Map:hmw

From The MegaTF/TeamFortress Wiki!
Revision as of 22:00, 30 May 2018 by Sharkck (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search


Heavy Metal War - Download this map!

Image Map Info Player Synopsis/Review
Hmw.jpg

The teams consist of only engineers and heavies.

Player Synopsis: The base is represented by a large square hall. On the sides of it are collars and ramps. In the center is a pedestal with a flag, which is also a touchdown, and yashiki, on which players respawn. Nychka so there is none, but on one of the ramps there is a backpack. Given in it not much, but for some reason it appears often. The bases are connected by a z-shaped corridor, originally closed by two partitions.
However, unlike the engineering maps, each partition is removed not after some time after the start of the game, but only after someone from the players of the corresponding team touched it. And, this partition opens very slowly. Not even very much, but very very very slowly. This is very tiring. In addition, the team may not open the partition at all, but simply sit at their base the whole game and listen to the disgruntled cries of opponents outside the door :)

Player Review: Is it possible to play at all this? Probably it is possible. I did not check it and, in the near future, I definitely do not want to do it :).

From the author:

This map is designed for Quake(World) Team Fortress


====================================================

Made 15th November 2001

=================Map Information====================

Title: Heavy Metal War Filename(s): hmw.bsp and hmw.txt Author: Jon "Jonan" Anderson Email: jonan@xtra.co.nz ICQ UIN: 15096542 Description: TeamFortress v2.8 Quake Map

=================Play Information===================

This map does not work properly without the TeamFortress QuakeC patch, which can be downloaded from http://www.planetquake.com/teamfortress or from ftp.cdrom.com

For 2 or more players.


====================Gameplay========================

10 team frags per cap.

Only Heavy Weapons and Engineer are available.

Capture point is on flag spawn.

=====================Legal Stuff=================================

(c)copyright 2001 by Jon Anderson NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR ENTITIES WITHOUT MY PERMISSION. YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY PERMISSION. IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT YOU MUST ASK.

=================================================================
========Completed projects=======================================

Try7 King HMW

=================================================================