Difference between revisions of "Tools"

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[[File:Gamescanner.png|349px|none]]
 
[[File:Gamescanner.png|349px|none]]
  
Download:[https://sourceforge.net/projects/gamescanner/files/ Select "GameScannerSetup2015.zip"]
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Direct Download:[https://sourceforge.net/projects/gamescanner/files/ Select "GameScannerSetup2015.zip"]
  
 
==QWDtools==
 
==QWDtools==
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QWDtools is a powerful tool to convert QWD demos (first person view only) into MVD demos, allowing whoever is watching the demo to change POV as well as float around. Thus it was used by several QW Movie authors in order to freely position the 'camera' and capture a trick from another angle or position. The QWD to MVD conversion will automatically compress the demo, reducing its file size to a fractional amount.
 
QWDtools is a powerful tool to convert QWD demos (first person view only) into MVD demos, allowing whoever is watching the demo to change POV as well as float around. Thus it was used by several QW Movie authors in order to freely position the 'camera' and capture a trick from another angle or position. The QWD to MVD conversion will automatically compress the demo, reducing its file size to a fractional amount.
  
Download:[http://megateamfortress.com/files/wiki/Tools/demotools.zip QWDtools]
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Direct Download:[http://megateamfortress.com/files/wiki/Tools/demotools.zip QWDtools Zip]
  
 
==PakScape: PAK File Explorer==
 
==PakScape: PAK File Explorer==
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[[File:PakScape0.gif|349px|none]]
 
[[File:PakScape0.gif|349px|none]]
  
Download:[http://megateamfortress.com/files/wiki/Tools/pakscape-011.zip pakscape-011.zip]
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Direct Download:[http://megateamfortress.com/files/wiki/Tools/pakscape-011.zip pakscape-011.zip]
  
 
==QME: Quake Model Editor==
 
==QME: Quake Model Editor==
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[[File:qme0.PNG|349px|none]]
 
[[File:qme0.PNG|349px|none]]
  
Download: [http://megateamfortress.com/files/wiki/Tools/qme30_full_installer.zip QME 3.0 Installer]
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Direct Download: [http://megateamfortress.com/files/wiki/Tools/qme30_full_installer.zip QME 3.0 Installer]
Upgrade: [http://megateamfortress.com/files/wiki/Tools/qme31.zip QME 3.1 Upgrade]
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Direct Upgrade: [http://megateamfortress.com/files/wiki/Tools/qme31.zip QME 3.1 Upgrade]
  
 
==Noesis: Model Viewer/Converter==
 
==Noesis: Model Viewer/Converter==
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Download: [https://richwhitehouse.com/index.php?content=inc_projects.php&showproject=91| Noesis Website]
 
Download: [https://richwhitehouse.com/index.php?content=inc_projects.php&showproject=91| Noesis Website]
  
==Ented: TF Entity Editor==
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= Mapping Tools =
More of a mapper's tool, but useful if you want to do something like upgrade all the backpacks in a map and remove all the slow respawning ammo.<br>
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== Trenchbroom: Level Editor ==
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"TrenchBroom is a free (GPLv3+), cross platform level editor for Quake-engine based games. It supports Quake, Quake 2, and Hexen 2 and runs on Windows (10 and newer), Mac OS X (10.14 and newer) and Linux. TrenchBroom is easy to use and provides many simple and advanced tools to create complex and interesting levels with ease."
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[[File:Trenchbroom-logo.png|349px|Trenchbroom Logo]] [[File:Trenchbroom-mainwindow.png|349px|Trenchbroom Main Window]]
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Download: [https://trenchbroom.github.io/| Trenchbroom Website]
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== J.A.C.K: Level Editor ==
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"J.A.C.K. is a level editor for games with a quake-style BSP architecture. The aim is to develop a convenient cross-platform tool capable of incorporating the best features of existing editors, such as Valve Hammer Editor, Q3Radiant and others. Despite Quake and Half-Life having been released a long time ago, the large community have arisen around, still developing mods and games on their bases. However the existing editors suffer from fundamental disadvantages their users are well familiar with. J.A.C.K. does aspire to be the universal level design tool for classic games. But not only the classics! The editor shall become a key development tool for the Volatile engine, that is why its second name is Volatile Development Kit."
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[[File:Jack-logo.png|349px|JACK Logo]] [[File:Jack-q1.jpg|349px|Jack Main Window]]
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Download: [https://jack.hlfx.ru/en/| J.A.C.K Website]
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== QuArK: Level Editor ==
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[[File:Quarkiconlarge.gif|QuArK Logo]]"QuArK (Quake Army Knife) is a game-level editor and multi-purpose tool for games using engines similar to or based on the Quake engine by id Software. QuArK can create and directly edit maps, and to a limited extent, models, and can import, export, and convert sounds, textures, and various other game assets. It is also able to modify PAK and PK3 files, as well as importing compiled BSPs to study the entities as well as add/change/delete entities from these files.
 +
 
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QuArK can support Half-Life 1 through the MAP file format, as well as import from and export to Half-Life 2's VMF file format."
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[[File:Quark mapeditor2.gif|349px|QuArK Main Window]]
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Download: [https://quark.sourceforge.io/| QuArK Website]
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== Ericw Tools ==
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Cutting edge map compile tools for Quake and Hexen 2
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[[File:Ericw-bouncescale2.jpg|349px|Ericw Tools Bouncescale Example]]
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Download: [https://ericwa.github.io/ericw-tools/| Ericw Tools Website]
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== Ented: BSP Entity Editor ==
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Quickly view and tweak map entities without the need to re-compile, for example if you want to do something like upgrade all the backpacks.<br>
 
[[File:ented0.png|349px|none]]
 
[[File:ented0.png|349px|none]]
  
Download: [http://megateamfortress.com/files/wiki/Tools/EntEd.zip Ented Editor]
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Direct Download: [http://megateamfortress.com/files/wiki/Tools/EntEd.zip Ented Editor Zip]
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== Texmex: Wad Manager ==
 +
TexMex is a WAD management tool for Quake-based games and GoldSrc. With it, you can open up WADs and BSPs, see their textures, and export them out to other formats. It supports a variety of texture formats, including Quake lightmaps and mipmaps, Heretic II textures, Quake II WALs, SiN SWLs, PCX, TGA, BMP, and JPG.
 +
 
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TexMex also allows you to create new WADs and delete textures from existing ones, meaning only the textures you need are loaded into your level editor or shipped with your map.
 +
 
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[[File:Texmex-logo.jpg| Texmex Logo]]
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[[File:Texmex-mainwindows.JPG|349px|Texmex Main Window]]
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Direct Download: [https://www.quaddicted.com/files/tools/texmex_34_portable.7z texmex_34_portable.7z]

Latest revision as of 17:44, 21 November 2025

Game Scanner

Customizable server browser for various oldschool games including Quake.

Ensure your Master Server for Quakeworld is set to: http://www.quakeservers.net/lists/servers/global.txt

Gamescanner.png

Direct Download:Select "GameScannerSetup2015.zip"

QWDtools

QWDtools is a powerful tool to convert QWD demos (first person view only) into MVD demos, allowing whoever is watching the demo to change POV as well as float around. Thus it was used by several QW Movie authors in order to freely position the 'camera' and capture a trick from another angle or position. The QWD to MVD conversion will automatically compress the demo, reducing its file size to a fractional amount.

Direct Download:QWDtools Zip

PakScape: PAK File Explorer

Pak file explorer and editor

PakScape0.gif

Direct Download:pakscape-011.zip

QME: Quake Model Editor

View and edit models

Qme0.PNG

Direct Download: QME 3.0 Installer Direct Upgrade: QME 3.1 Upgrade

Noesis: Model Viewer/Converter

"Noesis is a tool for previewing and converting between hundreds of model, image, and animation formats. It utilizes a robust plugin system, with support for native extension modules and Python scripts. The plugin/script API features hundreds of functions and interfaces which assist in developing new formats, tools, and visualization aids. Noesis also features processing, conversion, and visualization options for many different types of volume data, including medical imaging formats such as Analyze 7.5, NifTI-1, and DICOM." Noesis

Download: Noesis Website

Mapping Tools

Trenchbroom: Level Editor

"TrenchBroom is a free (GPLv3+), cross platform level editor for Quake-engine based games. It supports Quake, Quake 2, and Hexen 2 and runs on Windows (10 and newer), Mac OS X (10.14 and newer) and Linux. TrenchBroom is easy to use and provides many simple and advanced tools to create complex and interesting levels with ease."

Trenchbroom Logo Trenchbroom Main Window

Download: Trenchbroom Website

J.A.C.K: Level Editor

"J.A.C.K. is a level editor for games with a quake-style BSP architecture. The aim is to develop a convenient cross-platform tool capable of incorporating the best features of existing editors, such as Valve Hammer Editor, Q3Radiant and others. Despite Quake and Half-Life having been released a long time ago, the large community have arisen around, still developing mods and games on their bases. However the existing editors suffer from fundamental disadvantages their users are well familiar with. J.A.C.K. does aspire to be the universal level design tool for classic games. But not only the classics! The editor shall become a key development tool for the Volatile engine, that is why its second name is Volatile Development Kit."

JACK Logo Jack Main Window

Download: J.A.C.K Website

QuArK: Level Editor

QuArK Logo"QuArK (Quake Army Knife) is a game-level editor and multi-purpose tool for games using engines similar to or based on the Quake engine by id Software. QuArK can create and directly edit maps, and to a limited extent, models, and can import, export, and convert sounds, textures, and various other game assets. It is also able to modify PAK and PK3 files, as well as importing compiled BSPs to study the entities as well as add/change/delete entities from these files.

QuArK can support Half-Life 1 through the MAP file format, as well as import from and export to Half-Life 2's VMF file format."

QuArK Main Window

Download: QuArK Website

Ericw Tools

Cutting edge map compile tools for Quake and Hexen 2

Ericw Tools Bouncescale Example

Download: Ericw Tools Website

Ented: BSP Entity Editor

Quickly view and tweak map entities without the need to re-compile, for example if you want to do something like upgrade all the backpacks.

Ented0.png

Direct Download: Ented Editor Zip

Texmex: Wad Manager

TexMex is a WAD management tool for Quake-based games and GoldSrc. With it, you can open up WADs and BSPs, see their textures, and export them out to other formats. It supports a variety of texture formats, including Quake lightmaps and mipmaps, Heretic II textures, Quake II WALs, SiN SWLs, PCX, TGA, BMP, and JPG.

TexMex also allows you to create new WADs and delete textures from existing ones, meaning only the textures you need are loaded into your level editor or shipped with your map.

Texmex Logo Texmex Main Window

Direct Download: texmex_34_portable.7z