fortress/maps&lt;br /&gt;
Place the wavs in fortress/sound&lt;br /&gt;
&lt;br /&gt;
========&lt;br /&gt;
Gameplay&lt;br /&gt;
========&lt;br /&gt;
&lt;br /&gt;
You must Claim the Throne, to reward your team.&lt;br /&gt;
&lt;br /&gt;
Rewards (for you, and your team-mates) include:&lt;br /&gt;
Frags&lt;br /&gt;
Health&lt;br /&gt;
Armor&lt;br /&gt;
Shells &amp;amp; Nails&lt;br /&gt;
Rockets &amp;amp; Cells&lt;br /&gt;
Grenade1s&lt;br /&gt;
Grenade2s &amp;amp; Detpack&lt;br /&gt;
Invisibility&lt;br /&gt;
Invincibility&lt;br /&gt;
Quad Damage&lt;br /&gt;
&lt;br /&gt;
The longer you stay in the Throne, the more rewards you gain.&lt;br /&gt;
&lt;br /&gt;
I hope you enjoy this map. :)&lt;br /&gt;
&lt;br /&gt;
===========&lt;br /&gt;
Legal Stuff&lt;br /&gt;
===========&lt;br /&gt;
&lt;br /&gt;
(c)copyright 2002 by Jon Anderson&lt;br /&gt;
NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR ENTITIES WITHOUT MY PERMISSION.&lt;br /&gt;
YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY PERMISSION.&lt;br /&gt;
IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT &lt;br /&gt;
YOU MUST ASK.&lt;br /&gt;
&lt;br /&gt;
==============&lt;br /&gt;
Special Thanks&lt;br /&gt;
==============&lt;br /&gt;
&lt;br /&gt;
HellStorm, for a much quicker compile than I could hope for.&lt;br /&gt;
Bruce Campbell and Sam Raimi, for the wavs, from Evil Dead III, Army of Darkness&lt;br /&gt;
&lt;br /&gt;
==================&lt;br /&gt;
Completed projects&lt;br /&gt;
==================&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Team Fortress &lt;br /&gt;
KING - King of the Hill. &lt;br /&gt;
TRY7 - Try and try again... &lt;br /&gt;
HMW - Heavy Metal War. &lt;br /&gt;
COUP - Coup. &lt;br /&gt;
ASS - Assault. &lt;br /&gt;
SLAM - Slam-Ball. &lt;br /&gt;
LILBVR - Little Blue versus Red.&lt;br /&gt;
VIP - Very Important Person&lt;br /&gt;
KOTC - King Of The Castle&lt;br /&gt;
&lt;br /&gt;
Slide &lt;br /&gt;
JSLIDE1 - Castle Slide.&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=File:Kotc.jpg&amp;diff=1166</id>
		<title>File:Kotc.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=File:Kotc.jpg&amp;diff=1166"/>
		<updated>2018-05-30T23:51:07Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:king&amp;diff=1165</id>
		<title>Map:king</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:king&amp;diff=1165"/>
		<updated>2018-05-30T23:41:57Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|king]]&lt;br /&gt;
[[Category:Jonan]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Map_KingOfTheHill|king]]&lt;br /&gt;
[[Category:Map_Size|Small]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|Unknown]]&lt;br /&gt;
&lt;br /&gt;
'''King''' - [https://www.megateamfortress.com/files/maps/king.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 200px&amp;quot; | [[File:king.jpg]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* king.bsp: King&lt;br /&gt;
* Author: [[:Category:Jonan|Jonan]]&lt;br /&gt;
* Created: 09/22/2001&lt;br /&gt;
* Size: 210KB&lt;br /&gt;
* Info: [[:Category:Map_KingOfTheHill|King Of The Hill]], [[:Category:Map_Teams|2]] Teams&lt;br /&gt;
* Map Size: [[:Category:Map_Size|Small]] 2-8 players&lt;br /&gt;
&lt;br /&gt;
Playing the king of the mountain.&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Great Hall, with a number of natural obstacles. In the center of the box, for which it is necessary to fight. For someone who stays on it for more than a second, points are awarded.  Nycek is not on the map, but there is a small amount of armor and scattered cartridges on the map itself.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' Sufficiently standard and suitable for the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the author:'''&lt;br /&gt;
&lt;br /&gt;
Title 		: King&lt;br /&gt;
Filename 	: King.bsp&lt;br /&gt;
Author 		: Jon &amp;quot;Jonan&amp;quot; Anderson&lt;br /&gt;
Email Address 	: jonan@xtra.co.nz&lt;br /&gt;
Description 	: A King of the Hill type map, where you must stand at the top, to collect points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Made with Qoole.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is my map, so no backwards engineering.&lt;br /&gt;
Yea, I'm talking to you.&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=Map:king&amp;diff=1164</id>
		<title>Map:king</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=Map:king&amp;diff=1164"/>
		<updated>2018-05-30T23:41:31Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: Created page with &amp;quot;king Category:Jonan  king Small 2 Unknown...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Maps|king]]&lt;br /&gt;
[[Category:Jonan]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Map_KingOfTheHill|king]]&lt;br /&gt;
[[Category:Map_Size|Small]]&lt;br /&gt;
[[Category:Map_Teams|2]]&lt;br /&gt;
[[Category:Map_Class_Restrictions|Unknown]]&lt;br /&gt;
&lt;br /&gt;
'''King''' - [https://www.megateamfortress.com/files/maps/king.zip Download this map!]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Image !! Map Info !! Player Synopsis/Review&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 200px&amp;quot; | [[File:king.jpg]] || style=&amp;quot;width: 300px&amp;quot; |&lt;br /&gt;
* king.bsp: King&lt;br /&gt;
* Author: [[:Category:Jonan|Jonan]]&lt;br /&gt;
* Created: &lt;br /&gt;
* Size: &lt;br /&gt;
* Info: [[:Category:Map_KingOfTheHill|King Of The Hill]], [[:Category:Map_Teams|2]] Teams&lt;br /&gt;
* Map Size: [[:Category:Map_Size|Small]] 2-8 players&lt;br /&gt;
&lt;br /&gt;
Playing the king of the mountain.&lt;br /&gt;
|| &lt;br /&gt;
'''Player Synopsis:'''  Great Hall, with a number of natural obstacles. In the center of the box, for which it is necessary to fight. For someone who stays on it for more than a second, points are awarded.  Nycek is not on the map, but there is a small amount of armor and scattered cartridges on the map itself.&lt;br /&gt;
&amp;lt;br /&amp;gt;&amp;lt;br /&amp;gt;&lt;br /&gt;
'''Player Review:''' Sufficiently standard and suitable for the game.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''From the author:'''&lt;br /&gt;
&lt;br /&gt;
Title 		: King&lt;br /&gt;
Filename 	: King.bsp&lt;br /&gt;
Author 		: Jon &amp;quot;Jonan&amp;quot; Anderson&lt;br /&gt;
Email Address 	: jonan@xtra.co.nz&lt;br /&gt;
Description 	: A King of the Hill type map, where you must stand at the top, to collect points.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Made with Qoole.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This is my map, so no backwards engineering.&lt;br /&gt;
Yea, I'm talking to you.&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.megateamfortress.com/index.php?title=File:King.jpg&amp;diff=1163</id>
		<title>File:King.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.megateamfortress.com/index.php?title=File:King.jpg&amp;diff=1163"/>
		<updated>2018-05-30T23:41:24Z</updated>

		<summary type="html">&lt;p&gt;Sharkck: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Sharkck</name></author>
		
	</entry>
</feed>