Difference between revisions of "Map:castle"

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Text file created 12.46 03/01/01
 
Text file created 12.46 03/01/01
 
18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)~~Map Information18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)~
 
  
 
Title: Hurja Castle
 
Title: Hurja Castle
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Description: TeamFortress v2.9 Quake Map
 
Description: TeamFortress v2.9 Quake Map
 
 
18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)[[User:Sharkck|Sharkck]] ([[User talk:Sharkck|talk]])Play Information18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)
 
  
 
This map does not work properly without the TeamFortress QuakeC
 
This map does not work properly without the TeamFortress QuakeC
Line 61: Line 56:
 
Cooperative: No
 
Cooperative: No
  
Deathmatch: No
+
Deathmatch: No
  
 
TeamFortress: Yes
 
TeamFortress: Yes
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Difficulty Settings:    No
 
Difficulty Settings:    No
  
New Music: No
+
New Music: No
  
 
Demos Replaced: None
 
Demos Replaced: None
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Level vised for GL: No
 
Level vised for GL: No
  
18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)[[User:Sharkck|Sharkck]] ([[User talk:Sharkck|talk]]) 18:06, 12 March 2018 (UTC)Construction18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)[[User:Sharkck|Sharkck]] ([[User talk:Sharkck|talk]])
+
Base: Start from plan made by Messu
 
 
Base: Start from plan made by Messu
 
 
 
Utils:       First Qoole99, then WorldCraft and Ented.
 
  
Known Bugs: None, yet
+
Utils: First Qoole99, then WorldCraft and Ented.
  
Construction Time: 3 Weeks
+
Known Bugs: None, yet
  
Build Time: 150 seconds
+
Construction Time: 3 Weeks
  
Build Computer: Celeron 433 , 192Mb
+
Build Time: 150 seconds
  
Vis Level 4: 598 seconds
+
Build Computer: Celeron 433 , 192Mb
  
Light: 190 seconds
+
Vis Level 4: 598 seconds
  
18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)[[User:Sharkck|Sharkck]] ([[User talk:Sharkck|talk]]) 18:06, 12 March 2018 (UTC)Installation18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)[[User:Sharkck|Sharkck]] ([[User talk:Sharkck|talk]])
+
Light: 190 seconds
  
 
This archive contains 2 files.
 
This archive contains 2 files.
 
 
 
 
castle.txt
 
castle.txt
  
 
castle.bsp
 
castle.bsp
 
 
 
 
Just put castle.bsp into your /fortress/maps dir.
 
Just put castle.bsp into your /fortress/maps dir.
18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)~Gameplay18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)
 
  
 
This map was made by beginners in mapmaking, so it might not be  
 
This map was made by beginners in mapmaking, so it might not be  
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very important.
 
very important.
  
18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)Misc. Info18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)[[User:Sharkck|Sharkck]] ([[User talk:Sharkck|talk]]) 18:06, 12 March 2018 (UTC)
 
 
Thanks to Ozo and Goa`uld who offered to us their laggy tf-servers
 
Thanks to Ozo and Goa`uld who offered to us their laggy tf-servers
 
to test the map in internet ;)
 
to test the map in internet ;)
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Thanks also to Mac (my little brother) who made made a LOT of beta testing.
 
Thanks also to Mac (my little brother) who made made a LOT of beta testing.
18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)Legal Stuff18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)[[User:Sharkck|Sharkck]] ([[User talk:Sharkck|talk]])
 
  
 
(c)copyright 2001 by Muad`Dib (Mikko Hällfors)
 
(c)copyright 2001 by Muad`Dib (Mikko Hällfors)
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IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP
 
IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP
 
PROJECT YOU MUST ASK.
 
PROJECT YOU MUST ASK.
 
18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)18:06, 12 March 2018 (UTC)[[User:Sharkck|Sharkck]] ([[User talk:Sharkck|talk]]) 18:06, 12 March 2018 (UTC)
 

Revision as of 17:53, 14 March 2018


Hurja Castle - Download this map!

Image Map Info Player Synopsis/Review
Castle.jpg
  • castle.bsp: Hurja Castle
  • Author: Muad`Dib & Messu
  • Created: 01/05/2001
  • Size: 470K
  • Info: CTF, 2 Teams
  • Map Size: Medium 10-16 players

Two castles, separated by a large field.

Player Synopsis: The inter-service space is divided by several water areas. In the submarine tunnel, under the very center of the field, you can find a quad. Locks have three floors and two consecutive halls. The far hall has some resemblance to the hall on Outpost3. The only difference is that from it to the flagship is not a long bowel, but a short straight corridor. You can enter the base through the main entrance, through the roof and underwater tunnel. In addition, you can jump into the windows of the first two floors that are on the front wall.

Player Review: The design of the map is moderately simple, and the architecture in places provokes criticism. Despite this, the map is quite suitable even for serious games.

From the author:

**** This map is designed for the TeamFortress v2.9 quakeC mod ****

Text file created 12.46 03/01/01

Title: Hurja Castle

Filename: castle.zip

Author: Muad`Dib and Messu

Email: miccoh@iki.fi

IRC: #punhur on irc.uk.quakenet.eu.org

Description: TeamFortress v2.9 Quake Map

This map does not work properly without the TeamFortress QuakeC

patch, which can be downloaded from

http://www.planetquake.com/teamfortress or from ftp.cdrom.com

Single Player: No

Cooperative: No

Deathmatch: No

TeamFortress: Yes

Difficulty Settings: No

New Music: No

Demos Replaced: None

Level vised for GL: No

Base: Start from plan made by Messu

Utils: First Qoole99, then WorldCraft and Ented.

Known Bugs: None, yet

Construction Time: 3 Weeks

Build Time: 150 seconds

Build Computer: Celeron 433 , 192Mb

Vis Level 4: 598 seconds

Light: 190 seconds

This archive contains 2 files.

castle.txt

castle.bsp

Just put castle.bsp into your /fortress/maps dir.

This map was made by beginners in mapmaking, so it might not be the best Team Fortress map, but atleast we tryed it. Map was made intentionally different from other fe. 2fort-copies. The yard might be a little bit laggy when playing with a slow hardware and lot players, but not much.

To capture the enemy key, take it from the enemy flagroom to your left tower and place it in the platform there. Upon doing this, all team members get full gears. Becouse of that, defending is very important.

Thanks to Ozo and Goa`uld who offered to us their laggy tf-servers to test the map in internet ;)

Thanks also everyone in clan punhur who helped to test and make this map.

Thanks also to JakBot who told me what Ented is ;)

Thanks also to Mac (my little brother) who made made a LOT of beta testing.

(c)copyright 2001 by Muad`Dib (Mikko Hällfors) NO MODIFICATIONS ARE TO BE MADE TO THIS MAP OR ENTITIES WITHOUT MY PERMISSION. YOU MAY NOT USE THIS MAP FOR COMMERICAL PROJECTS WITHOUT MY PERMISSION. THIS MAP SHALL BE AVAILABLE FREE TO THE PUBLIC AND CAN BE TRANSFERED TO OTHERS ONLY IF THE ABOVE MENTIONED TWO (2) FILES ARE INCLUDED IN THE ZIP. YOU MAY NOT ADD OTHER FILES TO THE ZIP. IF YOU WISH TO USE PORTIONS OF THIS MAP FOR YOUR OWN FREE MAP PROJECT YOU MUST ASK.