Difference between revisions of "Map:2slope1"
(Created page with "2slope1 Category:YellowMan '''Slopes''' - [https://www.megateamfortress.com/files/maps/2slope1.zip Download this map!] {| class="wikitable" |- ! Image...") |
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[[Category:Maps|2slope1]] | [[Category:Maps|2slope1]] | ||
[[Category:YellowMan]] | [[Category:YellowMan]] | ||
+ | [[Category:Map_CTF|2slope1]] | ||
+ | [[Category:Map_Size|Small]] | ||
+ | [[Category:Map_Teams|2]] | ||
+ | [[Category:Map_Class_Restrictions|Unknown]] | ||
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'''Slopes''' - [https://www.megateamfortress.com/files/maps/2slope1.zip Download this map!] | '''Slopes''' - [https://www.megateamfortress.com/files/maps/2slope1.zip Download this map!] | ||
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* Created: 02/21/1999 | * Created: 02/21/1999 | ||
* Size: 240K | * Size: 240K | ||
− | * Info: CTF | + | * Info: [[:Category:Map_CTF|CTF]], 2 Teams |
* Map Size: Small 6-12 players | * Map Size: Small 6-12 players | ||
− | Small and simple in architecture map. || | + | Small and simple in architecture map. |
− | + | || | |
− | <br /> | + | '''Player Synopsis:''' Two three-story forts, opposite each other. Or rather, two-story, because on the third, there is nothing but a touchdown and a sniper balcony. One drop is on the second floor, but there are three ways out: to the touchdown and two lateral ones. The lateral leads to the corridors (in the right and left, respectively) leading from the balcony to the ramp room. There also leads one wide corridor on the first floor. There is no waterway or any other ways. The ramp room is a bit like a fortress, but after walking along a horizontal ramp you get to the small corridor, not actually an elevator, but actually a flag-ship. |
+ | <br /><br /> | ||
'''Player Review:''' The design is quite simple, but it's not a minus. The map is quite playable with a relatively small number of players. By the way, if you believe the author, the sniper from the balconies of different bases can not aim to shoot each other. At least from the third floor for sure. | '''Player Review:''' The design is quite simple, but it's not a minus. The map is quite playable with a relatively small number of players. By the way, if you believe the author, the sniper from the balconies of different bases can not aim to shoot each other. At least from the third floor for sure. | ||
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Latest revision as of 05:39, 13 March 2018
Slopes - Download this map!
Image | Map Info | Player Synopsis/Review |
---|---|---|
Small and simple in architecture map. |
Player Synopsis: Two three-story forts, opposite each other. Or rather, two-story, because on the third, there is nothing but a touchdown and a sniper balcony. One drop is on the second floor, but there are three ways out: to the touchdown and two lateral ones. The lateral leads to the corridors (in the right and left, respectively) leading from the balcony to the ramp room. There also leads one wide corridor on the first floor. There is no waterway or any other ways. The ramp room is a bit like a fortress, but after walking along a horizontal ramp you get to the small corridor, not actually an elevator, but actually a flag-ship.
|
From the author:
3/21/99
====================================================
Title : Slopes
Filename : 2slope1.bsp
Author : YellowMan[CP]
ICQ Number : 8771527
Description : A Team Fortress Map. Two bases, each
with many sniper nests. And check out the wind tunnel.
====================================================
- Play info *
Single Player : No
Coop : No
Deathmatch : Yes (Team Fortress only)
Difficulty Settings : No
New sound/music/graphics: No
Tools used : WorldCraft 1.6
Build Time : ~18 hours
Bugs : None
"Features" : Snipers on the highest sniper deck on one side can't
hit snipers on the highest sniper deck of the other base. I think this is a limit of the sniper rifle.
Legal : Copyright (c) 1998 Ian McIntosh. All rights
reserved. This level may be distributed only via the internet for no charge to the recipient.
I'm considering adding some sort of water tunnel and adding more access to the
flag area. Find me on gamesnet in #postal if you have a strong opinion on either
of these issues.