Difference between revisions of "Map:caramel"

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[[Category:Maps|caramel]]
 
[[Category:Maps|caramel]]
 
[[Category:Jonan]]
 
[[Category:Jonan]]
[[Category:Map_Fortress|caramel]]
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[[Category:Map_CTF|caramel]]
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[[Category:Map_Size|Large]]
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[[Category:Map_Teams|2]]
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[[Category:Map_Class_Restrictions|Unknown]]
  
 
'''Caramel''' - [https://www.megateamfortress.com/files/maps/caramel.zip Download this map!]
 
'''Caramel''' - [https://www.megateamfortress.com/files/maps/caramel.zip Download this map!]
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* Created: 10/21/2002
 
* Created: 10/21/2002
 
* Size: 700K
 
* Size: 700K
* Info: CTF (OvD), 2 Teams
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* Info: [[:Category:Map_CTF|CTF]], 2 Teams
 
* Map Size: Large 10-20 players
 
* Map Size: Large 10-20 players
  
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'''Player Synopsis:'''  It would be more correct to say that these are two vip cards connected together. This is the way to achieve symmetry. Of course, something had to be added and additionally. The bunker is moved deep into the territory - now it's just the second nychka. The flag lies openly in one of the corners of the gorge. And, this corner is not at the very depth of the team's territory.
 
'''Player Synopsis:'''  It would be more correct to say that these are two vip cards connected together. This is the way to achieve symmetry. Of course, something had to be added and additionally. The bunker is moved deep into the territory - now it's just the second nychka. The flag lies openly in one of the corners of the gorge. And, this corner is not at the very depth of the team's territory.
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'''Player Review:''' The map turned out to be very specific. As a plus, we can only note that it is not at all like the forts :).
 
'''Player Review:''' The map turned out to be very specific. As a plus, we can only note that it is not at all like the forts :).
 
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Latest revision as of 05:59, 13 March 2018


Caramel - Download this map!

Image Map Info Player Synopsis/Review
Caramel.jpg
  • caramel.bsp: Caramel
  • Author: Jonan
  • Created: 10/21/2002
  • Size: 700K
  • Info: CTF, 2 Teams
  • Map Size: Large 10-20 players

CTF rework map vip.

Player Synopsis: It would be more correct to say that these are two vip cards connected together. This is the way to achieve symmetry. Of course, something had to be added and additionally. The bunker is moved deep into the territory - now it's just the second nychka. The flag lies openly in one of the corners of the gorge. And, this corner is not at the very depth of the team's territory.

Player Review: The map turned out to be very specific. As a plus, we can only note that it is not at all like the forts :).

From the author:

Place caramel.bsp in fortress/maps

Place j_cap2.wav, j_cap8.wav, j_grab3.wav, j_grab4.wav in fortress/sound

Place chocflag.mdl, medpack.mdl, stub.mdl in fortress/progs

Place caramel.txt up your ass :)