File:2castles.jpg

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Revision as of 18:10, 28 February 2018 by Sharkck (talk | contribs) (The outer part of the base is decorated in the form of a lock. The interior is more like a normal Well: a tower with two elevators and ramps along the walls. The flag lies in a closed grate pit, at the top of the tower. To open the grate, you need to s...)
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The outer part of the base is decorated in the form of a lock. The interior is more like a normal Well: a tower with two elevators and ramps along the walls. The flag lies in a closed grate pit, at the top of the tower. To open the grate, you need to shoot a button on the wall. Next, you need to jump to the flag and then the pit floor will rise (with you), to the level of the tower itself. Touchdown is also in the tower, but below. There is a submarine path from the street to the inner hall, which must be opened by a detpak. The gate to the base can be locked (and unlocked) by pressing a button inside the base. In the base itself you can also get through the balcony. An interesting card, although not devoid of shortcomings. About the most significant of them (and ways to get rid of them) I already wrote to the author. Zdems ...

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current18:10, 28 February 2018Thumbnail for version as of 18:10, 28 February 2018200 × 150 (9 KB)Sharkck (talk | contribs)The outer part of the base is decorated in the form of a lock. The interior is more like a normal Well: a tower with two elevators and ramps along the walls. The flag lies in a closed grate pit, at the top of the tower. To open the grate, you need to s...
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