Difference between revisions of "Map:CivSaw"

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Thanks to:
 
Thanks to:
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Help me, anybody
 
Help me, anybody
  
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Build Machine:
 
Build Machine:
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New skins:  NO
 
New skins:  NO
  
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Bugs:
 
Bugs:
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None!! Mwahahaha!!! NEVER A BUG IN MY LEVEL!!!
 
None!! Mwahahaha!!! NEVER A BUG IN MY LEVEL!!!
  
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Long live Quake! (Forever & Ever Amen!)
 
Long live Quake! (Forever & Ever Amen!)
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Please?
 
Please?
  
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Leagal stuff:
 
Leagal stuff:
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(Email adress in above) I guess it's only fair?
 
(Email adress in above) I guess it's only fair?
  
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Coming soon........
 
Coming soon........
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Enough adverts already.....
 
Enough adverts already.....
  
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All about me.
 
All about me.
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If 'ya like my work, get in touch!
 
If 'ya like my work, get in touch!
  
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Revision as of 17:37, 28 February 2018

Civilian Sawmill 2000

Image Map Info Player Synopsis/Review
Civsaw.jpg
  • civsaw.bsp: Civilian Sawmill 2000
  • Author: Harb!ngeR
  • Created: 11.06.2000
  • Size: 250 K
  • Info: CTF (OvD), 2 Teams
  • Map Size: Small/Centralized 6-10 players.

Fancy version of the classic version of the classic qw-map CivSaw. ||

Player Synopsis: The goal of the civilians is to steal and capture the flag from the HWGuys. The goal of the HWGuys is to eliminate the civilians. At the touchdown, the civilians are given a quad :).


Player Review: The map was originally more fun than serious. But, by itself, it does not spoil it at all. The design is very stylish and pleasant.


From the author:

Name: CivSaw 2000 - Harb!ngeR

Author: The Harb!ngeR of Fish

Email : harb@planetquake.com

WebSite : www.planetquake.com/elf

.Bsp name: Civsaw.BSP

Spec: It's Civiesaw!!! Wayhey!!!!

               Scratch built, of course.

Level info: I had an hour to spare. I built this. In an hour.



Thanks to:

Nobody

Screams of frustration and torment for:

Somebody

Final comments:

Help me, anybody


Build Machine: Compile machine: Total Compile time: (QBSP) time: X Seconds (ARGHLITE) time: X Seconds Who cares! (RVISPLUS) time: X Seconds VIS compresion level - Puh Leaks: None Models: Puh Entities: Puh Textures: 20ish?

Type of patch: New Level. Build time: An hour Editors used: BSP, MS-DOS EDIT. New levels: 1 Single player: X CO-OP: X Deathmatch : X Teamplay DM: X Team Fortress: YES

New .mdl files: NO New Sounds: YES (Put them in /sound/harbmaps) New music: NO New skins: NO


Bugs:

None!! Mwahahaha!!! NEVER A BUG IN MY LEVEL!!!


Long live Quake! (Forever & Ever Amen!) Down with poor quality clone games! Down with my enemies! Please?


Leagal stuff:

Not much, I'm not fussy, but there are requirements below:

This file is to be included with the level if it is posted anywhere.

The contents of this file are not to be changed or modified in any way.

This map and file are Copyright (c) Benjamin Skinner 1999.

This map may be used as part of a patch or for part of a campaign, all I ask is that this file is included and the title is unchanged. Try and get in touch with me if you want to do this, and I'll see about sending you the .map file, I'd just like to know where my stuff has gone, that's all.

If this is distributed on a magazine then I want a free copy of the mag! (Email adress in above) I guess it's only fair?


Coming soon........

Some Q3F maps!

Okay, okay...

Enough adverts already.....


All about me.

I'm the Harb!ngeR, basically a half decent grade player with a set of feindish ideas for levels.

I'm basically the project leader on what has now become the ELF team.

I still play Quake more than Q2 for some reason, though I don't really know why, it's just I love all those dull, easy to kill monsters... And my pet dog Cujo!

If 'ya like my work, get in touch!



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                    º      Pikachu must die !     º
                    ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ