Difference between revisions of "General Config"
From The MegaTF/TeamFortress Wiki!
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bind "key" holo //place temporary holograph of self | bind "key" holo //place temporary holograph of self | ||
bind "key" inv // show item inventory in console | bind "key" inv // show item inventory in console | ||
− | + | bind "key" kill //commit suicide | |
bind "key" lay // toggle laying/standing mode | bind "key" lay // toggle laying/standing mode | ||
bind "key" mega // access mega tf menu | bind "key" mega // access mega tf menu |
Revision as of 01:24, 6 March 2018
MegaTF Commands
To bind a key for any command, add it to the appropriate config as:
bind key command
Example:
bind mouse2 reload // assigns the mouse2 key to reload your current weapon
Commands Available for Scout
impulse 1 Bat/Axe impulse 2 Shotgun impulse 4 Mac 10 +Gren1 Flash Grenade +Gren2 Concussion Grenade Drop1 Flash Mine Drop2 Toaster Drop3 Disarm Detpack Jetjump A short burst with the jetpack. (aka "special") Scan10 Scans for nearby enemies. Scan30 Scans for nearby enemies. Scan100 Scans for nearby enemies.
Commands Available for Sniper
impulse 1 Axe impulse 2 Sniper Rifle impulse 4 Automatic Sniper Rifle +Gren1 Regular Grenade +Gren2 Flare Drop1 Alarm (Notifies you that a enemy as tripped your alarm) Drop2 Toaster Drop3 Summon Airstrike +spot Activate spotlight (only while rifle is primed, and laser sight is enabled) dot Toggle laser sight while rifle is primed
Commands Available for Soldier
impulse 1 Axe impulse 2 Shotgun impulse 3 Double Barrel Shotgun impulse 7 Rocket Launcher +Gren1 Regular Grenade +Gren2 Nail Grenade Drop1 Spike Traps Drop2 Toaster Drop3 Proxy Grenade
Commands Available for Demoman
impulse 1 Axe impulse 2 Shotgun impulse 5 Long Range Grenade Launcher impulse 6 Grenade Launcher impulse 7 Pipebomb Launcher +Gren1 Regular Grenade +Gren2 MIRV Grenade Drop1 Air MIRV Drop2 Toaster Detpipe Detonates Pipebombs +det5 5 Second Detpack +det20 20 Second Detpack +det50 50 Second Detpack
Commands Available for Medic
impulse 1 Bioaxe (Can heal team players and infect enemy players) impulse 2 Shotgun impulse 3 Double Barrel Shotgun impulse 5 Super Nailgun +Gren1 Regular Grenade +Gren2 Concussion Grenade Drop1 Syringe Drop2 Toaster Drop3 Heal Self
Commands Available for Heavy Weapons Guy
impulse 1 Axe impulse 2 Shotgun impulse 3 Double Barrel Shotgun impulse 7 Assault Cannon / 20MM Cannon +Gren1 Regular Grenade +Gren2 MIRV Grenade Drop1 Spike Traps x2 Drop2 Toaster
Commands Available for Pyro
impulse 1 Axe impulse 2 Shotgun impulse 6 Flamethrower impulse 7 Incendiary Launcher +Gren1 Regular Grenade +Gren2 Napalm Grenade Drop1 Lava Pool Drop2 Toaster
Commands Available for Spy
impulse 1 Knife impulse 2 Tranquilizer Gun impulse 3 Double Barrel Shotgun impulse 4 Mac 10 impulse 8 Grappling Hook (Uses 25 cells) +Gren1 Regular Grenade +Gren2 Gas Grenade Drop1 Ammo Trap (Takes all ammo/grens from enemies) Drop2 Toaster Drop3 Camera Disguise Brings up disguise menu to change to an enemy disguise Feign Feign Death (Makes you look like a dead body fooling the enemy)
Commands Available for Engineer
impulse 1 spanner (used to heal teammate armor and interact with builds) impulse 2 toggle railgun / super railgun (select MegaTF versions only) impulse 3 super shotgun drop1 place magnetic mine drop2 toaster drop3 launch laser drone build open build menu detdispenser remotely detonate dispenser (causes small damage to enemy) detsentry remotely detonate sentry gun
Commands available to All Classes
bind "key" discard // discards excess ammo bind "key" drop2 //toaster is available to all classes bind "key" dropflag // drop the flag (older, can use throwflag now) bind "key" holo //place temporary holograph of self bind "key" inv // show item inventory in console bind "key" kill //commit suicide bind "key" lay // toggle laying/standing mode bind "key" mega // access mega tf menu bind "key" reload //reload weapon bind "key" +showscores //show scoreboard bind "key" say_ofstatus //teamsay status of our flag to team bind "key" say_efstatus //teamsay status of enemy flag to team bind "key" throwflag //throws the flag autoid_on // enable auto identification of players visible in crosshair autoid_off // disable auto identification of players visible in crosshair autodiscard_on // enable auto discard of un-needed ammo. not recommended for engineer, will discard ammo needed for builds autodiscard_off // disable auto discarding