Difference between revisions of "Graphical Replacements"

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<gallery widths=240px mode="packed">
 
<gallery widths=240px mode="packed">
 
endsetskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxes/endset_skybox.zip endset skybox]
 
endsetskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxes/endset_skybox.zip endset skybox]
 +
overcastskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxessuperhigh_resolution_overcast_skybox.zip overcast skybox]
 
padcityhiltonskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxes/padcity_hilton.zip padcity hilton skybox]
 
padcityhiltonskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxes/padcity_hilton.zip padcity hilton skybox]
 
purplechaosskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxes/purple_chaos.zip purple chaos skybox]
 
purplechaosskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxes/purple_chaos.zip purple chaos skybox]
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solarsystemskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxes/the_solar_system.zip solar system skybox]
 
spaceskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxes/space.zip space skybox]
 
spaceskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxes/space.zip space skybox]
overcastskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxessuperhigh_resolution_overcast_skybox.zip overcast skybox]
 
solarsystemskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxes/the_solar_system.zip solar system skybox]
 
 
wolfpackskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxes/wolf_pack_skybox.zip wolf pack skybox]
 
wolfpackskybox.jpg|[http://megateamfortress.com/files/wiki/skyboxes/wolf_pack_skybox.zip wolf pack skybox]
 
</gallery>
 
</gallery>

Revision as of 10:40, 28 February 2018

Skins

Map Textures

We can post links to individual map texture replacements, but a good place to start is with the Quake Retexturing Project http://qrp.quakeone.com/, since it covers all the stock quake textures, it will instantly improve any maps using the defaults.

Individual Maps

Include bump/norm/gloss/luma/glow textures where available for engines that support them.

Models/Weapons

A million available..for example at http://gfx.quakeworld.nu

Sample MegaTF model pak here: Sample model Pak

Skyboxes

Install: Unzip the files into your quake/qw/env folder.

Load a skybox: Type "loadsky <skybox name>" in the console.

Disable skybox: Type "skybox 0" in the console.


Audio replacement

Not graphical, but an upgrade to all of the original quake sounds.http://gfx.quakeworld.nu/details/384/mindgridaudio-high-resolution-quake-1-sounds/

Use s_khz 44 in EZQuake.