Map:32smse
32Smooth - Harb!ngeR Edition - Download this map!
Image | Map Info | Player Synopsis/Review |
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Classic Map:32smooth, with completely new textures and slightly modified architecture. |
Player Synopsis:
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From the author:
Name: 32Smooth - Harb!ngeR Edition
Author: The Harb!ngeR of Fish
Email : harb@planetquake.com
Date : Jan 21st 2000
WebSite : www.planetquake.com/elf
ICQ : 30578982
.Bsp name: 32SMSE.BSP
Spec: THIS MAP IS FOR THE MOD 'TEAMFORTRESS'
The layout of this map is based on the classic, 32Smooth by DrSmooth.
(Let me also apologise for the length of this document!)
Level info: I decided to make this map.... because I was asked to!
RicYax, a guy I've known on the net for several years,
started talking to me about the map 32 Smooth by DrSmooth, complaining about the lighting, the textures, the gitty rearm method and loads more besides... then he said...
'I bet you could do better than that'
And I said...
'I bet I could ya know! :P'
This is the result!
The overall layout is basically the same as the original 32Smooth, and many of the set pieces can be recognized, but I have used a totally new texture set, lit the whole place much more evenly, and also made it so players can rearm at much greater speed.
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Thanks to:
DrSmooth for the original design layout. RicYax for some ideas. Llama2000 (Though I've never spoken to him) for the idea of compressing textures down to increase quality (I knew about the method before, and had even used it occasionally, but was under the mistaken impression that quality was lost in the process... his 2MachSE proved me wrong!)
Screams of frustration and torment for:
Any lamers who use speed cheats!
I HATE YOU ALL!
Final comments:
I wish I could include an entity that kills speed cheaters without warning.
Oh yeah... gimmie a mapping job, I like to make maps you
see...
END_OF_BLATHER
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Build Machine: PII 266 w 32 mb RAM/PII 300 w 48 mb RAM Compile machine: PII 300 w 64 mb RAM (QBSP) time: 27 Minutes (IKLITE) time: 5313 Seconds (RVISPLUS) time: 1038 Seconds VIS compresion level - 64706/347985 Leaks: None Models: Lotz Entities: 'bout 400-500? wAAp :) Textures: 60ish
Texture sources : Quakes 1,2 & 3
Half-Life The Trinity DM project 2MachSE IKbase Some scratch built by me, some also edited slightly by me Of course, one or two textures came from 32Smooth :)
Type of patch: New Level. Build time: 5 DAYS! HOLY CRAP MY MIND HAS JUST BURNT OUT!
(Well kinda, it then took me two weeks to find a bug in the map so I could release the dang thing! :P)
Editors used: BSP, MS-DOS EDIT. New levels: 1 Single player: X CO-OP: X Deathmatch : X Teamplay DM: X Team Fortress: YES
New .mdl files: NO (Not unless you count the TF ones :P) New Sounds: YES (Put them in /fortress/sound/harbmaps) New music: NO New skins: NO
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Bugs:
None!! Mwahahaha!!! NEVER A BUG IN MY LEVEL!!!
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Long live Quake! (Forever & Ever Amen!) Down with poor quality clone games! Down with my enemies! Please?
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Leagal stuff:
Not much, I'm not fussy, but there are requirements below:
This file is to be included with the level if it is posted anywhere.
The contents of this file are not to be changed or modified in any way.
This map and file are Copyright (c) Benjamin Skinner 1999.
This map may be used as part of a patch or for part of a campaign, all I ask is that this file is included and the title is unchanged. Try and get in touch with me if you want to do this, and I'll see about sending you the .map file, I'd just like to know where my stuff has gone, that's all.
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Coming soon........
Umm, no idea ATM, I'll think of something!
Okay, okay...
Enough adverts already.....
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All about me.
I'm the Harb!ngeR, basically a half decent grade player with a set of feindish ideas for levels.
I'm basically the project leader on what has now become the ELF team, a bunch of guys who make free stuff for Quake and post it on the net.
I often 'loan out' my mapping skills to other teams, recent work includes maps for: Street Fighter 2 Quake (1 map) Swarm mod for Half Life (2 maps) StarWars, Duel of the Fates, for Quake (1 map +others requested)
If 'ya like my work, get in touch, I'd love to hear from people, especially if they want to give me lots of cash!
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ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º I am the Harb!ngeR. º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ
ÉÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ» º Nothing like GoldFinger. º ÈÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍͼ