Difference between revisions of "Map:bunkwar"
(Created page with "bunkwar Category:El Jamezz '''Bunker Wars''' - [https://www.megateamfortress.com/files/maps/bunkwar.zip Download this map!] {| class="wikitable" |- ! I...") |
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[[Category:Maps|bunkwar]] | [[Category:Maps|bunkwar]] | ||
[[Category:El Jamezz]] | [[Category:El Jamezz]] | ||
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+ | [[Category:Map_Size|Small]] | ||
+ | [[Category:Map_Teams|2]] | ||
+ | [[Category:Map_Class_Restrictions|Unknown]] | ||
'''Bunker Wars''' - [https://www.megateamfortress.com/files/maps/bunkwar.zip Download this map!] | '''Bunker Wars''' - [https://www.megateamfortress.com/files/maps/bunkwar.zip Download this map!] | ||
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* Created: 12/09/1999 | * Created: 12/09/1999 | ||
* Size: 880K | * Size: 880K | ||
− | * Info: CTF | + | * Info: [[:Category:Map_CTF|CTF]], 2 Teams |
* Map Size: Small 8-12 players | * Map Size: Small 8-12 players | ||
Latest revision as of 05:56, 13 March 2018
Bunker Wars - Download this map!
Image | Map Info | Player Synopsis/Review |
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A small original map remotely resembling forts. |
Player Synopsis: Outside, a small field and a bridge through the water. The base can be accessed by the main entrance and through the roof. In the inner hall - two corridors below, or another - on horseback. There are two of them: one on the first floor, the other on the second. The flag lies in the basement, in a small pit, which is also a touchdown. In the basement itself leads one way, diverging into two passes. Not far from the flag, there is a generator. If you shoot it for a long time, then the light on the entire base will turn off (or turn on). However, it will not be complete darkness (a-la card ZOo), but twilight. In it, all objects are quite distinguishable, although they will be in gray color.
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From the author:
12/9/99
====================================================
Title : Bunker Wars
Filename : bunkwar.bsp
Author : James Heisler {El Jamezz}
Email Address : JTHeisler@hotmail.com
Description : TF map roughly based on 2forts, consisting of two bunkers. Flag capture is semi-ctf, you have capture at your team's flag, but your flag does not have to be present. The lights in either bunker can be switched off in the generator room downstairs.
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- Play info *
This map does not work properly without the TeamFortress QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress or from ftp.cdrom.com
Single Player : No
Coop : No
Deathmatch : No
Team Fortress : Yes
Difficulty Settings : No
New sound/music/graphics: Textures inside bunkers.
Base : Mod of level 2fort4
Tools used : WorldCraft 1.6a, EntEd
Build Time : A few days
Bugs : None so far
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Thanks to : Jeremy {Xzanthius} and Jarod {Janth} for their ideas and testing help.